Community Core: Difference between revisions

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(More formatting updates and typo fixes for older changelogs)
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Released on May 17, 2008.
Released on May 17, 2008.


<b>Change summary</b>
'''Change summary'''
*[[Ga'Taraan]] He3 Yield changed from 1.0 to 0.95
*[[Ga'Taraan]] He3 Yield changed from 1.0 to 0.95
*All [[Technoflux]] weapons receive a 10% rate of fire increase
*All [[Technoflux]] weapons receive a 10% rate of fire increase
Line 71: Line 71:
Changes from DN_000460 to CC_000001b
Changes from DN_000460 to CC_000001b
---------------------------------------
---------------------------------------
Key - Newvalue (oldvalue) [notes]
 
****Key - (New value) [Old value] <Notes> ****


Technoflux
Technoflux
- Supremacy
  - Supremacy




Line 146: Line 147:
- EnergyUsage : 10.818(12.02) [Matches previous ammo/energy consumption]
- EnergyUsage : 10.818(12.02) [Matches previous ammo/energy consumption]


*Ga'Taraan Federation
Ga'Taraan


- Global Attributes
  - Global Attributes
- He3 Yield: 0.95 (1.0) 5% reduction in yield.
    - He3 Yield: 0.95 (1.0) 5% reduction in yield.


*Phoenix
Phoenix
-Faction: Disabled[/codebox]
  - Faction: Disabled[/codebox]




Line 158: Line 159:
Released on July 2nd, 2008.
Released on July 2nd, 2008.


<b>Change summary</b>
'''Change summary'''
*Gunships increased in cost to $250 each.
*Gunships cost increased to $250 each
*Fighters decreased in size by 10% (except BIOS).
*Fighters decreased in size by 10% (except Bios)
*Most fighters given 15% more fuel.
*Most factions' fighters given 15% more fuel
*XRM increased in cost to $100 per rack.
*XRM increased in cost to $100 per rack ($20 per missile)
*Seismics moved to Starbase.
*SRM Seismics moved to Starbase
*10% buff to [[dreg]] stations' regen rate.
*10% buff to Dreg station regen rate
*Observers removed and [[GT]] base models placed back into core.
*Observers removed
*Unique GT base models added
 
[codebox]Changes from CC_01b to CC_02
[codebox]Changes from CC_01b to CC_02
---------------------------------------
---------------------------------------


ONE LARGE GAMEPLAY BALANCE CHANGE. ALL FIGHTERS (EXCLUDING FIG/BOMB & BIOS) HAVE BEEN DECREASED IN SIZE BY 10%
****Key - (New value) [Old value] <Notes> ****


XRM ANTIBASE AND XRP ANTIBASE IS NOW 100 CREDITS PER RACK
Global
 
****Key - New value (old value) [notes]**** 
* Technoflux
   - Garrison
   - Garrison
      - GunshipCost 250(1) [gunship cost per unit increase]
    - Gunship ship cost increased (250) [1] <All factions>
  - Death match mode
    - SRM Seismic research moved (Starbase) [Adv Tactical]
      - PE Guns fixed for non development death match
    - Observers removed from core
  - Supremacy
    - XRM/XRP AB 1 price increased per rack (100) [0] <Cost per missile is 20>
    - XRM/XRP AB 2 price increased per rack (100) [0] <Cost per missile is 20>
    - Fighters <All factions except Bios>
      - Size reduced by 10% for Std/Enh/Adv <Does not include Fighter/Bombers>


*Bios
Technoflux
   - Garrison(Str)
   - General
      - GunshipCost 250(1) [gunship cost per unit increase]
    - PE Guns fixed for development off games <Such as deathmatches>
      - SRM Seismic Added [SRM Seismic moved from advanced tactical to Starbase]


* Iron Coalition
Iron Coalition
  - Garrison
      - GunshipCost 250(1) [gunship cost per unit increase]
  - Garrison(Str)
      - SRM Seismic Added [SRM Seismic moved from advanced tactical to Starbase]
   - Supremacy
   - Supremacy
      - Enh Fighter Fuel 11.5(10) [15% increase in fuel capacity]
    - Enh fighter fuel increased (11.5) [10] <15% increase>
      - Adv Fighter Fuel 13.2(12) [15% increase in fuel capacity]
    - Adv fighter fuel increased (13.8) <12> <15% increase>


*Dregh'Klar
Dreghklar
   - Garrison
   - Faction Attributes
      - GunshipCost 250(1) [gunship cost per unit increase]
    - Station Shield repair increased (1.1) [1.0]
  - Garrison(Str)
    - Station Hull repair increased (1.1) [1.0]
      - SRM Seismic Added [SRM Seismic moved from advanced tactical to Starbase]
  - Global Attributes
      - StationShieldRepair 1.1(1) [10% increase in station shield repair]
      - StationHullRepair 1.1(1) [10% increase in station hull repair]
   - Supremacy
   - Supremacy
      - Enh Fighter Fuel 11.5(10) [15% increase in fuel capacity]
    - Enh fighter fuel increased (11.5) [10] <15% increase>
      - Adv Fighter Fuel 13.2(12) [15% increase in fuel capacity]
    - Adv fighter fuel increased (13.8) <12> <15% increase>


*Belters
Belters
  - Garrison
      - GunshipCost 250(1) [gunship cost per unit increase]
  - Garrison(Str)
      - SRM Seismic Added [SRM Seismic moved from advanced tactical to Starbase]
   - Supremacy
   - Supremacy
      - Enh Fighter fuel 13(10) [Mid point increase in belter enh fuel]
    - Enh fighter fuel increased (13) [10] <Mid point increase between Std/Adv>


Gigacorp
Gigacorp
  - Garrison
      - GunshipCost 250(1) [gunship cost per unit increase]
  - Garrison(Str)
      - SRM Seismic Added [SRM Seismic moved from advanced tactical to Starbase]
   - Supremacy
   - Supremacy
      - Enh Fighter Fuel 11.5(10) [15% increase in fuel capacity]
    - Enh fighter fuel increased (11.5) [10] <15% increase>
      - Adv Fighter Fuel 13.2(12) [15% increase in fuel capacity]
    - Adv fighter fuel increased (13.8) <12> <15% increase>
      - Lxy Fighter Fuel 13.2(12) [15% increase in fuel capacity]
    - Lxy fighter fuel increased (13.8) <12> <15% increase>


Rixian
Rixian Unity
  - Garrison
      - GunshipCost 250(1) [gunship cost per unit increase]
   - Supremacy
   - Supremacy
      - Enh Fighter Fuel 11.5(10) [15% increase in fuel capacity]
    - Enh fighter fuel increased (11.5) [10] <15% increase>
      - Adv Fighter Fuel 13.2(12) [15% increase in fuel capacity]
    - Adv fighter fuel increased (13.8) <12> <15% increase>


Ga'tarren Federation
Ga'Taraan
   - Garrison(Str)
   - General
      - SRM Seismic Added [SRM Seismic moved from advanced tactical to Starbase]
    - Unique GT techbase models added and scaled up
   - Supremacy
   - Supremacy
      - Enh Fighter Fuel 11.5(10) [15% increase in fuel capacity]
    - Enh fighter fuel increased (11.5) [10] <15% increase>
      - Adv Fighter Fuel 13.2(12) [15% increase in fuel capacity]
    - Adv fighter fuel increased (13.8) <12> <15% increase>[/codebox]
  - Techbases
      - All GT techbase models are back in the core. All have been scaled up.
 
