Stealth bomber
ALLEGOPEDIA | |
About | History |
FACTIONS | |
Belters | Bios |
Dreghklar | Ga'Taraan |
GigaCorp | Iron Coalition |
Omicron Hive | Rixian Unity |
Technoflux | Draconium |
Phoenix | Valkyrie |
SHIPS | |
Buying Ships | |
Small Class | |
Eject Pod | Interceptor |
Fighter | Scout |
Stealth Fighter | Other Small Ships |
Medium Class | |
Bomber | Fighter Bomber |
Gunship | Stealth Bomber |
Troop Transport | Other Medium Ships |
Capital Class | |
Assault Ship | Attack Carrier |
Battlecruiser | Battleship |
Corvette | Cruiser |
Destroyer | Devastator |
Freighter | Frigate |
Other Capital Ships | |
Ship Equipment | |
Dispenser Items | Missiles |
Weapons | Other Equipment |
AI Drone Ships | |
Carrier | Caltrop |
Constructor | Miner |
Tower | Other Drones |
BASES | |
Buying Bases | |
Minor Bases | |
Outpost | Refinery |
Teleport Receiver | Other Minor Bases |
Special Bases | |
Garrison | Shipyard |
Technology Bases | |
Expansion Complex | Supremacy Center |
Tactical Laboratory | Other Tech Bases |
- Abbreviation: sb
Take a stealth fighter, hack apart the insides and replace them with anti-base missiles, and you have the stealth bomber. Like the sf, the sb excels at stealth attacks, this time specialising against enemy stations. They excel at destroying refineries and teleports before the defenders react. However against larger stations their low number of AB missiles per rack (2) and low hitpoints means they will surely be destroyed before succeeding, and thus tend to deploy in groups and attack at the same time.
There is also the nerve gas sb available which can capture enemy stations. However most commanders never research it because the NG sb costs a lot, requires other pilots to take down the shields first, has a higher signature, has a lower range, and requires a lot longer to arm the missile - which all adds up to needing a very experienced group of pilots to be successful.
Ship statistics
Information taken from CC_03. Values are representative only (many factions have had their ships individually tweaked for balance).
Stealth bomber
Cost:$250 |
Requires stealth fighters, bombers and an advanced tac to research. Remains available as long as tac is alive.
Ship | Handling | Equipment | |||
Armor class | Light | Mass | 120 | Weapons | Two weapon slots (util or sniper) |
Hitpoints | 150 | Max thrust | 2160 | Missiles | Hunters, killers, SRM anti base |
ECM | 1.25 | Power-weight ratio | 18 | Turrets | - |
Scan | 2000 | Max speed | 80 | Shield | Small |
Signature | 100% | Turn rate | 0.5 | Booster | - |
Energy | 2400 | Torque-weight ratio | 1.1 | Cloaking device | Regular or heavy |
Recharge | 80 | Riptime/cost | 15secs/1000 | Dispenser | - |
Nerve gas stealth bomber
Cost:$250 |
Requires stealth bombers and SRM nerve gas missile (researched under adv tac). Available as long as tac stays alive.
- Signature increased to 150%
- Only missile available is SRM nerve gas (costs $1000 each)
Factions
Bios
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Belters
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Dreghklar Empire
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Ga'Taraan Federation
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GigaCorp
| |
Rixian Unity
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Iron Coalition
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Technoflux
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Omicron Hive
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Phoenix
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Draconium
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