Omicron Hive
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| ALLEGOPEDIA | |
| About | History |
| FACTIONS | |
| Belters | Bios |
| Dreghklar | Ga'Taraan |
| GigaCorp | Iron Coalition |
| Omicron Hive | Rixian Unity |
| Technoflux | Draconium |
| Phoenix | Valkyrie |
| SHIPS | |
| Buying Ships | |
| Small Class | |
| Eject Pod | Interceptor |
| Fighter | Scout |
| Stealth Fighter | Other Small Ships |
| Medium Class | |
| Bomber | Fighter Bomber |
| Gunship | Stealth Bomber |
| Troop Transport | Other Medium Ships |
| Capital Class | |
| Assault Ship | Attack Carrier |
| Battlecruiser | Battleship |
| Corvette | Cruiser |
| Destroyer | Devastator |
| Freighter | Frigate |
| Other Capital Ships | |
| Ship Equipment | |
| Dispenser Items | Missiles |
| Weapons | Other Equipment |
| AI Drone Ships | |
| Carrier | Caltrop |
| Constructor | Miner |
| Tower | Other Drones |
| BASES | |
| Buying Bases | |
| Minor Bases | |
| Outpost | Refinery |
| Teleport Receiver | Other Minor Bases |
| Special Bases | |
| Garrison | Shipyard |
| Technology Bases | |
| Expansion Complex | Supremacy Center |
| Tactical Laboratory | Other Tech Bases |
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The Omicron Hive - Arachnids with a hive mentality, their civilisation was a primitive one until they were contacted by the reptoid race known as the Dhilani. This warlike race almost annihilated the species before the Omicrons surrendered to enslavement. Working under their new masters the arachnids quickly learned the secret of metal working and higher technologies. They built giant spaceships deep within the earth of their homeworld, safe from the prying eyes of the Dhilani. The rebellion against the Dhilani overlords happened swiftly, the earth opening up and spewing hundreds of Omicron spaceships which fought the Dhilani craft viciously as they tried to escape. Thousands of Omicron lives were lost to the reptoid's superior weaponry but the Queenship escaped to deep space, searching for a new home and ready to defend themselves against any interlopers.
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The Omicron Hive are the newest race to enter the Allegiance universe. They are slower than normal at learning, with a five minute research time.
This faction was released in CC_09 core on April 9th 2010.
Omicron HiveInformation taken from CC_09. |
Faction statistics
| Health | Ships | Weapons | Economy | ||||
| Ship hull[1] | 98% | Top speed | 100% | EW range | 90% | Starting money | 100% |
| Ship shield | 95% | Acceleration | 98% | PW range | 110% | Payday | $600 |
| Ship shield repair | 90% | Turn rate | 120% | PW damage | 100% | Mining speed | 110% |
| Station hull | 100% | Torque | 130% | Missile tracking | 95% | Miner capacity | 85% |
| Station shield | 90% | Sensors | 110% | Missile damage | 95% | He3 yield | 100% |
| Station hull repair | 90% | Signature[2] | 105% | Energy | 95% | Research time | 5 minutes |
| Station shield repair | 90% | Ripcording[3] | 100% | Research costs | 100% | ||
1 · Standard ship hull is 90%.
2 · Note that ship signature is divided by this number, so a higher number is better.
3 · Note that ripcord time is divided by this number, so a higher number is better.
Faction unique traits
- Techbase constructors have 5 minutes preparation time.
- Troop transports and stealth bombers have a mini-AC turret.
- Bomber functions differently to normal:
- Bomber has 3 turret slots.
- Does not use missiles (except aleph res). Instead, the first turret slot can mount AB-Hammer
- Bomber can drop mines.
- Teleports and refineries combined into one station, the Tele-refinery.
- TeleRefinery has light armour class.
- Shipyard:
- Medium class:
- No frigate available.
- The devastator is available at medium class.
- It's skyripper can be used to eliminate minor stations with relative ease, but is quite weak when used against techbase hull.
- Heavy class:
- No cruiser available.
- Advanced devastator available instead. It has two skyrippers instead of one.
- Super heavy class:
- Battlecruiser and battleship do not mount anti-base missiles, but can mount anti-ship missiles and mines.
- The battlecruiser has 3 gunmounts instead of one. The primary gunmount can mount the A-B Omega cannon.
- The battleship has 2 gunmounts instead of one.
- The battleship has skyripper turrets, is a large rip receiver, and relays the lead indicator.
- Medium class:
Faction unique tech
- TeleRefinery - light base that is teleporter and refinery
- Hammer turret - an antibase weapon, mounted on bombers (replaces SRM AB)
- Omega cannon - an antibase weapon, mounted on Battlecruisers (replaces Nuke)
Ideal settings
- ??? As the faction has not been released yet, the best settings for a "real" game have yet to be determined.
Faction strategies
- Opening strategy
- To keep your initial income rolling you may want to push the teleref and use it in its refinery capacity. This will leave you without a home rip however, and you may want to consider getting a carrier.
- Because their techbase cons take 5 minutes to prepare, you will want to begin partialing investment into early as possible.
- Opening strategy