Allegopedia

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ALLEGOPEDIA
About History
FACTIONS
Belters Bios
Dreghklar Ga'Taraan
GigaCorp Iron Coalition
Omicron Hive Rixian Unity
Technoflux Draconium
Phoenix Valkyrie
SHIPS
Buying Ships
Small Class
Eject Pod Interceptor
Fighter Scout
Stealth Fighter Other Small Ships
Medium Class
Bomber Fighter Bomber
Gunship Stealth Bomber
Troop Transport Other Medium Ships
Capital Class
Assault Ship Attack Carrier
Battlecruiser Battleship
Corvette Cruiser
Destroyer Devastator
Freighter Frigate
Other Capital Ships
Ship Equipment
Dispenser Items Missiles
Weapons Other Equipment
AI Drone Ships
Carrier Caltrop
Constructor Miner
Tower Other Drones
BASES
Buying Bases
Minor Bases
Outpost Refinery
Teleport Receiver Other Minor Bases
Special Bases
Garrison Shipyard
Technology Bases
Expansion Complex Supremacy Center
Tactical Laboratory Other Tech Bases

Allegopedia


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Welcome to Allegopedia!

Allegopedia is your quick reference for information on factions, ships, stations and equipment in Allegiance. It is based off the successful Allegiance Academy Website ran by Blackviper until 2009. This section of the wiki focuses on facts and stats for all things Allegiance. If you want tutorials on how to play Allegiance, please check out the learning guide. Allegopedia is written for the latest release of the Community Core, which is most commonly played on Allegiance servers.


Factions

Factions are the different 'races' that can be played in Allegiance. Each faction has unique strengths and weaknesses and is played in a different manner. Commanders select their team's faction at the beginning of each game, and everyone on that team plays as that faction. Most players and commanders have a favorite faction. Allegiance was first released with four factions, and Microsoft added a fifth during Allegiance's commercial run. After Microsoft dropped commercial support for Allegiance, players began designing their own factions. The latest version of the Community Core has nine factions. They can be found here.

Ships

There are a variety of ships available to fly in the game. Some can be flown by anyone on the team for free. Some cost money and require the player to ask the commander for the cash to buy them. Each ship has it's strengths, weaknesses, and will play a key role in letting your team win. A full index of the ships available can be found here. <<Cool hyperlinked picture here>>

Ship equipment

Kitting out your ship before you take off is essential. To win the game there are a myriad of tools available to you, the pilot. Knowing which weapons and equipment to take for the mission you are undertaking is also essential. <<Cool hyperlinked picture here>>?

Stations

The bases you and your team can launch from can server a variety of functions. some smaller bases are just used to help your team control parts of the map, to assist mining, and/or to provide launch points for your team, while bigger "Techbases" can give your team access to more advanced technology, with the capability to research greater and better equipment and ships.

An index of all the stations can be found here <<Cool hyperlinked picture here>>