Global
  - Garrison
    - Observers Removed(enabled) [Observers removed from core]
[/codebox]




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Released on Nov 24, 2008.
Released on Nov 24, 2008.


<b>Change summary</b>
'''Change summary'''
*Gat particle changed back to old animation
*Gat particle sprite changed
*XRM ABs' damage halved
*XRM/XRP AB damage halved
*[[Dreg]] gets an 11% health buff for stations
*Dreg stations toughened
*Dreg gets a new model for their carrier
*New Dreg carrier model


[codebox]Changes from CC_02b to CC_03
[codebox]Changes from CC_02b to CC_03
---------------------------------------
---------------------------------------


****Key (New value) [old value] <notes> ****
****Key - (New value) [Old value] <Notes> ****


Global
Global
Line 264: Line 243:
     - Counter 3 (Cannot be overridden) [n/a] <Bugfix>
     - Counter 3 (Cannot be overridden) [n/a] <Bugfix>
   - Supremacy
   - Supremacy
     - PW Gat Gun 1 (Pre-DN46 "Yellow" Sprite) [DN46 "Green" Sprite] <Same scale>
     - PW Gat Gun 1 & 2 (Pre-DN46 "Yellow" Sprite) [DN46 "Green" Sprite] <Same scale>
    - PW Gat Gun 2 (Pre-DN46 "Yellow" Sprite) [DN46 "Green" Sprite] <Same scale>
    - XRM Anti-Base 1 Damage:(60) [120] <50% Reduction>
    - XRP Anti-Base 1 Damage:(60) [120] <50% Reduction>
  - Supremacy (Adv)
     - PW Gat Gun 3 (Pre-DN46 "Yellow" Sprite) [DN46 "Green" Sprite] <Scale reduced by 37.5%>
     - PW Gat Gun 3 (Pre-DN46 "Yellow" Sprite) [DN46 "Green" Sprite] <Scale reduced by 37.5%>
     - XRM Anti-Base 2 Damage:(75) [150] <50% Reduction>
     - XRM/XRP Anti-Base 1 damage reduced (60) [120]
     - XRP Anti-Base 2 Damage:(75) [150] <50% Reduction>
     - XRM/XRP Anti-Base 2 damage reduced (75) [150]


Dregh'Klar
Dreghklar
   - Global Attributes
   - Faction Attributes
      - Station Shield (1.0) [0.9] <11% Increase>
    - Station Shield increased (1.0) [0.9]
      - Station Hull (1.0) [0.9] <11% Increase>
    - Station Hull increased (1.0) [0.9]
   - Garrison
   - Garrison
      - Carrier [SR] (New Carrier Model) [n/a]
    - New Std & Enh carrier drone model <Courtesy of Ramaglor>
  - Garrison (Str)
      - Enh Carrier [SR] (New Carrier Model) [n/a]
   - Shipyard
   - Shipyard
      - Attack Carrier [SR] (New Carrier Model) [n/a] [/codebox]
    - New Attack Carrier model <Courtesy of Ramaglor>[/codebox]




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Released on May 05, 2009.
Released on May 05, 2009.


<b>Change summary</b>
'''Change summary'''
*Small Shield and MRM Seeker 3 development moved to Advanced Supremacy
*Small Shield and MRM Seeker 3 research moved to Adv Sup
*All Fighter fuel values are rounded to integers (bugfix, Allegiance can't handle none integer fuel values)
*Fighter fuel values rounded appropriately
*Rixain Unity Fighters increased in size by 10% (undo CC_02 change)
*Rixian fighter sizes reverted (To pre-CC_02 values)
*Ga'tarren Federation LRM ABM (bugfix)


[codebox]Changes from CC_03 to CC_04
[codebox]Changes from CC_03 to CC_04
---------------------------------------
---------------------------------------


 
****Key - (New value) [Old value] <Notes> ****
****Key - New value (old value) [notes]****


Global
Global
   -Supremacy
   - Garrison
     -MRM Seeker 3 - Has been moved to Supremacy
     - Moved MRM Seeker 3 research to Supremacy
     -Small Shield 3 - Has been moved to Supremacy
     - Moved Small Shield 3 research to Supremacy
     -Fighters
  - Supremacy
       -Fuel - All Fighters fuel has been rounded up/down to the
     - Fighters <All factions>
              nearest whole number to sort out partially loaded crafts
       - Fuel rounded up/down to the nearest whole number <Fixes partial fuel bug>


Rixian Unity
Rixian Unity
   -Supremacy
   - Supremacy
     -Fighters (std/enh/adv)
     - Fighter scale increased by 10% <All levels>
      -Scale - increased by 10% for all fighters


Ga'tarren Federation
Ga'Taraan
   -Supremacy
   - Supremacy
     -LRM Antibase Missiles model mismatch corrected.[/codebox]
     - LRM Antibase Missiles model mismatch corrected.[/codebox]




Line 333: Line 303:
---------------------------------------
---------------------------------------


****Key - (New value) [old value] <notes> ****
****Key - (New value) [Old value] <Notes> ****


Global
Global
   - new fuel icon <Courtesy of Xeretov>
   - New fuel icon <Courtesy of Xeretov>
   - new ammo icon <Courtesy of Xeretov>
   - New ammo icon <Courtesy of Xeretov>
   - Garrison
   - Garrison
     - Teleprobe 1
     - Teleprobe 1
       - Picking up Teleprobe 2 gives you Teleprobe 1 [n/a]
       - Picking up Teleprobe 2 gives you Teleprobe 1 [n/a]
     - Retro Booster
     - Retro Booster thrust increased (-1750) [-600/-720] <Technoflux has it's own version>
      - Thrust increased (-1750) [-600/-720] <Technoflux has it's own version>
   - Supremacy
   - Supremacy
     - Small Shield 3
     - Small Shield 3 is no longer available without a Supremacy [n/a]
      - No longer available without a Supremacy [n/a]
     - MRM Seeker 3 is no longer available without a Supremacy [n/a]
     - MRM Seeker 3
      - No longer available without a Supremacy [n/a]
   - Expansion
   - Expansion
     - Interceptors <All factions>
     - Interceptors <All factions>
       - Base signature increased (100%) [75%]
       - Base signature increased (100%) [75%]
     - Retrobooster 1/2
     - Retrobooster 1/2 research moved (Garrison) [Expansion]
      - Research moved (Garrison) [Expansion]


