Damage chart

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Revision as of 05:26, 26 November 2009 by RealPandemonium (talk | contribs) (Changed new 50% value for galv vs util to red color.)
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This chart indicates how much damage is done to different armour classes. For instance, ramming an asteroid does zero damage to it. Medium hull only takes 50% damage from anti-utility weapons, etc.


Info.png
Note Information taken from CC_03.

There are 5 more Armour classes (AC15-AC19), however they are not used in CC_03

Damage output vs Asteroid Light Medium Heavy Extra heavy Utility Small & Medium shield Large shield Light base hull Light base shield Minor base hull Minor base shield Major base hull Major base shield Parts
Collisions
Rams
- 100% 100% 100% 100% 100% 100% 100% 100% 100% 100% 100% 100% 100% 100%
Anti-utility
Utility cannons
- 100% 50% 50% 25% 200% 75% 75% 25% 100% - - - - 100%
Super-light"
QFs, Lightnings
- 100% 85% 25% 25% 25% 50% 25% 25% 25% - - - - 100%
Very light I
Miniguns
- 100% 75% 50% 25% 25% 50% 50% 25% 50% - - - - 100%
Very light II
AC, SC, Longtoms
- 100% 85% 50% 25% 50% 75% 75% 25% 75% - - - - 100%
Light
Gatling gun
- 100% 75% 75% 50% 50% 50% 50% 50% 50% - - - - 100%
Light-medium
DFs, Seeks, Snipers, ...
- 100% 100% 133% 100% 50% 100% 100% 100% 100% - - - - 100%
Light & medium
Lancers, Strikers
- 100% 75% 50% 40% 25% 75% 50% 75% 25% - - - - 5%
Medium-heavy I
Aleph Res
- 100% 150% 400% 400% 50% 300% 94% 400% 300% - - - - 100%
Medium-heavy II
Galvs
100% 100% 150% 400% 400% 50% 300% 300% 400% 1000% 1000% 400% - - 100%
Heavy I
Dis, Killers, ...
- 100% 160% 400% 400% 50% 300% 300% 400% 300% - - - - 100%
Heavy II
Skyrip
100% 100% 100% 250% 200% 100% 150% 150% 200% 200% 150% 200% 100% 200% 100%
Stations I
AB missiles, nukes, ...
100% 100% 100% 100% 100% 100% 100% 100% 1500% 1500% 1500% 1000% 1000% 1000% 100%
Stations II
Station drones, ...
100% 100% 100% 100% 100% 100% 100% 100% 1500% 1500% 1500% 1500% 1000% 1500% 100%
"Stations III"
Ion blasters
500% 25% 25% 100% 100% 50% 25% 25% 1500% 1500% 1500% 1500% 1000% 1000% 100%
Asteroids
Seismic missiles
1500% 100% 100% 100% 100% 100% 100% 100% 100% 100% 100% 100% 100% 100% 100%
Repair
Nanite
- 100% 100% 75% 50% 50% - - 100% - 100% - 100% - 100%
"EMP"
EMP missiles, ...
- - - - - - 100% 100% - 100% - 100% - 100% -
Light shields
EMP cannons, ...
- - - - - - 100% 100% - 100% - 50% - - -
"Mines/towers"
Prox, AC towers, ...
- 100% 75% 75% 50% 25% 50% 50% 25% 50% - - - - 100%


Damage class

But you may ask which damage class corresponds to which weapon?

Damage class Index Weapons in this class
Collisions DM00 All rams
Anti-utility DM01 Utility cannons
N/A (Super light) DM14 Quickfires, lightnings
Very light I DM05 Miniguns, teleprobes, pulse lasers
Very light II DM11 Autocannons, skycaps, longtoms
Light DM02 Gatling guns
Light-medium DM04 Snipers, combat drones, hvy plasgens, gauss, dumbfires, seekers, hunters, hunter killers, zeus, torpedoes
Light & medium DM18 Lancers, strikers
Medium-heavy I DM06 Aleph res
Medium-heavy II DM07 Galvs
Heavy I DM03 Disruptors, mini-dis, hvy combat drones, killers, killer swarms, thunders
Heavy II DM15 Skyrippers
Stations I DM08 AB cannons, AB missiles, mass drivers, nukes, cruise missiles
Stations II DM17 AB stingers, station drones, hvy station drones
N/A (Stations III) DM19 Ion blasters
Asteroids DM09 Seismics
Repair DM10 Nans
N/A (EMP) DM12 A-BS cannons, EMP missiles, nerve gas missiles
Light shields DM13 EMP cannons, EMP mines
N/A (Mines/towers) DM16 Tower AC drones, Tower SC drones, plasgens, prox mines, mine packs, caltrops


Armour class

And similarily, which armour class refers to which ship?

Armour class Ships in this class
Asteroid Rocks
Light Scout, fighter, stealth fighter, fighter bomber, patroller
Medium Bomber, gunship, interceptor, PT bomber, mustang, guardian
Heavy Freighter, Corvette, Attack carrier, Frigate, assault ship, Destroyer, Devastator
Extra Heavy Cruiser, Battleship, Battlecruiser
Utility Miner, Constructor, Carrier, undeployed caltrops and towers
Small & Medium shield Small and medium shield
Large shield Large shield
Light base hull Light bases (all of GigaCorp's minor stations)
Light base shield As above
Minor base hull Outpost, Teleport, Refinery, He3 mine
Minor base shield As above
Major base hull Garrison, Supremacy, Tactical, Expansion, Shipyard, Palisade, Research station, and heavy bases (all of Iron Coalition's minor stations)
Major base shield As above
Parts All missiles and probes
AC15 - AC19 Unused in CC_03 Verify