Factions: Difference between revisions
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Factions are the different 'races' that can be played in Allegiance. Each faction has its unique strengths and weaknesses and is played in a different manner. Some, like Technoflux and the Rixian unity, have no missiles. Others, like the Belters, have no shields. Some are fast, some are slow. Each faction plays in a different manner and pilots often have faction preferences | {{Academy index}} | ||
Factions are the different 'races' that can be played in Allegiance. Each faction has its unique strengths and weaknesses and is played in a different manner. Some, like Technoflux and the Rixian unity, have no missiles. Others, like the Belters, have no shields. Some are fast, some are slow. Each faction plays in a different manner and pilots often have faction preferences. | |||
:*[[Belters]] - pirates, free traders, and anarchists that have banded together. | |||
:*[[Bios]] - genetically engineered humans that want to "free" normal humans. | |||
:*[[Dreghklar Empire]] - homicidal reptiles with the ability to withstand many gees of acceleration. | |||
:*[[Ga'Taraan Federation]] - weapon research and development colony gone rogue. | |||
:*[[Gigacorp]] - the ultimate company that cares not one iota for its employees. | |||
:*[[Iron Coalition]] - remnants of the UN space force that struggle to maintain a semblence of order among the stars. | |||
:*[[Rixian Unity]] - aliens intent on converting all other lifeforms to their religion, or killing them. | |||
:*[[Technoflux]] - artificial intelligence that turned on their makers. | |||
:*[[Other factions]] - factions that are available on other cores or are still works in progress. | |||
Revision as of 22:19, 12 March 2009
| ALLEGOPEDIA | |
| About | History |
| FACTIONS | |
| Belters | Bios |
| Dreghklar | Ga'Taraan |
| GigaCorp | Iron Coalition |
| Omicron Hive | Rixian Unity |
| Technoflux | Draconium |
| Phoenix | Valkyrie |
| SHIPS | |
| Buying Ships | |
| Small Class | |
| Eject Pod | Interceptor |
| Fighter | Scout |
| Stealth Fighter | Other Small Ships |
| Medium Class | |
| Bomber | Fighter Bomber |
| Gunship | Stealth Bomber |
| Troop Transport | Other Medium Ships |
| Capital Class | |
| Assault Ship | Attack Carrier |
| Battlecruiser | Battleship |
| Corvette | Cruiser |
| Destroyer | Devastator |
| Freighter | Frigate |
| Other Capital Ships | |
| Ship Equipment | |
| Dispenser Items | Missiles |
| Weapons | Other Equipment |
| AI Drone Ships | |
| Carrier | Caltrop |
| Constructor | Miner |
| Tower | Other Drones |
| BASES | |
| Buying Bases | |
| Minor Bases | |
| Outpost | Refinery |
| Teleport Receiver | Other Minor Bases |
| Special Bases | |
| Garrison | Shipyard |
| Technology Bases | |
| Expansion Complex | Supremacy Center |
| Tactical Laboratory | Other Tech Bases |
Factions are the different 'races' that can be played in Allegiance. Each faction has its unique strengths and weaknesses and is played in a different manner. Some, like Technoflux and the Rixian unity, have no missiles. Others, like the Belters, have no shields. Some are fast, some are slow. Each faction plays in a different manner and pilots often have faction preferences.
- Belters - pirates, free traders, and anarchists that have banded together.
- Bios - genetically engineered humans that want to "free" normal humans.
- Dreghklar Empire - homicidal reptiles with the ability to withstand many gees of acceleration.
- Ga'Taraan Federation - weapon research and development colony gone rogue.
- Gigacorp - the ultimate company that cares not one iota for its employees.
- Iron Coalition - remnants of the UN space force that struggle to maintain a semblence of order among the stars.
- Rixian Unity - aliens intent on converting all other lifeforms to their religion, or killing them.
- Technoflux - artificial intelligence that turned on their makers.
- Other factions - factions that are available on other cores or are still works in progress.