Belters
Belters
   - Supremacy
   - Supremacy
     - Teleprobe 2
     - Teleport probe 2 is no longer available without a Supremacy
      - No longer available without a Supremacy [n/a]
   - Tactical
   - Tactical
     - Advanced Stealth Fighter
     - Advanced Stealth Fighter ammo increased (400) [200]
      - Ammo increased (400) [200]


Gigacorp
Gigacorp
   - Expansion
   - Expansion
     - Lxy Interceptors
     - Lxy Interceptor fuel increased (15) [10] <Matches heavy int>
      - Fuel increased (15) [10] <Matches heavy int>
   - Shipyard
   - Shipyard
     - Luxury Cruiser <Now matches other Cruisers>
     - Luxury Cruiser <Now matches other Cruisers>
       - Hull reduced (8000) [9000]
       - Hull reduced (8000) [9000]
       - Cost reduced (8000) [9000]
       - Cost reduced (8000) [9000]
     - Drydock [n/a] <New technology>
     - Drydock [n/a] <New research available>
       - GA: Ship Speed 2 [n/a]
       - GA: Ship Speed 2 [n/a]
       - Large Shield 3 [n/a]
       - Large Shield 3 [n/a]
Line 385: Line 348:
Iron Coalition
Iron Coalition
   - Garrison
   - Garrison
     - Miners ripcord time increased (35s) [30s]
     - Miner ripcord time increased (35s) [30s] <Enh/Adv>
     - Gunships now cost cost corrected <reduced> (200) [250] <IC faction discount was not included>
     - Gunships now cost cost corrected <reduced> (200) [250] <IC faction discount was not included>
   - Supremacy
   - Supremacy
Line 397: Line 360:
Technoflux
Technoflux
   - Garrison
   - Garrison
     - Retro Booster
     - Retro Booster thrust increased (-2005) <Special version for TF>[/codebox]
      - -2005 thrust <special version this faction>[/codebox]


====Other changes====
====Other changes====
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*Hitbox of Iron Coalition Supremacy has changed, hole between boxes was removed
*Hitbox of Iron Coalition Supremacy has changed, hole between boxes was removed
*Hitbox of Iron Coalition Expansion has changed, hole between boxes was removed
*Hitbox of Iron Coalition Expansion has changed, hole between boxes was removed
*Missile launch point of Dreg Fighters have been moved, so you don't shoot down your own missiles
*Missile launch point on Dreg Fighters has been moved so you don't shoot down your own missiles




Line 412: Line 374:


'''Change summary'''
'''Change summary'''
*IC Miners have normal ripcord time (30 secs)
*IC Miner ripcord time reverted to 30 secs
*Some small bugfixes
*Some small bugfixes


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---------------------------------------
---------------------------------------


****Key - (New value) [old value] <notes> ****
****Key - (New value) [Old value] <Notes> ****


Iron Coalition
Iron Coalition
   - Garrison
   - General
     - EnhMiner ripcord time reverted (30s) [35s]
     - Miner ripcord time reverted (30s) [35s] <Enh/Adv>
  - Expansion
    - AdvMiner ripcord time reverted (30s) [35s]


Gigacorp
Gigacorp
   - Supremacy
   - Supremacy
     - Lxy Fighter
     - Lxy Fighter fuel fixed (14) [13.8] <Rounding bug correction>
      - 14 fuel [13.8]
   - Shipyard
   - Shipyard
     - Drydock constructor name corrected[/codebox]
     - Drydock constructor name corrected <Typo fix>[/codebox]


====Other changes====
====Other changes====
'''The following changes affect all other cores:'''
'''The following changes affect all other cores:'''
*Iron Coalition Garrison doors were bugged, they are now fixed
*Iron Coalition Garrison doors are now fixed <Previously caused an autopilot bug>




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---------------------------------------
---------------------------------------


****Key - (New value) [old value] <notes> ****
****Key - (New value) [Old value] <Notes> ****


Global
Global
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   - Removed the following items from the SY on requirement: Heavy booster, Fig/bombers, Crs Booster, XRM/XRP, SRM Nerve Gas
   - Removed the following items from the SY on requirement: Heavy booster, Fig/bombers, Crs Booster, XRM/XRP, SRM Nerve Gas
   - Supremacy
   - Supremacy
     - Increased the damage on XRM/XRP by 30% from current
     - Increased the damage of XRM/XRP 1 by 30% (78) [60]
    - Increased the damage of XRM/XRP 1 by 30% (97.5) [75]
     - Increased the scale of all Fighter/Bombers by 10%
     - Increased the scale of all Fighter/Bombers by 10%
   - Shipyard
   - Shipyard
     - Removed AC from the default loadout on caps excluding: Carriers, destroyers, frigates and the light cruiser
     - Removed AC from the default loadout on caps excluding: Carriers, destroyers, frigates and light cruiser


Belters
Belters
   - Supremacy
   - Supremacy
     - Increased Belters fig/bomber hull (750) [450]
     - Increased Fighter/Bomber hull (750) [450]


Ga'Tarran
Ga'Taraan
   - Research
   - Research
     - Reduced the launch speed on MRR Lightning 1/2 from 875 to 850 <crash fix>
     - Reduced launch speed of MRR Lightning 1 & 2 (850) [875] <Crash fix>
     - Reduced the launch speed on LRR Thunder from 875 to 850 <crash fix>
     - Reduced launch speed of LRR Thunder (850) [875] <Crash fix>
     - Updated Rocket Targeting to the new 850 rocket speed
     - Updated Rocket Targeting to the new rocket speed (850) [875]


Gigacorp
Gigacorp
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     - Changed the gunmounts on Giga Hvy Interceptors
     - Changed the gunmounts on Giga Hvy Interceptors
   - Supremacy
   - Supremacy
     - Changed the gunmounts on the Giga Enh and Adv Fighters
     - Changed the center gunmount on Giga fighters <Enh/Adv>
     - Changed the missile mount on Giga figs so it will not shoot its own missiles down <Courtesy of Compellor>
     - Changed the missile mount on Giga fighters so it will not shoot its own missiles down <Courtesy of Compellor>


Rixian Unity
Rixian Unity
   - Supremacy
   - Supremacy
     - Removed gats from the default load out on Rix FBs <will force the game to load Stingers on them>
     - Removed gats from the default loadout on Rix FBs <Forces the game to load EW Stinger instead>
   - Tactical
   - Tactical
     - Station Drone 1/2
     - Station Drones no longer give a global warning when dropped
      - No longer give a global warning when dropped


