Other small class ships

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ALLEGOPEDIA
About History
FACTIONS
Belters Bios
Dreghklar Ga'Taraan
GigaCorp Iron Coalition
Omicron Hive Rixian Unity
Technoflux Draconium
Phoenix Valkyrie
SHIPS
Buying Ships
Small Class
Eject Pod Interceptor
Fighter Scout
Stealth Fighter Other Small Ships
Medium Class
Bomber Fighter Bomber
Gunship Stealth Bomber
Troop Transport Other Medium Ships
Capital Class
Assault Ship Attack Carrier
Battlecruiser Battleship
Corvette Cruiser
Destroyer Devastator
Freighter Frigate
Other Capital Ships
Ship Equipment
Dispenser Items Missiles
Weapons Other Equipment
AI Drone Ships
Carrier Caltrop
Constructor Miner
Tower Other Drones
BASES
Buying Bases
Minor Bases
Outpost Refinery
Teleport Receiver Other Minor Bases
Special Bases
Garrison Shipyard
Technology Bases
Expansion Complex Supremacy Center
Tactical Laboratory Other Tech Bases

Information taken from CC_03.

Belters

Omni fighter

Once belters have researched either adv sf, adv fig, or hvy int then they can research omni fighters under the starbase. The omni fig costs $500 and can mount equipment from any small ship class.

Ship Handling Equipment
Armor class Medium Mass 64 Weapons Three weapon slots (gatt, dis, mini, emp, sniper, util)
Can mount nan in the primary slot
Hitpoints 750 Max thrust 1024 Missiles Quickfire, seekers, dumbfires, hunters, killers
ECM 1 Max speed 120 Turrets None
Scan 1200 Turn rate 1 Shield None
Signature 90% Turn torque 402 Booster Retro, light, regular, heavy, cruise Verify
Energy 1500 Riptime 7 Cloaking device Regular only
Recharge 90 Ripcost 600 Dispenser Minepacks, EMP mines Verify


GigaCorp

Patroller

GigaCorp starts the game with only a weak scout available. However they may research patroller under the garrison menu which acts as a cross between a scout and a fighter and can be quite useful until their proper tech is established. Note, the patroller is effectively useless without light booster, which must also be researched.

Ship Handling Equipment
Armor class Light Mass 36 Weapons Two weapon slots (gatt or dis)
Hitpoints 300 Max thrust 1080 Missiles Quickfire, seekers, dumbfires
ECM 1 Max speed 110 Turrets Zero
Scan 1200 Turn rate 1 Shield Small
Signature 100% Turn torque 226 Booster Light
Energy 1200 Riptime 10 Cloaking device None
Recharge 60 Ripcost 1200 Dispenser Mines (all kinds), EWS probe


Luxury scout

Once GigaCorp research heavy scouts they also get luxury scouts available, at a cost of $500 each. It's most notable advantages are the higher scan, more items in the dispenser, and the full turret.

Ship Handling Equipment
Armor class Light Mass 40 Weapons One weapon slot (gatt, dis or nan)
Hitpoints 275 Max thrust 1440 Missiles Quickfire, seekers, dumbfires (quicklaunch versions available too)
ECM 1 Max speed 180 Turrets One (Full AC)
Scan 3600 Turn rate 0.9 Shield Small
Signature 60% Turn torque 175 Booster Retro
Energy 1800 Riptime 10 Cloaking device None
Recharge 60 Ripcost 600 Dispenser Mines (all kinds), probes (all kinds)


Luxury fighter

Once GigaCorp research advanced fighters they also get luxury fighters available, at a cost of $500 each. It's most notable advantages are the 4th weapon slot, the ability to mount prox, and the +1 missile per rack. It cannot mount galv however.

Ship Handling Equipment
Armor class Light Mass 36 Weapons Four weapon slots (gatt, dis)
Hitpoints 495 Max thrust 900 Missiles Quickfire, seekers, dumbfires
ECM 1 Max speed 120 Turrets None
Scan 1200 Turn rate 1 Shield Small
Signature 100% Turn torque 226 Booster Light, regular, or heavyVerify
Energy 1500 Riptime 7 Cloaking device None
Recharge 90 Ripcost 600 Dispenser Mines (all kinds)


Luxury interceptor

Once GigaCorp research heavy interceptors they also get luxury ints available, at a cost of $500 each. It's most notable advantages are the better gunmounts and the ability to ripcord.

Ship Handling Equipment
Armor class Medium Mass 20 Weapons Three weapon slots (mini or EMP])
Hitpoints 825 Max thrust 300 Missiles None
ECM 1 Max speed 90 Turrets None
Scan 600 Turn rate 1 Shield None
Signature 75% Turn torque 125 Booster Light or regular
Energy 0 Riptime 20 Cloaking device None
Recharge 60 Ripcost 900 Dispenser Pulse probes


Luxury stealth fighter

Once GigaCorp research advanced stealth fighters they also get luxury sfs available, at a cost of $500 each. It's most notable advantages are the +1 missile per rack, and a recharge rate that equals sig cloak 3's drain rate - giving you infinite cloaking time.

Ship Handling Equipment
Armor class Light Mass 60 Weapons Two weapon slots (sniper or util)
Hitpoints 220 Max thrust 2160 Missiles Quickfire, seekers, hunters, killers
ECM 1.25 Max speed 160 Turrets None
Scan 2000 Turn rate 0.5 Shield Small
Signature 50% Turn torque 79 Booster None
Energy 2400 Riptime 13.5 Cloaking device Regular or heavy
Recharge 100 Ripcost 1200 Dispenser EMP mines