FAZ R6: Difference between revisions

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R6 is the currently in development.
R6 is the currently in development.


==Changelog==
=Changelog=
 
==Game Play==
===Bugs Fixed===
===Bugs Fixed===
*Added a workaround for a problem that caused the hit points and the armor class to be no longer shown at the loadout screen. (Cort)
*Added a workaround for a problem that caused the hit points and the armor class to be no longer shown at the loadout screen. (Cort)


*Closes #88 cockpit view turn speed adjustment (madpeople 5/08)
**http://trac.alleg.net/ticket/88
*Fixed an existing bug with wings (command wing promotion when leader leaves now happens) (Imago)
*Fixes #12 - You can now join NOAT from a locked team but NOAT can't join a locked team and team members can't switch teams (besides NOAT) (Imago)
**http://trac.alleg.net/ticket/12
*Fixes the existing carrier resupply bug where equipment wouldn't be mounted - (AaronMoore)
*#10 Destroy probes that would be within a base. (Xynth)
**http://trac.alleg.net/ticket/10
===Features Added===
*Ripcord: Selecting a target will let you ripcord the the closest available ripcord next to selected target (station, ship or teleprobe) (rock)
*Save last wing assignment (original patch by kolie 6/10)
**Closes #91 - reimplemented kolie's save wing enhancment (Imago)
**http://trac.alleg.net/ticket/91
*Enhance the load out screen by caching your load outs to disk - use number keys and CTRL + number (0-9) (AaronMoore)
*Additional Asteroids #92 by -- needs artwork new models are just placeholders (copies of others) (Andon)
**http://trac.alleg.net/ticket/92
*Create an anchor for the chaff dispenser and tweak the chaff position if it's defined on our hulltype #94 (TurkeyXIII/Imago)
**http://trac.alleg.net/ticket/94
*Activated the probe displacement implementation in FM_C_FIRE_EXPENDABLE, closes #10 (Imago)
http://trac.alleg.net/ticket/10
==Technical Issues==
===Bugs Fixed===
*Fixed client crash when ripping pod to same sector (Imago/Rock)
*Fixed client crash when ripping pod to same sector (Imago/Rock)


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*Obtained new Development Zone Leader
*Obtained new Development Zone Leader
**http://trac.alleg.net/ticket/74
**http://trac.alleg.net/ticket/74
*Closes #88 cockpit view turn speed adjustment (madpeople 5/08)
**http://trac.alleg.net/ticket/88


*Teach stations to record the last time something launched, closes #16 and stops a server hang (Imago)
*Teach stations to record the last time something launched, closes #16 and stops a server hang (Imago)
Line 73: Line 101:


*Fixed another server crash edge case (Imago)
*Fixed another server crash edge case (Imago)
*Fixed an existing bug with wings (command wing promotion when leader leaves now happens) (Imago)
*Fixes the existing carrier resupply bug where equipment wouldn't be mounted - (AaronMoore)


*Adjusted VS2010 FZretail project configurations to help create dump files (Imago)
*Adjusted VS2010 FZretail project configurations to help create dump files (Imago)
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*Enhancements to AutoUpdate.exe for new mode of operation `AutoUpdate.exe shutdown` will perform a graceful restart of the Allegiance game server. (Imago)
*Enhancements to AutoUpdate.exe for new mode of operation `AutoUpdate.exe shutdown` will perform a graceful restart of the Allegiance game server. (Imago)


*Fixed a pesky VS2010 solution FZRetail fresh-build issue (Imago)
*Fixed a pesky VS2010 solution FZRetail fresh-build issue (Imago)
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*Closes #2 - server reg string: PrivilegedUsers = space delimited list of Character names (squad and case insensitive) (Imago)
*Closes #2 - server reg string: PrivilegedUsers = space delimited list of Character names (squad and case insensitive) (Imago)
http://trac.alleg.net/ticket/2
http://trac.alleg.net/ticket/2
*Fixes #12 - You can now join NOAT from a locked team but NOAT can't join a locked team and team members can't switch teams (besides NOAT) (Imago)
**http://trac.alleg.net/ticket/12


*Fixes #53 no more lookie for soundpack (Imago)
*Fixes #53 no more lookie for soundpack (Imago)
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**http://trac.alleg.net/ticket/79
**http://trac.alleg.net/ticket/79


===Features Added===
*Removed a debug build assert that was happening frequently when the server tries to deal damage to a ship that is no more (Imago)
*Ripcord: Selecting a target will let you ripcord the the closest available ripcord next to selected target (station, ship or teleprobe) (rock)
 