Technoflux
Technoflux
    - Garrison
  - Garrison
      - Removed lead indicators from TF scouts <adv>
    - Removed lead indicators from TF Adv scouts <But not Hvy>
    - Expansion
  - Expansion
      - Removed lead indicators from TF interceptors <reg/hvy>
    - Removed lead indicators from TF interceptors <Std/Hvy>
    - Supremacy
  - Supremacy
      - Removed lead indicators from TF fighters <enh/adv>
    - Removed lead indicators from TF fighters <Enh/Adv>
      - Normalized the ROF on the PE Gat guns (.100) [.108][/codebox]
    - Normalized the ROF on the PE Gat guns <All levels> (.100) [.108] <PE Gats now do equal damage to PW Gats>[/codebox]




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---------------------------------------
---------------------------------------


****Key - (New value) [old value] <notes> ****
****Key - (New value) [Old value] <Notes> ****


Global
Global
Line 519: Line 478:
     - Aleph Res 1 now available in Garrison [Starbase]
     - Aleph Res 1 now available in Garrison [Starbase]
   - Supremacy
   - Supremacy
     - Reduced power of dis 2 against cap ship hull and shields: <Heavy, X-Heavy, Lg Shield> (2.75, 2.5, 3) [4,4,3]
     - Reduced power of DM03 <Disruptors> against cap ship hull and shields: <Heavy, X-Heavy, Lg Shield> (2.75, 2.5, 3) [4,4,3]


- Shipyard
Shipyard <All factions>
   - Cost and Econ Changes
   - Cost and Econ Changes
     - Shipyard constructor (20,000) [15,000]
     - Shipyard constructor (20,000) [15,000]
Line 544: Line 503:
   - Tech Tree Changes
   - Tech Tree Changes
     - Cruisers are still under Heavy Class, but do not require a Drydock [Drydock & Hvy Class]
     - Cruisers are still under Heavy Class, but do not require a Drydock [Drydock & Hvy Class]
     - Battle Cruisers now require both Heavy Class and Drydock [Drydock & Super Heavy Class]
     - Battlecruisers now require both Heavy Class and Drydock [Drydock & Super Heavy Class]
     - Battle Cruisers now mount heavy cloak and have increased energy
     - Battlecruisers now mount heavy cloak and have increased energy (3000) [3500]
     - Hunter Killer missile size reduced to 3 [6]
     - Hunter Killer missile size reduced (3) [6]
     - Freighters can now deploy EWS probes
     - Freighters can now deploy EWS probes
     - Skycap 3 requires Drydock and Skycap 2
     - Skycap 3 requires Drydock and Skycap 2
     - Longtoms require Drydock, Heavy Class and Skycap 3
     - Longtoms require Drydock, Heavy Class and Skycap 3
   - Research prerequisites
   - Research prerequisites
     - Shipyard: Requires garrison and basic techbase <except IC>
     - Shipyard: Requires garrison and basic techbase <Except IC>
     - Light class: Does not require a techbase
     - Light class: Does not require a techbase
     - Medium class: Requires basic techbase <except IC>
     - Medium class: Requires basic techbase <Except IC>
     - Heavy class: Does not require a techbase
     - Heavy class: Does not require a techbase
     - Drydock: Does not require a techbase
     - Drydock: Does not require a techbase
Line 561: Line 520:
     - Large Shield 3 Recharge Rate increased 5%
     - Large Shield 3 Recharge Rate increased 5%
   - Misc
   - Misc
     - Shipyard sizes increased to match that of Drydocks
     - Shipyard base sizes increased to match that of Drydocks <Corrects docking issues>


Gigacorp
Gigacorp
   - Tactical
   - Tactical
     - Medium Shield now added to Luxury Stealth Fighters
     - Luxury Stealth Fighters shields upgraded (Medium Shields) [Small Shields]
     - Lxy SF energy recharge reduced (90) [100]
     - Lxy SF energy recharge reduced (90) [100]
     - Lxy SF missile capacity reduced (30) [40]
     - Lxy SF missile capacity reduced (30) [40]
   - Shipyard
   - Shipyard
     - Light Cruisers now priced the same as other factions Frigates (6,000) [8,000]
     - Light Cruisers price reduced (6,000) [8,000] <Same as other factions' frigates>
     - Light Cruiser speed increased (85) [75]
     - Light Cruiser speed increased (85) [75]
     - ADV Techbase no longer required to purchase Shipyard constructor
     - Adv Techbase no longer required to purchase Shipyard constructor (Std) [Adv]


Technoflux
Technoflux
   - Expansion
   - Expansion
     - Ammo increased on Regular and Heavy Interceptors (500) [450]
     - Ammo increased on Standard and Heavy Interceptors (500) [450]
     - PE Mini 2 energy consumption increased (4.41) [4.26]
     - PE Mini 2 energy consumption increased (4.41) [4.26]
     - PE Mini 3 energy consumption increased (4.26) [3.86]
     - PE Mini 3 energy consumption increased (4.26) [3.86]
     - Picking up SRM EMP will now give TF EW-ABS and vice-versa
     - Picking up SRM EMP will now give Technoflux EW-ABS <And vice-versa>
   - Tactical
   - Tactical
     - SRP Killer 1 now is available free with a Tactical techbase
     - SRP Killer 1 now comes free with a Tactical techbase
   - Supremacy
   - Supremacy
     - Picking up SRM AB 2/3 will now give TF EW-AB 2 and 3 and vice-versa
     - Picking up SRM AB 2/3 will now give Technoflux EW-AB 2 and 3 <And vice-versa>
   - Shipyard
   - Shipyard
     - Research Costs
     - Research Costs
       - Flagship 3: 10,000 [20,000]
       - Flagship 3: (10,000) [20,000]
       - Flagship 4: 12,500 [25,000]
       - Flagship 4: (12,500) [25,000]


Iron Coalition
Iron Coalition
   - Shipyard
   - Shipyard
     - Price discount reduced for capships only. (10%) [20%][/codebox]
     - Price discount reduced for capital ships only. (10%) [20%][/codebox]




Line 607: Line 566:
---------------------------------------
---------------------------------------


****Key - (New value) [old value] <notes> ****
****Key - (New value) [Old value] <Notes> ****


Global
Global
Line 613: Line 572:
   - Sector overload limit doubled (72) [36]
   - Sector overload limit doubled (72) [36]
   - Supremacy
   - Supremacy
     - Heavy Booster removed for all factions
     - Heavy Booster removed <All factions>
   - Shipyard
   - Shipyard
     - Corvette agility reverted to CC_06 values (100%) [120%]
     - Corvette agility reverted to CC_06 values (100%) [120%]
     - Several research descriptions corrected
     - Several erroneous research descriptions corrected
     - Heavy Counter 3 fixed & now available to all factions
     - Heavy Counter 3 research fixed <Now available to all factions>


