Other capital class ships: Difference between revisions
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==Ga'Taraan Federation== | ==Ga'Taraan Federation== | ||
<h5 style="text-align: center;">Harbinger of Doom</h5> | <h5 style="text-align: center;">Harbinger of Doom</h5> | ||
[[Image:Nervegasbmp.PNG | ::''Abbreviation: HoD | ||
{{center|[[Image:Nervegasbmp.PNG|HoD icon]]<br> | |||
This ship undertakes a suicide mission to fire a Doomsday missile into an aleph, disrupting it to such an extent that everything on both sides of the aleph | Cost: $20000<br> | ||
[[File:Gt-hod.jpg|thumb|Ga'Taraan Federation Harbinger of Doom]]}} | |||
This ship undertakes a suicide mission to fire a Doomsday missile into an aleph, disrupting it to such an extent that everything on both sides of the aleph is destroyed -- including all bases and almost all asteroids in both sectors. Very rarely seen due to its cost. | |||
Requires [[research station]] and [[shipyard]] - | Requires [[research station]] and [[shipyard]] - Heavy class. | ||
{|cellpadding=8 cellspacing=0 border=1 style="text-align:center" align="center" width=70% | {|cellpadding=8 cellspacing=0 border=1 style="text-align:center" align="center" width=70% | ||
|- | |- | ||
| Line 35: | Line 37: | ||
|- | |- | ||
|Energy || 3600 | |Energy || 3600 | ||
| | |Torque-weight ratio|| 0.06 | ||
|Cloaking device|| - | |Cloaking device|| - | ||
|- | |- | ||
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|[[Dispenser]]|| - | |[[Dispenser]]|| - | ||
|} | |} | ||
==GigaCorp== | ==GigaCorp== | ||
= | <h5 style="text-align: center;">Light cruiser</h5> | ||
::''Abbreviation: Lt crsr | |||
{{center|[[Image:Dn hicrsbmp.PNG|light crs icon]]<br> | |||
Cost: $8000 | |||
[[File:Giga-lc.jpg|thumb|GigaCorp light cruiser]] }} | |||
An enhanced version of the standard [[Frigate]], used for destroying stations. Compared to other Frigates, the light cruiser can ripcord. | An enhanced version of the standard [[Frigate]], used for destroying stations. Compared to other Frigates, the light cruiser can ripcord. | ||
Requires [[shipyard]] - Medium class. | Requires [[shipyard]] - Medium class. | ||
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|- | |- | ||
|Energy || 2500 | |Energy || 2500 | ||
| | |Torque-weight ratio || 0.05 | ||
|Cloaking device|| - | |Cloaking device|| - | ||
|- | |- | ||
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|} | |} | ||
<h5 style="text-align: center;">Luxury cruiser</h5> | <h5 style="text-align: center;">Luxury cruiser</h5> | ||
[[Image:Dn hicrsbmp.PNG | ::''Abbreviation: Lux/lxy crsr | ||
{{center|[[Image:Dn hicrsbmp.PNG|lux crs icon]]<br> | |||
Cost: $9000 | |||
[[File:Giga-lc.jpg|thumb|GigaCorp luxury cruiser]] }} | |||
An enhanced version of the standard [[cruiser]], used for destroying stations. | |||
Requires [[shipyard]] - Heavy class. | Requires [[shipyard]] - Heavy class. | ||
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|- | |- | ||
|Energy || 3000 | |Energy || 3000 | ||
| | |Torque-weight ratio|| 0.05 | ||
|Cloaking device|| Heavy | |Cloaking device|| Heavy | ||
|- | |- | ||
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==Technoflux== | ==Technoflux== | ||
::''Abbreviation: Flag1, Flag2, Flag3, Flag4 | |||
[[File:Tf-flag.jpg|thumb|center||Technoflux flagship]] | |||
Instead of the powerful capships technoflux only has a single capship, known as the Flagship, which upgrades as the shipyard is upgraded. Note that basic versions of the flagship are still available, if you're strapped for cash. | Instead of the powerful capships technoflux only has a single capship, known as the Flagship, which upgrades as the shipyard is upgraded. Note that basic versions of the flagship are still available, if you're strapped for cash. | ||
