Expansion Complex
ALLEGOPEDIA | |
About | History |
FACTIONS | |
Belters | Bios |
Dreghklar | Ga'Taraan |
GigaCorp | Iron Coalition |
Omicron Hive | Rixian Unity |
Technoflux | Draconium |
Phoenix | Valkyrie |
SHIPS | |
Buying Ships | |
Small Class | |
Eject Pod | Interceptor |
Fighter | Scout |
Stealth Fighter | Other Small Ships |
Medium Class | |
Bomber | Fighter Bomber |
Gunship | Stealth Bomber |
Troop Transport | Other Medium Ships |
Capital Class | |
Assault Ship | Attack Carrier |
Battlecruiser | Battleship |
Corvette | Cruiser |
Destroyer | Devastator |
Freighter | Frigate |
Other Capital Ships | |
Ship Equipment | |
Dispenser Items | Missiles |
Weapons | Other Equipment |
AI Drone Ships | |
Carrier | Caltrop |
Constructor | Miner |
Tower | Other Drones |
BASES | |
Buying Bases | |
Minor Bases | |
Outpost | Refinery |
Teleport Receiver | Other Minor Bases |
Special Bases | |
Garrison | Shipyard |
Technology Bases | |
Expansion Complex | Supremacy Center |
Tactical Laboratory | Other Tech Bases |
- Abbreviation: exp
The Expansion Complex is associated with interceptors. An exp team relies on building outposts near enemy sectors and then boosting there to harass the enemy. Obviously expansion does not work as well on decent sized maps. Expansion is a favoured tech choice because it allows a team to get out a relatively powerful ship at a relatively low cost. Furthermore the Expansion includes upgrades that improve the team's economy, making it even more attractive.
The interceptor is a very good dogfighting ship and can be used quite well in attack and defence. However exp's end-game tech, the heavy troop transport, is only moderately useful as it requires a lot of teamwork and a little bit of luck to successfully use. Often an exp team will rush to get heavy interceptors and then get a second techpath, not bothering to invest in HTTs at all.
Exp is especially poor against shipyard tech.
Expansion technology
The Expansion allows you to research interceptors, interceptor equipment upgrades, and troop transports.
The advanced exp allows heavy interceptors, HTTs, and more advanced upgrades.
The Global Attributes (GAs) which you can research under exp increase the damage output of ships, the health of stations, and the harvesting ability of miners. For instance, He3 yield, PW damage, and PW range are some of the more commonly researched ones.
Station statistics
Information taken from CC_03. Values are representative only (many factions have had their stations individually tweaked for balance).
Expansion Complex
Construction | Station attributes | Station abilities | |||
Cost | $10000 | Armour class | Major base |
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Construction time | 120 | Hull | 13333 | ||
Asteroid reqd | Uranium (orange) | Shield | 6666 | ||
Constructor type | Large | Signature | 250% | ||
Prerequisites | Garrison | Scan | 2400 |
Advanced Expansion Complex
- Hull increased to 20000.
- Shield increased to 10000.
- Scan range increased to 3000m.
Factions
Bios
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Belters
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Dreghklar Empire
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Ga'Taraan Federation
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GigaCorp
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Rixian Unity
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Iron Coalition
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Technoflux
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Omicron Hive
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Phoenix
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Draconium
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