Ga'Tarran
Ga'Taraan
   - Shipyard
   - Shipyard
     - Drydock cost corrected (12,500) [10,000]
     - Drydock cost corrected (12,500) [10,000]
Line 633: Line 592:
     - New projectile sprites for PE Gat 2 and 3 <Courtesy of Xeretov>
     - New projectile sprites for PE Gat 2 and 3 <Courtesy of Xeretov>
   - Tactical
   - Tactical
     - Ion Blaster firing rate changed to correct ammo bug, but damage was also changed to keep the total output the same
     - Ion Blaster firing rate changed to correct ammo bug <Damage was also changed to keep the total output the same>
     - Ion Blaster damage class changed (DM17) [DM19]
     - Ion Blaster damage class changed (DM17) [DM19]
     - Stealth Bomber ammo corrected for the new ion blaster (4500) [3600]
     - Stealth Bomber ammo corrected for the new ion blaster (4500) [3600]


Rixian
Rixian Unity
   - Expansion
   - Expansion
     - Rix Expansion bases <reg & adv> now have a corrected model and .cvh <Courtesy of Compellor>[/codebox]
     - Rix Expansion bases <Std/Adv> now have a corrected model and .cvh <Courtesy of Compellor>[/codebox]




Line 656: Line 615:
---------------------------------------
---------------------------------------


****Key - (New value) [Old value] <Notes> ****
****Key - (New value) [Old value] <Notes> ****


Global
Global
Line 671: Line 630:


Omicron Hive
Omicron Hive
   - Officially released in CC.
   - Officially released in CC


Technoflux
Technoflux
Line 677: Line 636:
     - New ship models and textures <Courtesy of Raingriffin and Ramaglor>
     - New ship models and textures <Courtesy of Raingriffin and Ramaglor>
   - Garrison
   - Garrison
     - New models for: Scouts <all levels>
     - New models for: Scouts <All levels>
   - Expansion
   - Expansion
     - New models for: Interceptors <all levels>
     - New models for: Interceptors <All levels>
   - Supremacy
   - Supremacy
     - New models for: Fighters <all levels> and Fighter/Bombers
     - New models for: Fighters <All levels> and Fighter/Bombers
   - Tactical
   - Tactical
     - New models for: Stealth fighters <all levels> and Stealth Bombers[/codebox]
     - New models for: Stealth fighters <All levels> and Stealth Bombers[/codebox]

Revision as of 03:19, 14 April 2010

Iccorebmp.PNG
The Community Core
Developer: Various, see below
Released: May 29, 2008
Latest Release: CC_09

The Community Core is a core that, unlike the others, is directly influenced by the wishes of the community and edited by a core group of people (as opposed to a single developer) who can offer a wide range of both core and game expertise as well as thoughts on gameplay balance. The aim of the Community Core is to provide the most balanced, innovative and fun gameplay experience possible by taking aboard the input of the various corners of the Allegiance Community.


You can view and participate in the various on-going discussions here.


History

The Community Core was created by Apochboi on January 26th 2008. The project started as a general inquiry to Tigereye about the current state of Allegiance core development. In the messages it became apparent to Apochboi that there was a real need for a core that is influenced by the community, regularly updated and listens to the real feedback. It was from then that Apochboi went out and started forming a team to manage and run the core on the community's behalf. At first Apochboi approached the squad management of a few squads to see what they thought about building a new Community based core from an existing core and the feedback he received was extremely positive. He then approached a few of the current core developers and asked if they would be interested. A couple of them declined. He then spoke to his own squad leadership about the project and found that aarmstrong himself would be interested in developing a core with him. Aarmstrong would bring a unique perspective on core development to the Community core and was quickly accepted in to the newly forming team. After Aarmstrong the other members fell into place.

So Apochboi had his team together all he needed next was a Zone leader to manage the project. Of course Aarmstrong being a Moderator on the Free Allegiance online forums was the likely choice. Unfortunately it took four months from January 26th for the creation of the Community Core are on the forums and for the finalized team to be setup.

Now the Community Core team is in place and releasing new versions of the core on a regular basis. Releases have no set schedule, but tend to come out every one to two months. The first official Community Core release was CC_01b and was based off of Dark Nebulae.


  • 17 May 2008: CC_000001b released for beta testing
  • 29 May 2008: CC_01b(shortened name) was released on Autoupdate.
  • 02 Jul 2008: CC_02
  • 24 Nov 2008: CC_03
  • 05 May 2009: CC_04
  • 19 May 2009: CC_05
  • 01 Jun 2009: CC_05b
  • 03 Sep 2009: CC_06
  • 20 Oct 2009: CC_07
  • 12 Jan 2010: CC_08
  • 09 Apr 2010: CC_09

Staff

(As of November 13th, 2009)

  • spideycw - Core Development Zone Leader
  • Adam4 - Copy Checker & Dive Boomer
  • Andon - Premier Core Specialist
  • Broodwich - Int Lobbyist
  • Compellor - Taxi Driver
  • DasSmiter - Community Core Comms Officer
  • Duckwarrior - Nose of Reason
  • Phoenix1 - # Cruncher and Gameplay Thread Reader
  • pkk - Bastion of Knowledge
  • Ramaglor - Victoria's Secret Model and Artist
  • Vortrog - Wall of Text Construction
  • Weedman - Rixian King and upcoming OHive Tyrant
  • Xeretov - Core Specialist and Tyrant Moderator
The Allegiance Cores
About: Cores · Specialty cores · Development · Core editor
On AU: A Core · BSG · CC · DN · EoR · GoD II · PC · RPS · Tcore · XC PC
Not on AU: Alleg+ · EA · GoD · MS 1.xx · Race · SOC · SW · WC · ZC


Changelog

CC_000001b

Released on May 17, 2008.