<h5 style="text-align: center;">Flagship I - Attack frigate</h5> | <h5 style="text-align: center;">Flagship I - Attack frigate</h5> | ||
[[Image:Dn hifrgatkbmp.PNG | {{center|[[Image:Dn hifrgatkbmp.PNG|Flag1 icon]]<Br> | ||
Cost: $6000}} | |||
Requires [[shipyard]] - Light class. | Requires [[shipyard]] - Light class. | ||
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|- | |- | ||
|Energy || 3000 | |Energy || 3000 | ||
| | |Torque-weight ratio|| 0.14 | ||
|Cloaking device|| Heavy | |Cloaking device|| Heavy | ||
|- | |- | ||
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<h5 style="text-align: center;">Flagship II - Attack devestator</h5> | <h5 style="text-align: center;">Flagship II - Attack devestator</h5> | ||
[[Image:Dn hidevatkbmp.PNG | {{center|[[Image:Dn hidevatkbmp.PNG|Flag2 icon]]}} | ||
{{center|Cost: $7000}} | {{center|Cost: $7000}} | ||
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<h5 style="text-align: center;">Flagship III - Attack cruiser</h5> | <h5 style="text-align: center;">Flagship III - Attack cruiser</h5> | ||
[[Image:Dn hicrsatkbmp.PNG | {{center|[[Image:Dn hicrsatkbmp.PNG|Flag3 icon]]}} | ||
{{center|Cost: $8000}} | {{center|Cost: $8000}} | ||
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<h5 style="text-align: center;">Flagship IV - Assault cruiser</h5> | <h5 style="text-align: center;">Flagship IV - Assault cruiser</h5> | ||
[[Image:Dn hicrsassbmp.PNG | {{center|[[Image:Dn hicrsassbmp.PNG|Flag4 icon]]}} | ||
{{center|Cost: $10000}} | {{center|Cost: $10000}} | ||
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*Becomes a full rip receiver | *Becomes a full rip receiver | ||
*Gains 2 more weapon slots (skyrippers, Long Tom, skycaps, or full AC) | *Gains 2 more weapon slots (skyrippers, Long Tom, skycaps, or full AC) | ||
==Omicron Hive== | |||
::''Abbreviation: adev, adv dev | |||
[[File:OH-dev.png|thumb|center||Omicron Hive advanced devastator]] | |||
When Omicron Hive research heavy class in their shipyard they don't get [[cruiser]]s as normal, but do get the advanced devastator. In addition to better stats, the adv dev gets two skyrippers instead of one, making it twice as effective at killing bases. | |||
<h5 style="text-align: center;">Advanced devastator</h5> | |||
{{center|[[File:Dn hidevbmp.PNG|Adv dev icon]]<Br> | |||
Cost: $6300}} | |||
Requires [[shipyard]] - Heavy class. | |||
{|cellpadding=8 cellspacing=0 border=1 style="text-align:center" align="center" width=70% | |||
|- | |||
| colspan=2 width=25%|'''Ship | |||
| colspan=2 width=30%|'''Handling | |||
| colspan=2 width=45%|'''Equipment | |||
|- | |||
|Armor class || Extra heavy | |||
|Mass || 5000 | |||
|width=15%|[[Weapons]]|| Two (Skyrippers, Longtom, skycap, or full AC) | |||
|- | |||
|Hitpoints || 8000 | |||
|Max thrust || 50000 | |||
|[[Missiles]]|| Aleph res | |||
|- | |||
|ECM || 0.4 | |||
|Power-weight ratio|| 10 | |||
|Turrets|| Four (Full AC, skycap, or Long Tom) | |||
|- | |||
|Scan || 3600 | |||
|Max speed || 75 | |||
|Shield|| Large | |||
|- | |||
|Signature || 400% | |||
|Turn rate || 0.13 | |||
|Booster|| - | |||
|- | |||
|Energy || 3000 | |||
|Torque-weight ratio|| 0.05 | |||
|Cloaking device|| - | |||
|- | |||
|Recharge || 100 | |||
|Riptime/cost || 20/2250 | |||
|[[Dispenser]]|| - | |||
|} | |||
[[Category:Capital class ships]] | |||
Latest revision as of 04:57, 23 June 2010
Information taken from CC_03. Values are representative only (many factions have had their ships individually tweaked for balance).
