Allegopedia: Difference between revisions
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{{Title| | {{Title|The Allegiance Academy}} | ||
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===Welcome to the Allegiance Academy!=== | |||
The Allegiance Academy forms a useful resource on ships, stations and equipment. It is based off the successful AllegianceAcademy Website ran by [[Academy/History|Blackviper until 2009]]. It is intended to be an open overview about technical aspects of equipment and ships commonly used in Allegiance. | |||
If you want deeper information on how to play allegiance. Please check out the [[Learning_guide|learning guide]]. | |||
====Faction==== | |||
Factions are the different 'races' that can be played in Allegiance. Each faction has its unique strengths and weaknesses and is played in a different manner. Some, like Technoflux and the Rixian unity, have no missiles. Others, like the Belters, have no shields. Some are fast, some are slow. Each faction plays in a different manner and pilots often have faction preferences. | |||
You can read more about the different Factions [[Factions|here]]. | |||
<<Cool hyperlinked picture here>> | |||
====Ships==== | |||
There are a variety of ships available to fly in the game. Some can be flown by anyone on the team for free. Some cost money and require the player to ask the commander for the cash to buy them. Each ship has it's strengths, weaknesses, and will play a key role in letting your team win. | |||
A full index of the ships available can be found [[Ship index|here.]] | |||
<<Cool hyperlinked picture here>> | |||
====Ship equipment==== | |||
Kitting out your ship before you take off is essential. To win the game there are a myriad of tools available to you, the pilot. Knowing which weapons and equipment to take for the mission you are undertaking is also essential.Incomplete. | |||
<<Cool hyperlinked picture here>>? | |||
====Stations==== | |||
Stuff to write about stations. | |||
<<Cool hyperlinked picture here>> | |||
[[Category:Learning to play]] | [[Category:Learning to play]] | ||
Revision as of 06:11, 4 August 2010
| ALLEGOPEDIA | |
| About | History |
| FACTIONS | |
| Belters | Bios |
| Dreghklar | Ga'Taraan |
| GigaCorp | Iron Coalition |
| Omicron Hive | Rixian Unity |
| Technoflux | Draconium |
| Phoenix | Valkyrie |
| SHIPS | |
| Buying Ships | |
| Small Class | |
| Eject Pod | Interceptor |
| Fighter | Scout |
| Stealth Fighter | Other Small Ships |
| Medium Class | |
| Bomber | Fighter Bomber |
| Gunship | Stealth Bomber |
| Troop Transport | Other Medium Ships |
| Capital Class | |
| Assault Ship | Attack Carrier |
| Battlecruiser | Battleship |
| Corvette | Cruiser |
| Destroyer | Devastator |
| Freighter | Frigate |
| Other Capital Ships | |
| Ship Equipment | |
| Dispenser Items | Missiles |
| Weapons | Other Equipment |
| AI Drone Ships | |
| Carrier | Caltrop |
| Constructor | Miner |
| Tower | Other Drones |
| BASES | |
| Buying Bases | |
| Minor Bases | |
| Outpost | Refinery |
| Teleport Receiver | Other Minor Bases |
| Special Bases | |
| Garrison | Shipyard |
| Technology Bases | |
| Expansion Complex | Supremacy Center |
| Tactical Laboratory | Other Tech Bases |
The Allegiance Academy
Welcome to the Allegiance Academy!
The Allegiance Academy forms a useful resource on ships, stations and equipment. It is based off the successful AllegianceAcademy Website ran by Blackviper until 2009. It is intended to be an open overview about technical aspects of equipment and ships commonly used in Allegiance. If you want deeper information on how to play allegiance. Please check out the learning guide.
Faction
Factions are the different 'races' that can be played in Allegiance. Each faction has its unique strengths and weaknesses and is played in a different manner. Some, like Technoflux and the Rixian unity, have no missiles. Others, like the Belters, have no shields. Some are fast, some are slow. Each faction plays in a different manner and pilots often have faction preferences. You can read more about the different Factions here. <<Cool hyperlinked picture here>>
Ships
There are a variety of ships available to fly in the game. Some can be flown by anyone on the team for free. Some cost money and require the player to ask the commander for the cash to buy them. Each ship has it's strengths, weaknesses, and will play a key role in letting your team win. A full index of the ships available can be found here. <<Cool hyperlinked picture here>>
Ship equipment
Kitting out your ship before you take off is essential. To win the game there are a myriad of tools available to you, the pilot. Knowing which weapons and equipment to take for the mission you are undertaking is also essential.Incomplete. <<Cool hyperlinked picture here>>?
Stations
Stuff to write about stations. <<Cool hyperlinked picture here>>