Change summary

  • Ga'Taraan He3 Yield changed from 1.0 to 0.95
  • All Technoflux weapons receive a 10% rate of fire increase
  • All Technoflux weapons consume less energy
  • Phoenix faction disabled

[codebox] Changes from DN_000460 to CC_000001b


        • Key - (New value) [Old value] <Notes> ****

Technoflux

  - Supremacy


- PE Gat Gun: - 1: - Shot Interval: 0.108(0.12) [10% rate of fire increase] - EnergyUsage : 4.59 (5.1) [Matches previous ammo/energy consumption] - 2: - ShotInterval: 0.108(0.12)[10% rate of fire increase] - EnergyUsage : 4.131(4.59)[Matches previous ammo/energy consumption] - 3: - ShotInterval: 0.108(0.12)[10% rate of fire increase] - EnergyUsage 3.672(4.08)[Matches previous ammo/energy consumption] - PE AutoCan: - 1: - ShotInterval: 0.08964(0.0996)[10% rate of fire increase] - EnergyUsage : 4.707(5.23)[Matches previous ammo/energy consumption] - 2: - ShotInterval: 0.08964(0.0996)[10% rate of fire increase] - EnergyUsage : 4.428(4.92)[Matches previous ammo/energy consumption] - 3: - ShotInterval: 0.08964(0.0996)[10% rate of fire increase] - EnergyUsage : 4.149(4.61)[Matches previous ammo/energy consumption]


- PE Mini-AC: - 1: - ShotInterval:0.08964(0.0996)[10% rate of fire increase] - EnergyUsage : 4.491(4.65)[Matches previous ammo/energy consumption] - 2: - ShotInterval: 0.08964(0.0996)[10% rate of fire increase] - EnergyUsage : 4.185(4.65)[Matches previous ammo/energy consumption] - 3: - ShotInterval: 0.08964(0.0996)[10% rate of fire increase] - EnergyUsage 3.789(4.21)[Matches previous ammo/energy consumption]


- Expansion: - PE Mini-Gun: - 1: - ShotInterval: 0.08(0.096) [10% rate of fire increase] - EnergyUsage : 4.56(4.99) [Matches previous ammo/energy consumption] - 2: - ShotInterval: 0.078(0.0936) [10% rate of fire increase] - EnergyUsage : 4.26(4.65) [Matches previous ammo/energy consumption] - 3: - ShotInterval: 0.082(0.0864) [10% rate of fire increase] - EnergyUsage : 3.86(4.21) [Matches previous ammo/energy consumption] - PE EMP Can: - 1: - ShotInterval: 0.3(0.25) [10% rate of fire increase] - EnergyUsage : 11.47(10.27) [Matches previous ammo/energy consumption] - 2: - ShotInterval: 0.3(0.25) [10% rate of fire increase] - EnergyUsage : 10.75(9.63) [Matches previous ammo/energy consumption]


- Shipyard: - PE SkyCap: - 1: - ShotInterval: 0.27(0.3) [10% rate of fire increase] - EnergyUsage : 8.343(9.27) [Matches previous ammo/energy consumption] - 2: - ShotInterval: 0.27(0.3) [10% rate of fire increase] - EnergyUsage : 7.848(8.72) [Matches previous ammo/energy consumption] - 3: - ShotInterval: 0.27(0.3) [10% rate of fire increase] - EnergyUsage : 7.362(8.18) [Matches previous ammo/energy consumption] - PE SkyRip: - ShotInterval: 0.07236(0.0804) [10% rate of fire increase] - EnergyUsage : 10.818(12.02) [Matches previous ammo/energy consumption]

Ga'Taraan

  - Global Attributes
    - He3 Yield: 0.95 (1.0) 5% reduction in yield.

Phoenix

  - Faction: Disabled[/codebox]


CC_02

Released on July 2nd, 2008.

Change summary

  • Gunships cost increased to $250 each
  • Fighters decreased in size by 10% (except Bios)
  • Most factions' fighters given 15% more fuel
  • XRM increased in cost to $100 per rack ($20 per missile)
  • SRM Seismics moved to Starbase
  • 10% buff to Dreg station regen rate
  • Observers removed
  • Unique GT base models added

[codebox]Changes from CC_01b to CC_02


        • Key - (New value) [Old value] <Notes> ****

Global

  - Garrison
    - Gunship ship cost increased (250) [1] <All factions>
    - SRM Seismic research moved (Starbase) [Adv Tactical]
    - Observers removed from core
  - Supremacy
    - XRM/XRP AB 1 price increased per rack (100) [0] <Cost per missile is 20>
    - XRM/XRP AB 2 price increased per rack (100) [0] <Cost per missile is 20>
    - Fighters <All factions except Bios>
      - Size reduced by 10% for Std/Enh/Adv <Does not include Fighter/Bombers>

Technoflux

  - General
    - PE Guns fixed for development off games <Such as deathmatches>

Iron Coalition

  - Supremacy
    - Enh fighter fuel increased (11.5) [10] <15% increase>
    - Adv fighter fuel increased (13.8) <12> <15% increase>

Dreghklar

  - Faction Attributes
    - Station Shield repair increased (1.1) [1.0]
    - Station Hull repair increased (1.1) [1.0]
  - Supremacy
    - Enh fighter fuel increased (11.5) [10] <15% increase>
    - Adv fighter fuel increased (13.8) <12> <15% increase>

Belters

  - Supremacy
    - Enh fighter fuel increased (13) [10] <Mid point increase between Std/Adv>

Gigacorp

  - Supremacy
    - Enh fighter fuel increased (11.5) [10] <15% increase>
    - Adv fighter fuel increased (13.8) <12> <15% increase>
    - Lxy fighter fuel increased (13.8) <12> <15% increase>

Rixian Unity

  - Supremacy
    - Enh fighter fuel increased (11.5) [10] <15% increase>
    - Adv fighter fuel increased (13.8) <12> <15% increase>

Ga'Taraan

  - General
    - Unique GT techbase models added and scaled up
  - Supremacy
    - Enh fighter fuel increased (11.5) [10] <15% increase>
    - Adv fighter fuel increased (13.8) <12> <15% increase>[/codebox]


CC_03

Released on Nov 24, 2008.

Change summary

  • Gat particle sprite changed
  • XRM/XRP AB damage halved
  • Dreg stations toughened
  • New Dreg carrier model

[codebox]Changes from CC_02b to CC_03


        • Key - (New value) [Old value] <Notes> ****

Global

  - Garrison
    - Counter 3 (Cannot be overridden) [n/a] <Bugfix>
  - Supremacy
    - PW Gat Gun 1 & 2 (Pre-DN46 "Yellow" Sprite) [DN46 "Green" Sprite] <Same scale>
    - PW Gat Gun 3 (Pre-DN46 "Yellow" Sprite) [DN46 "Green" Sprite] <Scale reduced by 37.5%>
    - XRM/XRP Anti-Base 1 damage reduced (60) [120]
    - XRM/XRP Anti-Base 2 damage reduced (75) [150]

Dreghklar

  - Faction Attributes
    - Station Shield increased (1.0) [0.9]
    - Station Hull increased (1.0) [0.9]
  - Garrison
    - New Std & Enh carrier drone model <Courtesy of Ramaglor>
  - Shipyard
    - New Attack Carrier model <Courtesy of Ramaglor>[/codebox]


CC_04

Released on May 05, 2009.

