Callsign

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Revision as of 09:30, 12 September 2007 by Juckto (talk | contribs) (meh, finish this later)
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A callsign, or nick, or username, is the name by which other players identify you both in and out of the game.

Brief description about three Callsigns, character limits, primary, resets, links to creating new ones.


Main Callsign

A main callsign is what people think of as 'you'. All other callsigns that you may create are referred to as 'hiders' (see below).

Generally your main callsign matches your forum account, and what you sign into chat programs with (if you ever do). It is the callsign displayed on the leaderboard, and if you join a squad it will be the callsign your @squad is attached to.


Hiders

In addition to your main callsign players are allowed two other callsigns. Once you log in from the same machine with a second account ASGS will 'link' the accounts permeantely. Log in with a third, and all three will be 'linked'. Any attempt to log in with a 4th callsign will result in you being logged in with your main callsign.

WARNING - Linking Callsigns

Every so often the callsign history gets reset, and players can choose new Hiders.


What's the purpose of Hiders?

Why can't I have more than three?

Because you can't. I can't. The guy over there can't. Live with it.


Reputation

Describe how callsigns get reputations, and how to screw it up


See also


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