*Found a crash spot when game shuts down (fixed memleak?) (Imago)
 
*Fixed a case where the dmp file would be created w/o version info (Imago)
 
*Got the solution building /w latest DX SDK (June 10) - Removed ddraw.lib dependency (Imago)
 
*Fixed one more spot where you can "unlock" the update rate (Imago)
 
*#41 no auto gen. mipmap support (Imago)
**http://trac.alleg.net/ticket/41


*Save last wing assignment (original patch by kolie 6/10)
*#105 - allsrv fix for service mode wrt autoupdate potential hang (Imago)
**Closes #91 - reimplemented kolie's save wing enhancment (Imago)
**http://trac.alleg.net/ticket/105
**http://trac.alleg.net/ticket/91


*Enhance the load out screen by caching your load outs to disk - use number keys and CTRL + number (0-9) (AaronMoore)
*#109 (there was no code to set bmipping to false if the card didn't support it) (Imago)
**http://trac.alleg.net/ticket/109


*Added mini dump support to all Allegiance objects - .dmp file is now created on Crash or Hang (Imago)


*Additional Asteroids #92 by -- needs artwork new models are just placeholders (copies of others) (Andon)
**http://trac.alleg.net/ticket/92


*Create an anchor for the chaff dispenser and tweak the chaff position if it's defined on our hulltype #94 (TurkeyXIII/Imago)
===Features Added===
**http://trac.alleg.net/ticket/94
*Added mini dump support to all Allegiance objects - .dmp file is now created on Crash or Hang (Imago)


*Resurrected the AutoUpdate.exe and Reloader.exe so fazdev/beta can have 1.1 versions. (Imago)
*Resurrected the AutoUpdate.exe and Reloader.exe so fazdev/beta can have 1.1 versions. (Imago)
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*Marked reloader and autoUpdate /w Version Information (Imago)
*Marked reloader and autoUpdate /w Version Information (Imago)
*Activated the probe displacement implementation in FM_C_FIRE_EXPENDABLE, closes #10 (Imago)
http://trac.alleg.net/ticket/10


*Closes #73 - Disables the windows keys if you're unfortunate enough to have them on your keyboard. (Imago)
*Closes #73 - Disables the windows keys if you're unfortunate enough to have them on your keyboard. (Imago)
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*Added the full version string to the dump files (Imago)
*Added the full version string to the dump files (Imago)


===Experimental Mode===
*Trac build administration available to registered users #103 fixed (bp/Imago)
*N/A
**http://trac.alleg.net/ticket/103
 
*#97 http://build.alleg.net aka http://build.builtbygiants.net now hands out last installer beta/prod (Imago)
**http://trac.alleg.net/ticket/97
 
*Import of http://svn.alleg.net/svn/AllegThirdParty/Update/ into a RCS (proper) (Imago)
**http://trac.alleg.net/changeset/607
**http://trac.alleg.net/changeset/608
 
*Increased information captured in mini dump, its now a midi dump. - may be too large? they 7z up well.... (Imago)
 
*Started running update/bitten tools from the checkout. (Imago)
 
*Updateed the trac URLs to the official alleg.net domain (Imago)
 
*Incorporated silent modes into the installer, mostly for automated testing. ex: R6_b00_r0000.exe /S (Imago)
**http://trac.alleg.net/changeset/620
 
*Removed option to toggle vsync, the interval rate is locked at one like it used to be (R4) (Imago)
 
*#62 Viewable AllSrv Version number ingame (Imago)
**http://trac.alleg.net/ticket/62
 
 
 


{{FAZdev}}
{{FAZdev}}
[[Category:Current development]]
[[Category:Current development]]

Revision as of 16:12, 16 July 2010

R6 is the currently in development.

Changelog

Game Play

Bugs Fixed

  • Added a workaround for a problem that caused the hit points and the armor class to be no longer shown at the loadout screen. (Cort)
  • Fixed an existing bug with wings (command wing promotion when leader leaves now happens) (Imago)
  • Fixes #12 - You can now join NOAT from a locked team but NOAT can't join a locked team and team members can't switch teams (besides NOAT) (Imago)
  • Fixes the existing carrier resupply bug where equipment wouldn't be mounted - (AaronMoore)

