Bomber

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ALLEGOPEDIA
About History
FACTIONS
Belters Bios
Dreghklar Ga'Taraan
GigaCorp Iron Coalition
Omicron Hive Rixian Unity
Technoflux Draconium
Phoenix Valkyrie
SHIPS
Buying Ships
Small Class
Eject Pod Interceptor
Fighter Scout
Stealth Fighter Other Small Ships
Medium Class
Bomber Fighter Bomber
Gunship Stealth Bomber
Troop Transport Other Medium Ships
Capital Class
Assault Ship Attack Carrier
Battlecruiser Battleship
Corvette Cruiser
Destroyer Devastator
Freighter Frigate
Other Capital Ships
Ship Equipment
Dispenser Items Missiles
Weapons Other Equipment
AI Drone Ships
Carrier Caltrop
Constructor Miner
Tower Other Drones
BASES
Buying Bases
Minor Bases
Outpost Refinery
Teleport Receiver Other Minor Bases
Special Bases
Garrison Shipyard
Technology Bases
Expansion Complex Supremacy Center
Tactical Laboratory Other Tech Bases
Abbreviation: bbr

Bombers are one of the few ships that can destroy enemy stations, and is the easiest to access as the research is located under garrison. The bomber usually gets two turret gunners and many Nans, flys to the enemy station, and destroys it. However the bomber is easily destroyed by an enemy team camping an aleph, so a good idea is to try and remain unseen for as long as possible to minimise the time the enemy have to prepare its defenses.

Basic bombers are only effective in the early game as even Mk II tech can stop most bomb runs. Upgrades for weapons are available under the supremacy, however the best use of them late game is to research teleport probes (TP) which once deployed allow many bombers to ripcord directly to the probe, bypassing many of the enemy's defences. Combined with XRM missiles this tactic can become extremely cheesy.

Bombers can also serve as make-shift gunships, since they mount turret gunners and powerful missiles. If a team has no decent fighting ships, (very common early game for GigaCorp and Technoflux) a bomber pilot will sometimes launch hoping to have more Nans and better gunners than the other bomber.

Info.png
Note You can enter a turret from the transfer menu, accessible while docked with F8.
Idea.png
Tip: When in a turret, zoom with your mousewheel, or other throttle keys.


Ship statistics

Information taken from CC_03. Values are representative only (many factions have had their ships individually tweaked for balance).

Bomber
bbr icon
Cost:$500

Requires a garrison to research. Remains available until end of game.

Ship Handling Equipment
Armor class Medium Mass 50 Weapons Two weapon slots (gatt or dis)
Hitpoints 800 Max thrust 750 Missiles Hunters, SRM anti base, killers, seismics, EMP
ECM 0.8 Power-weight ratio 15 Turrets Two (AC)
Scan 1600 Max speed 60 Shield Medium
Signature 200% Turn rate 0.35 Booster -
Energy 1500 Torque-weight ratio 0.4 Cloaking device -
Recharge 90 Riptime/cost 10secs/1200 Dispenser -


Heavy bomber
bbr icon
Cost:$500

Requires bombers and a starbase to research. Available until end of game.

  • Hitpoints increased to 1200
  • Max speed increased to 75
  • Scan increased to 2000
  • Turn rate increased to 0.44
  • Turn torque increased to 34
  • +1 missile per rack
  • Can mount XRM anti base

Factions

Bios bomber

Bios

  • Can mount heavy cloak.
Belters bomber

Belters

  • Can mount light boost
Dreghklar Empire bomber

Dreghklar Empire

  • Nothing special
Ga'Taraan Federation bomber

Ga'Taraan Federation

  • Nothing special
GigaCorp bomber

GigaCorp

  • Nothing special
Rixian Unity bomber

Rixian Unity

  • Instead of using missiles the pilot can mount A-B Stinger in his two weapon slots, a rapid firing energy weapon which damages stations.
  • Uses eXtreme Range Particles (XRP), which act like rockets, instead of eXtreme Range Missiles (XRM).
Iron Coalition bomber

Iron Coalition

  • 20% cost reduction.
Technoflux bomber

Technoflux

  • Instead of using missiles the pilot can mount A-B cannon in his two weapon slots, a slow firing energy weapon which damages stations.
  • As with all techno weapons, the turret gunners use energy which can interfere with the pilot firing the main gun.
  • Uses XRP instead of XRM.
Omicron bomber

Omicron Hive

  • 20% cost reduction.
  • Instead of using missiles the first turret slot can mount the Hammer, an anti-base weapon.
  • Has three turret slots total.
  • Can drop mines.
Phoenix bomber

Phoenix

  • Nothing special
Draconium bomber

Draconium

  • Nothing special