Change summary

  • Small Shield and MRM Seeker 3 research moved to Adv Sup
  • Fighter fuel values rounded appropriately
  • Rixian fighter sizes reverted (To pre-CC_02 values)

[codebox]Changes from CC_03 to CC_04


        • Key - (New value) [Old value] <Notes> ****

Global

  - Garrison
    - Moved MRM Seeker 3 research to Supremacy
    - Moved Small Shield 3 research to Supremacy
  - Supremacy
    - Fighters <All factions>
      - Fuel rounded up/down to the nearest whole number <Fixes partial fuel bug>

Rixian Unity

  - Supremacy
    - Fighter scale increased by 10% <All levels>

Ga'Taraan

  - Supremacy
    - LRM Antibase Missiles model mismatch corrected.[/codebox]


CC_05

Released on May 19th, 2009.

Change summary

  • New fuel and ammo icons
  • Gigacorp now has full Drydock
  • Retro Booster fixed
  • IC Miners now take 35 secs to ripcord
  • Interceptors now have 100% base signature
  • Rixian Station Drones now give a warning when dropped
  • Tons of small bugfixes

[codebox]Changes from CC_04 to CC_05


        • Key - (New value) [Old value] <Notes> ****

Global

  - New fuel icon <Courtesy of Xeretov>
  - New ammo icon <Courtesy of Xeretov>
  - Garrison
    - Teleprobe 1
      - Picking up Teleprobe 2 gives you Teleprobe 1 [n/a]
    - Retro Booster thrust increased (-1750) [-600/-720] <Technoflux has it's own version>
  - Supremacy
    - Small Shield 3 is no longer available without a Supremacy [n/a]
    - MRM Seeker 3 is no longer available without a Supremacy [n/a]
  - Expansion
    - Interceptors <All factions>
      - Base signature increased (100%) [75%]
    - Retrobooster 1/2 research moved (Garrison) [Expansion]

Belters

  - Supremacy
    - Teleport probe 2 is no longer available without a Supremacy
  - Tactical
    - Advanced Stealth Fighter ammo increased (400) [200]

Gigacorp

  - Expansion
    - Lxy Interceptor fuel increased (15) [10] <Matches heavy int>
  - Shipyard
    - Luxury Cruiser <Now matches other Cruisers>
      - Hull reduced (8000) [9000]
      - Cost reduced (8000) [9000]
    - Drydock [n/a] <New research available>
      - GA: Ship Speed 2 [n/a]
      - Large Shield 3 [n/a]
      - PE Longtom [n/a]
      - PW SkyCap 3 [n/a]
      - LRM Killer Swarm 2
      - SRM Tactical Nuke 2 [n/a]
      - XRM Cruise Missile 2 [n/a]
      - XRM Hunter Killer 3 [n/a]
    - Super Heavy class [n/a]
      - Battlecruiser [n/a]
      - Battleship [n/a]

Iron Coalition

  - Garrison
    - Miner ripcord time increased (35s) [30s] <Enh/Adv>
    - Gunships now cost cost corrected <reduced> (200) [250] <IC faction discount was not included>
  - Supremacy
    - Fighter/Bombers cost corrected <reduced> (200) [250] <IC faction discount was not included>

Rixian Unity

  - Tactical
    - Station Drone 1/2
      - Now give a global warning when dropped <Identical to TP2 when dropped>

Technoflux

  - Garrison
    - Retro Booster thrust increased (-2005) <Special version for TF>[/codebox]

Other changes

The following changes affect all other cores:

  • Hitbox Iron Coalition Garrison has changed, invisible walls were removed
  • Hitbox of Iron Coalition Supremacy has changed, hole between boxes was removed
  • Hitbox of Iron Coalition Expansion has changed, hole between boxes was removed
  • Missile launch point on Dreg Fighters has been moved so you don't shoot down your own missiles


CC_05b

Released on July 1st, 2009.

Change summary

  • IC Miner ripcord time reverted to 30 secs
  • Some small bugfixes

[codebox]Changes from CC_05 to CC_05b


        • Key - (New value) [Old value] <Notes> ****

Iron Coalition

  - General
    - Miner ripcord time reverted (30s) [35s] <Enh/Adv>

Gigacorp

  - Supremacy
    - Lxy Fighter fuel fixed (14) [13.8] <Rounding bug correction>
  - Shipyard
    - Drydock constructor name corrected <Typo fix>[/codebox]

Other changes

The following changes affect all other cores:

  • Iron Coalition Garrison doors are now fixed <Previously caused an autopilot bug>


CC_06

Released on September 3rd, 2009.

Change summary

  • Fuel and ammo icons fixed
  • Most factions' ships have new names in their descriptions
  • Removed most non-SY tech from the SY on requirement
  • Removed lead indicators from most TF small ships
  • Other minor tweaks and fixes

[codebox]Changes from CC_05b to CC_06


        • Key - (New value) [Old value] <Notes> ****

Global

  - Fixed fuel icon <Courtesy of Xeretov and pkk>
  - Fixed ammo icon <Courtesy of Xeretov and pkk>
  - Removed the following items from the SY on requirement: Heavy booster, Fig/bombers, Crs Booster, XRM/XRP, SRM Nerve Gas
  - Supremacy
    - Increased the damage of XRM/XRP 1 by 30% (78) [60]
    - Increased the damage of XRM/XRP 1 by 30% (97.5) [75]
    - Increased the scale of all Fighter/Bombers by 10%
  - Shipyard
    - Removed AC from the default loadout on caps excluding: Carriers, destroyers, frigates and light cruiser

Belters

  - Supremacy
    - Increased Fighter/Bomber hull (750) [450]

Ga'Taraan

  - Research
    - Reduced launch speed of MRR Lightning 1 & 2 (850) [875] <Crash fix>
    - Reduced launch speed of LRR Thunder (850) [875] <Crash fix>
    - Updated Rocket Targeting to the new rocket speed (850) [875]

Gigacorp

  - Expansion
    - Changed the gunmounts on Giga Hvy Interceptors
  - Supremacy
    - Changed the center gunmount on Giga fighters <Enh/Adv>
    - Changed the missile mount on Giga fighters so it will not shoot its own missiles down <Courtesy of Compellor>

Rixian Unity

  - Supremacy
    - Removed gats from the default loadout on Rix FBs <Forces the game to load EW Stinger instead>
  - Tactical
    - Station Drones no longer give a global warning when dropped

Technoflux

  - Garrison
    - Removed lead indicators from TF Adv scouts <But not Hvy>
  - Expansion
    - Removed lead indicators from TF interceptors <Std/Hvy>
  - Supremacy
    - Removed lead indicators from TF fighters <Enh/Adv>
    - Normalized the ROF on the PE Gat guns <All levels> (.100) [.108] <PE Gats now do equal damage to PW Gats>[/codebox]


CC_07

Released on October 20th, 2009.