Features Added

  • Ripcord: Selecting a target will let you ripcord the the closest available ripcord next to selected target (station, ship or teleprobe) (rock)
  • Enhance the load out screen by caching your load outs to disk - use number keys and CTRL + number (0-9) (AaronMoore)
  • Create an anchor for the chaff dispenser and tweak the chaff position if it's defined on our hulltype #94 (TurkeyXIII/Imago)
  • Activated the probe displacement implementation in FM_C_FIRE_EXPENDABLE, closes #10 (Imago)

http://trac.alleg.net/ticket/10

Technical Issues

Bugs Fixed

  • Fixed client crash when ripping pod to same sector (Imago/Rock)
  • Fixed Saitek X58 and any joystick with 5+ axis (Imago)
  • Backed out r496 (again), fixes F4 Inventory Pane cloak % (Imago)
  • Forced SiS 661FX/M661FX/760/741/M760/M741 boards to SWVP (Imago)
  • Changed clipping render state to be based off of MaxVertexW (Imago)
  • Added DirectInput 8 1STPERSON controller support (Imago)
  • Fix visual synch error with ripcord countdown and cloak percentage reporting error in F4. (Andon/Imago)
  • Fixed base destroyed not reporting to TAG correctly (Fuzz/Imago/Rock/PKK/notjarvis)
  • Fix for breaking change to cscript (see also r400) (pkk/Imago)
  • Reverted mmf's change on 11/8. Client side. (Rock)
  • Fixed (invisible) ships overlaying on a turrets f3 view while the pilot switches viewing sectors in base. Server side. (Rock)
  • Removed some asserts (Imago)
  • Closes ticket #3 (Allow building the solution with spaces in the path) (Imago)
  • Fix dependency issue with VS2010 FZRetail (Imago)
  • Preparing for a DX9 compatible SW rasterizer #89 (Imago)
  • Updated batch scripts for use /w bitten (Imago)
  • Set a pre-processor define to get the proper Dev/Beta/Prod reg-keys. Still defaults to Beta. (Imago)
  • Closed #33 - practically removed the wiggle room AEM put in to originally help solve this Z-drag, click mis-select bug (Imago)
  • Added a cores.txt to artwork so servers can appear to connect up correctly by default (Imago)
  • Made allsrv send a compatible response to qstat using -bfs mode on port 25000+ (Imago)
  • Fix an existing bug/crash case introduced by KGJV wrt getting ip address (Imago)
  • Fixed another server crash edge case (Imago)
  • Adjusted VS2010 FZretail project configurations to help create dump files (Imago)
  • Fixed a lobby crash case (server sending bad location) (Imago)
  • Existing bugs with ms_original src in Server reloader (AutoUpdate) fixed (Imago)
  • Set FZRetail to use non-SSE2 enhanced versions of Ogg/Vorbis as these cause major issues on unsupported CPUs (old AMDs) (Imago)
  • Allowed Test objects/AGC to interact with 1.1 servers w/o having to use the AdminSession (Imago)
  • Enhancements to AutoUpdate.exe for new mode of operation `AutoUpdate.exe shutdown` will perform a graceful restart of the Allegiance game server. (Imago)
  • Fixed a pesky VS2010 solution FZRetail fresh-build issue (Imago)
  • Closes #2 - server reg string: PrivilegedUsers = space delimited list of Character names (squad and case insensitive) (Imago)

http://trac.alleg.net/ticket/2

  • Removed a debug build assert that was happening frequently when the server tries to deal damage to a ship that is no more (Imago)
  • Found a crash spot when game shuts down (fixed memleak?) (Imago)
  • Fixed a case where the dmp file would be created w/o version info (Imago)
  • Got the solution building /w latest DX SDK (June 10) - Removed ddraw.lib dependency (Imago)
  • Fixed one more spot where you can "unlock" the update rate (Imago)


Features Added

  • Added mini dump support to all Allegiance objects - .dmp file is now created on Crash or Hang (Imago)
  • Resurrected the AutoUpdate.exe and Reloader.exe so fazdev/beta can have 1.1 versions. (Imago)
  • Restored some additional options to server: Log events to a SQL database - Specify a custom lobby address (Imago)
  • Resurrected the Allegiance Test Common Component Objects (Imago)
  • Re-enabled Live training mission, still needs artwork to make room for the 8th button (Imago)
  • Marked reloader and autoUpdate /w Version Information (Imago)
  • Added the full version string to the dump files (Imago)
  • Increased information captured in mini dump, its now a midi dump. - may be too large? they 7z up well.... (Imago)
  • Started running update/bitten tools from the checkout. (Imago)
  • Updateed the trac URLs to the official alleg.net domain (Imago)
  • Removed option to toggle vsync, the interval rate is locked at one like it used to be (R4) (Imago)



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