| ALLEGOPEDIA | |
| About | History |
| FACTIONS | |
| Belters | Bios |
| Dreghklar | Ga'Taraan |
| GigaCorp | Iron Coalition |
| Omicron Hive | Rixian Unity |
| Technoflux | Draconium |
| Phoenix | Valkyrie |
| SHIPS | |
| Buying Ships | |
| Small Class | |
| Eject Pod | Interceptor |
| Fighter | Scout |
| Stealth Fighter | Other Small Ships |
| Medium Class | |
| Bomber | Fighter Bomber |
| Gunship | Stealth Bomber |
| Troop Transport | Other Medium Ships |
| Capital Class | |
| Assault Ship | Attack Carrier |
| Battlecruiser | Battleship |
| Corvette | Cruiser |
| Destroyer | Devastator |
| Freighter | Frigate |
| Other Capital Ships | |
| Ship Equipment | |
| Dispenser Items | Missiles |
| Weapons | Other Equipment |
| AI Drone Ships | |
| Carrier | Caltrop |
| Constructor | Miner |
| Tower | Other Drones |
| BASES | |
| Buying Bases | |
| Minor Bases | |
| Outpost | Refinery |
| Teleport Receiver | Other Minor Bases |
| Special Bases | |
| Garrison | Shipyard |
| Technology Bases | |
| Expansion Complex | Supremacy Center |
| Tactical Laboratory | Other Tech Bases |
Ga'Taraan Federation
Harbinger of Doom
- Abbreviation: HoD
Cost: $20000 |
This ship undertakes a suicide mission to fire a Doomsday missile into an aleph, disrupting it to such an extent that everything on both sides of the aleph is destroyed -- including all bases and almost all asteroids in both sectors. Very rarely seen due to its cost.
Requires research station and shipyard - Heavy class.
| Ship | Handling | Equipment | |||
| Armor class | Heavy | Mass | 2500 | Weapons | - |
| Hitpoints | 3000 | Max thrust | 25000 | Missiles | Doomsday ($5000 each), aleph res |
| ECM | 0.8 | Power-weight ratio | 10 | Turrets | - |
| Scan | 2400 | Max speed | 60 | Shield | Large |
| Signature | 400% | Turn rate | 0.13 | Booster | - |
| Energy | 3600 | Torque-weight ratio | 0.06 | Cloaking device | - |
| Recharge | 100 | Riptime/cost | - | Dispenser | - |
GigaCorp
Light cruiser
- Abbreviation: Lt crsr
Cost: $8000 |
An enhanced version of the standard Frigate, used for destroying stations. Compared to other Frigates, the light cruiser can ripcord.
Requires shipyard - Medium class.
| Ship | Handling | Equipment | |||
| Armor class | Extra heavy | Mass | 2500 | Weapons | One (Full AC) |
| Hitpoints | 5000 | Max thrust | 25000 | Missiles | Nukes, XRM cruise, aleph res |
| ECM | 0.6 | Power-weight ratio | 10 | Turrets | Three (Full AC, skycap, Long Tom) |
| Scan | 2400 | Max speed | 75 | Shield | Large |
| Signature | 400% | Turn rate | 0.13 | Booster | - |
| Energy | 2500 | Torque-weight ratio | 0.05 | Cloaking device | - |
| Recharge | 80 | Riptime/cost | 20 / 2250 | Dispenser | - |
Luxury cruiser
- Abbreviation: Lux/lxy crsr
Cost: $9000 |
An enhanced version of the standard cruiser, used for destroying stations.