Change summary

  • Giga Luxury Stealth Fighter now has Medium Shield, but no infinite cloak
  • TF SRP Killer 1 now comes free with a Tac
  • TF Interceptor ammo increased to 500 and TF PE Minigun 2 & 3 energy use increased
  • Aleph Res 1 moved from Starbase to Garrison
  • New weapon, booster, and aleph res floating tech icons that can be modified
  • Shipyard Changes
  • Other minor tweaks and fixes

[codebox]Changes from CC_06 to CC_07


        • Key - (New value) [Old value] <Notes> ****

Global

  - New weapon, booster, and aleph res floating tech icons that can be modified - so you can more easily spot items that are already picked up <Courtesy of Xeretov>
  - Garrison
    - Aleph Res 1 now available in Garrison [Starbase]
  - Supremacy
    - Reduced power of DM03 <Disruptors> against cap ship hull and shields: <Heavy, X-Heavy, Lg Shield> (2.75, 2.5, 3) [4,4,3]

Shipyard <All factions>

  - Cost and Econ Changes
    - Shipyard constructor (20,000) [15,000]
    - Drydock upgrade (10,000) [N/A]
    - Shipyards and Drydocks now provide $400 per minute [0]
  - Research Pricing and Changes
    - Light Class: (5,000) [10,000]
    - Medium Class: (10,000) [15,000]
    - Heavy Class: (15,000) [20,000]
    - Super Heavy Class: (12,500) [25,000]
  - Ship Pricing
    - Corvettes: (2,000) [3,000]
    - Cruisers: (7,000) [8,000]
    - Devastators: (6,000) [7,000]
    - Destroyers: (4,000) [6,000]
  - Ship Speed and Agility
    - Corvettes: (90) [80]
    - Frigates: (85) [75]
    - Cruisers: (75) [70]
    - Battlecruisers: (65) [70]
    - Corvette Agility: Increased 20% [0]
  - Tech Tree Changes
    - Cruisers are still under Heavy Class, but do not require a Drydock [Drydock & Hvy Class]
    - Battlecruisers now require both Heavy Class and Drydock [Drydock & Super Heavy Class]
    - Battlecruisers now mount heavy cloak and have increased energy (3000) [3500]
    - Hunter Killer missile size reduced (3) [6]
    - Freighters can now deploy EWS probes
    - Skycap 3 requires Drydock and Skycap 2
    - Longtoms require Drydock, Heavy Class and Skycap 3
  - Research prerequisites
    - Shipyard: Requires garrison and basic techbase <Except IC>
    - Light class: Does not require a techbase
    - Medium class: Requires basic techbase <Except IC>
    - Heavy class: Does not require a techbase
    - Drydock: Does not require a techbase
    - Super heavy class: Requires a basic techbase
  - Shield Changes
    - Large Shield 2 Recharge Rate increased 10%
    - Large Shield 3 Recharge Rate increased 5%
  - Misc
    - Shipyard base sizes increased to match that of Drydocks <Corrects docking issues>

Gigacorp

  - Tactical
    - Luxury Stealth Fighters shields upgraded (Medium Shields) [Small Shields]
    - Lxy SF energy recharge reduced (90) [100]
    - Lxy SF missile capacity reduced (30) [40]
  - Shipyard
    - Light Cruisers price reduced (6,000) [8,000] <Same as other factions' frigates>
    - Light Cruiser speed increased (85) [75]
    - Adv Techbase no longer required to purchase Shipyard constructor (Std) [Adv]

Technoflux

  - Expansion
    - Ammo increased on Standard and Heavy Interceptors (500) [450]
    - PE Mini 2 energy consumption increased (4.41) [4.26]
    - PE Mini 3 energy consumption increased (4.26) [3.86]
    - Picking up SRM EMP will now give Technoflux EW-ABS <And vice-versa>
  - Tactical
    - SRP Killer 1 now comes free with a Tactical techbase
  - Supremacy
    - Picking up SRM AB 2/3 will now give Technoflux EW-AB 2 and 3 <And vice-versa>
  - Shipyard
    - Research Costs
      - Flagship 3: (10,000) [20,000]
      - Flagship 4: (12,500) [25,000]

Iron Coalition

  - Shipyard
    - Price discount reduced for capital ships only. (10%) [20%][/codebox]


CC_08

Released on January 12, 2010.

Change summary

  • Heavy Booster removed
  • TF Beacon price increased
  • TF Ion blasters fixed
  • Sector overload limit increased
  • More new icons & sprites
  • Other minor bugfixes

[codebox]Changes from CC_07 to CC_08


        • Key - (New value) [Old value] <Notes> ****

Global

  - New shield and missile floating tech icons
  - Sector overload limit doubled (72) [36]
  - Supremacy
    - Heavy Booster removed <All factions>
  - Shipyard
    - Corvette agility reverted to CC_06 values (100%) [120%]
    - Several erroneous research descriptions corrected
    - Heavy Counter 3 research fixed <Now available to all factions>

Ga'Taraan

  - Shipyard
    - Drydock cost corrected (12,500) [10,000]

Gigacorp

  - Shipyard
    - Light Cruiser hull class fixed (Heavy) [Super Heavy]

Technoflux

  - General
    - Beacon price increased (250) [100]
  - Supremacy
    - New projectile sprites for PE Gat 2 and 3 <Courtesy of Xeretov>
  - Tactical
    - Ion Blaster firing rate changed to correct ammo bug <Damage was also changed to keep the total output the same>
    - Ion Blaster damage class changed (DM17) [DM19]
    - Stealth Bomber ammo corrected for the new ion blaster (4500) [3600]

Rixian Unity

  - Expansion
    - Rix Expansion bases <Std/Adv> now have a corrected model and .cvh <Courtesy of Compellor>[/codebox]


CC_09

Released on April 09, 2010.

Change summary

  • Omicron Hive released
  • HTTs perked
  • Shipyard paydays removed
  • Corvettes nerfed
  • New TF models
  • Other minor fixes & changes

[codebox]Changes from CC_08 to CC_09


        • Key - (New value) [Old value] <Notes> ****

Global

  - Expansion
    - Mass of HTTs increased. (90) [45]
    - Thrust also increased to maintain close to previous acceleration rates. (1350) [675]
  - Shipyard
    - Paydays removed (0) [400]
    - Corvette cost reverted <increased> (3,000) [2,000]

Belters

  - General
    - New Omni Fighter texture <Courtesy of Raveen>

Omicron Hive

  - Officially released in CC

Technoflux

  - General
    - New ship models and textures <Courtesy of Raingriffin and Ramaglor>
  - Garrison
    - New models for: Scouts <All levels>
  - Expansion
    - New models for: Interceptors <All levels>
  - Supremacy
    - New models for: Fighters <All levels> and Fighter/Bombers
  - Tactical
    - New models for: Stealth fighters <All levels> and Stealth Bombers[/codebox]