Good old Days II

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In 2004 Paradigm started the GoD series, and in 2006 Grimmwolf started GoD II.

The Allegiance Cores
About: Cores · Specialty cores · Development · Core editor
On AU: BSG · CC · DN · EoR · GoD II · PC · RPS · Tcore · XC PC
Not on AU: Alleg+ · EA · GoD · MS 1.xx · Race · SOC · SW · WC · ZC

Changelog

GoD_II_05 (2008-02-04)

Changes from GoD II Core Release 04:

  • General
    • Sector overload limit to 50 (was 36)
      Drones/turrets/pods count as 0.5, players count as 1; might get increased/decreased over time, it needs testing
  • Tactical Lab
    • Stealthfighter research cost increased by 33% (from 7500 to 10000)
    • Stealthbomber research cost increased by 33% (from 7500 to 10000)
    • AdvStealthfighter research cost increased by 25% (from 1000 to 12500)
  • Expansion Complex
    • Interceptor research cost increased by 33% (from 7500 to 10000)
    • Trooptransport research cost increased by 33% (from 7500 to 10000)
    • PW Minigun research cost increased by 100% (from 5000 to 10000)
    • HvyInterceptor research cost increased by 25% (from 1000 to 12500)
    • HvyTrooptransport research cost increased by 25% (from 1000 to 12500)
    • SRM EMP Missile research cost increased by 50% (from 5000 to 7500)
    • All GAs research cost increased by 20% (from 2000 to 2500)
  • Iron Coaltion
    • Rescue probe scan range to 500m (was 1000m)
    • Rescue probe signature to 0.25 (was 0.1)
  • Dreglar Empire
    • Ship hull to 0.9 (was 0.85)
    • Ship Shield to 1 (was 0.9)

GoD_II_04 (2007-02-09?)

Changes from GoD II Core Release 03:

  • General
    • Build order has been changed to the Miner/Op/ref/tele order as seen on DN core
    • Mini AC does no longer require Hvy Scout research and is default loadout for Rix GS pilot guns (bugfix)
  • Dreglar Empire
    • PW Damage to 0.95 (was 1)
    • PW Range to 0.9 (was 1)
    • Ship hull to 0.85 (was 0.9)
    • Ship Shield to 0.9 (was 1)
    • He3 Yield to 1.20 (was 1.25)
    • He3 Speed to 0.75 (was 0.8)


GoD_II_03 (2006-10-05?)

Changes from GoD II Core Release 02:

  • General
    • HvyScout research now requires a starbase (bugfix)
    • Floating ammo and fuel now have seperate icons
  • Dreglar Empire
    • Miner Yield 1.25 (was 1.35)
    • Miner Capacity 0.8 (was 0.75)
  • Rixian Unity
    • Gunship can only mount 2 front MiniAC (instead of 2 full AC)


GoD_II_02 (2006-08-17)

Changes from GoD II Core Release 01:

  • General
    • Small shields can be used withouth a Sup/AdvSup
    • Small shield research has been moved below the med shield research in garrison
  • Iron Coaltion
    • AdvTac Icon now shows an AdvTac, not an AdvSup
    • The position of the basic ships in the tech bases have been moved upwards below the upgrade area


GoD_II_01 (2006-08-11)

Changes from GoD Core:

  • The standard icons have been replaced with the Alleg+ Icons


GoD_II_00 (2004-09-21?)

Changes from Alleg+ R7 (and previous versions):

  • General
    • HvyAdvMiner removed
    • HTT hull reverted to 975 (from 800)
  • IC Rookies
    • removed
  • Iron Coaltion
    • Enh Ships cost $1 to research
      As opposed to 3750 in R7 - A method of rush control, DN uses longer techbase build times for same purpose
    • HvyOp and HvyTele take 120 seconds to build
    • HvyOp reverted to 5k (from 6K)
    • HvyTele are now ungalvable Hvy Teleports again
  • Rixian Unity
    • Gunship gets 2 Forward AC again
  • Belters
    • AdvFig can hold 2 miniguns
  • BIOS
    • TP1 and TP2 research costs are 2500 again