Requires shipyard - Heavy class.
| Ship | Handling | Equipment | |||
| Armor class | Extra heavy | Mass | 5000 | Weapons | One (Full AC, skycap, Long Tom) |
| Hitpoints | 9000 | Max thrust | 50000 | Missiles | Nukes, XRM cruise, aleph res |
| ECM | 0.4 | Power-weight ratio | 10 | Turrets | Four (Full AC, skycap, Long Tom) |
| Scan | 3600 | Max speed | 70 | Shield | Large |
| Signature | 600% | Turn rate | 0.13 | Booster | - |
| Energy | 3000 | Torque-weight ratio | 0.05 | Cloaking device | Heavy |
| Recharge | 100 | Riptime/cost | 20 / 2250 | Dispenser | - |
Technoflux
- Abbreviation: Flag1, Flag2, Flag3, Flag4
Instead of the powerful capships technoflux only has a single capship, known as the Flagship, which upgrades as the shipyard is upgraded. Note that basic versions of the flagship are still available, if you're strapped for cash.
Flagship I - Attack frigate
Cost: $6000 |
Requires shipyard - Light class.
| Ship | Handling | Equipment | |||
| Armor class | Heavy | Mass | 2000 | Weapons | Two (Heavy AB cannon, mass driver, or full AC) |
| Hitpoints | 5000 | Max thrust | 50000 | Missiles | XRP anti base, Aleph res |
| ECM | 0.6 | Power-weight ratio | 25 | Turrets | Three (Full AC, skycap, or Long Tom) |
| Scan | 2400 | Max speed | 75 | Shield | Large |
| Signature | 300% | Turn rate | 0.18 | Booster | - |
| Energy | 3000 | Torque-weight ratio | 0.14 | Cloaking device | Heavy |
| Recharge | 100 | Riptime/cost | - | Dispenser | Probes (all kinds), plasgens, heavy plasgens. |
- Can not ripcord.
- Is a small rip receiver.
- Relays lead indicator.
Flagship II - Attack devestator
| Cost: $7000 |
Requires shipyard - Medium class.
- Signature increased to 350%
- Hitpoints increased to 6000
- Gains ability to teleport (20secs, 4000 cost)
- Gains a fourth turret (Full AC, skycap, or Long Tom)
- Gains ability to mount skyripper in main weapon slots
Flagship III - Attack cruiser
| Cost: $8000 |
Requires shipyard - Heavy class.
- Armour class improved to Extra Heavy
- Mass increased to 4000, lowering power-weight ratio to 12.5
- Max speed lowered to 70mps
- Signature increased to 400%
- Scan increased to 3600m
- Hitpoints improved to 8000
- Energy improved to 4000 total, 120 recharge
- Gains ability to mount Long Tom or skycap in main weapon slots
Flagship IV - Assault cruiser
| Cost: $10000 |
Requires shipyard - Super heavy class.
- Mass increased to 5600, lowering power-weight ratio to 8.9
- Signature increased to 500%
- Hitpoints improved to 10000
- Energy improved to 4675 total
- Becomes a full rip receiver
- Gains 2 more weapon slots (skyrippers, Long Tom, skycaps, or full AC)
Omicron Hive
- Abbreviation: adev, adv dev
When Omicron Hive research heavy class in their shipyard they don't get cruisers as normal, but do get the advanced devastator. In addition to better stats, the adv dev gets two skyrippers instead of one, making it twice as effective at killing bases.
Advanced devastator
Cost: $6300 |
Requires shipyard - Heavy class.
| Ship | Handling | Equipment | |||
| Armor class | Extra heavy | Mass | 5000 | Weapons | Two (Skyrippers, Longtom, skycap, or full AC) |
| Hitpoints | 8000 | Max thrust | 50000 | Missiles | Aleph res |
| ECM | 0.4 | Power-weight ratio | 10 | Turrets | Four (Full AC, skycap, or Long Tom) |
| Scan | 3600 | Max speed | 75 | Shield | Large |
| Signature | 400% | Turn rate | 0.13 | Booster | - |
| Energy | 3000 | Torque-weight ratio | 0.05 | Cloaking device | - |
| Recharge | 100 | Riptime/cost | 20/2250 | Dispenser | - |