Scout
ALLEGOPEDIA | |
About | History |
FACTIONS | |
Belters | Bios |
Dreghklar | Ga'Taraan |
GigaCorp | Iron Coalition |
Omicron Hive | Rixian Unity |
Technoflux | Draconium |
Phoenix | Valkyrie |
SHIPS | |
Buying Ships | |
Small Class | |
Eject Pod | Interceptor |
Fighter | Scout |
Stealth Fighter | Other Small Ships |
Medium Class | |
Bomber | Fighter Bomber |
Gunship | Stealth Bomber |
Troop Transport | Other Medium Ships |
Capital Class | |
Assault Ship | Attack Carrier |
Battlecruiser | Battleship |
Corvette | Cruiser |
Destroyer | Devastator |
Freighter | Frigate |
Other Capital Ships | |
Ship Equipment | |
Dispenser Items | Missiles |
Weapons | Other Equipment |
AI Drone Ships | |
Carrier | Caltrop |
Constructor | Miner |
Tower | Other Drones |
BASES | |
Buying Bases | |
Minor Bases | |
Outpost | Refinery |
Teleport Receiver | Other Minor Bases |
Special Bases | |
Garrison | Shipyard |
Technology Bases | |
Expansion Complex | Supremacy Center |
Tactical Laboratory | Other Tech Bases |
- Abbreviation: None
Scouts are the most utilitarian ship in the game. They explore the map, monitor enemy movements, deploy sensor probes, and most importantly they are the only ship that can carry the nanite repair system.
At the beginning of every game, Scouts play an essential role in detecting alephs, asteroids and enemy presence. Should they run in an unescorted constructor or miner they should be able to destroy it alone if it's still early in the game. They must also support the constructors that are going in unsecured territory using their Nanite Repair System, along with other escort ships.
All game long, it is mandatory to have deployed probes to see the enemy's movements. Whether it is for spotting incoming threats, constructors or miners, probes are the eyes of the team. An unprobed sector can often result in being surprised by a full bomber run. Scouts, along with their probes, spy on the enemy, detect their stations, ships, including their utility ships, thus allowing for assaults on all of those while preventing surprise attacks.
Later in the game, scouts play a key role in supporting bombers as they travel in deeper space and enemy territory. Stations are always heavily defended, and Nans are often what makes the difference between success and failure. A team that always has quality Nans standing by usually wins. Nans are also used during heavy troop transport assaults to repair it as it captures the station. Nans are also essential in saving miners under attack.
Scouts are used in teleport probe assaults, as they are the ones deploying the probe which is central to the assault.
Ship statistics
Information taken from AC02. Values are representative only (many factions have had their ships individually tweaked for balance).
Mk I - Scout
Available to all factions from beginning of game.
Ship | Handling | Equipment | |||
Armor class | Light | Mass | 40 | Weapons | One (Gatt, dis, or nan) |
Hitpoints | 200 | Max thrust | 1200 | Missiles | Quickfire, Seekers, or Dumbfires |
ECM | 1 | Power-weight ratio | 30 | Turrets | - |
Scan | 2800 | Max speed | 160 | Shield | Small |
Signature | 75% | Turn rate | 0.87 | Booster | Retro |
Energy | 1200 | Torque-weight ratio | 4.4 | Cloaking device | - |
Recharge | 60 | Riptime/cost | 10 secs / 1000 | Dispenser | Mines (all kinds), probes (all kinds) |
Mk II - Advanced scout
Requires a starbase to research. Available until end of game.
- Hitpoints increased to 225
- Scan increased to 3000
- Sig reduced to 50%
- Energy increased to 1500
- Max speed increased to 180
- +1 missile per rack
- Fuel increased to 5
Mk III - Heavy scout
Requires Adv scout and any techbase to research. Available as long as at least one techbase exists.
- Hitpoints increased to 250
- Scan increased to 3400
- Energy increased to 1800
- Thrust increased to 1440
- Fuel increased to 6
- +1 missile per rack
- Can mount quicklaunch missiles
- +1 item per dispenser slot
- +1 turret (Mini-AC only)
Factions
Bios
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Belters
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Dreghklar Empire
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Ga'Taraan Federation
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GigaCorp
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Rixian Unity
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Iron Coalition
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Technoflux
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Omicron Hive
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Phoenix
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Draconuim
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