Warp core: Difference between revisions

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Warp Core (Whorecore) is a [[cores|core]], based on [[Rock_Paper_Scissors|RPS]]. The core is developed by apochboi.
Warp Core (Whorecore) is a [[cores|core]], based on [[Rock_Paper_Scissors|RPS]]. The core is developed by apochboi.
= Changelog =
== Warpcore V3.1 ==
Changes from 3.00
Legend:
CurrentValue(OldValue)
*GLOBAL FIX
**EW - Galvonic Blasters - Sorted so adv fighters can use them
*Technoflux
**Sorted issue with adv exp not avaliable
**Flagship 4 - Energy regen =110(80)
**Added - Carrier [SR] - Constructs a mobile Small Rip Carrier drone, It has no ability to ripcord and cannot pickup pods.
***Cost - 5000
***Energy - 2400(1200)
***Energy Regen - 80(20)
***Hitpoints - 3000 [heavy hull]
**Supremacy
***XRP Anti-Base 1 - Extreme Range Antibase Projectile with a small warhead. At 60mps range is 4k
****Requires Heavy bomber
****Range - 3200m
****Damage - 120 Anti-Base
****Cost - 5000
***XRP Anti-Base 2 - Extreme Range Antibase Projectile with a small warhead. At 60mps range is 4k
****Advanced Supremacy
****Range - 3200m
****Damage - 145 Anti-Base
****Cost - 5000
*Belters
**Added - Carrier [SR] - Constructs a mobile Small Rip Carrier drone, It has no ability to ripcord and cannot pickup pods.
***Cost - 5000
***Energy - 2400(1200)
***Energy Regen - 80(20)
***Hitpoints - 3000 [heavy hull]
**Supremacy
***XRM Anti-Base 1 - Extreme Range Antibase missile with a small warhead. At 60mps range is 4k
****Requires Heavy bomber
****Range - 3200m
****Damage - 120 Anti-Base
****Cost - 5000
***XRM Anti-Base 2 - Extreme Range Antibase missile with a small warhead. At 60mps range is 4k
****Advanced Supremacy
****Range - 3200m
****Damage - 145 Anti-Base
****Cost - 5000
*Ga'tarren
**Added - Carrier [SR] - Constructs a mobile Small Rip Carrier drone, It has no ability to ripcord and cannot pickup pods.
***Cost - 5000
***Energy - 2400(1200)
***Energy Regen - 80(20)
***Hitpoints - 3000 [heavy hull]
**Supremacy
***XRM Anti-Base 1 - Extreme Range Antibase Missile with a small warhead. At 60mps range is 4k
****Requires Heavy bomber
****Range - 3200m
****Damage - 120 Anti-Base
****Cost - 5000
***XRM Anti-Base 2 - Extreme Range Antibase Missile with a small warhead. At 60mps range is 4k
****Advanced Supremacy
****Range - 3200m
****Damage - 145 Anti-Base
****Cost - 5000
**Research Centre
***[R] Guardian
****Fuel Capacity - 10(20)
*Gigacorp
**Added - Carrier [SR] - Constructs a mobile Small Rip Carrier drone, It has no ability to ripcord and cannot pickup pods.
***Cost - 5000
***Energy - 2400(1200)
***Energy Regen - 80(20)
***Hitpoints - 3000 [heavy hull]
**Supremacy
***XRM Anti-Base 1 - Extreme Range Antibase Missile with a small warhead. At 60mps range is 4k
****Requires Heavy bomber
****Range - 3200m
****Damage - 120 Anti-Base
****Cost - 5000
***XRM Anti-Base 2 - Extreme Range Antibase Missile with a small warhead. At 60mps range is 4k
****Advanced Supremacy
****Range - 3200m
****Damage - 145 Anti-Base
****Cost - 5000
*Iron Coalition
**Added - Carrier [SR] - Constructs a mobile Small Rip Carrier drone, It has no ability to ripcord and cannot pickup pods.
***Cost - 5000
***Energy - 2400(1200)
***Energy Regen - 80(20)
***Hitpoints - 3000 [heavy hull]
**Supremacy
***XRM Anti-Base 1 - Extreme Range Antibase Missile with a small warhead. At 60mps range is 4k
****Requires Heavy bomber
****Range - 3200m
****Damage - 120 Anti-Base
****Cost - 5000
***XRM Anti-Base 2 - Extreme Range Antibase Missile with a small warhead. At 60mps range is 4k
****Advanced Supremacy
****Range - 3200m
****Damage - 145 Anti-Base
****Cost - 5000
*Bios
**Added - Carrier [SR] - Constructs a mobile Small Rip Carrier drone, It has no ability to ripcord and cannot pickup pods.
***Cost - 5000
***Energy - 2400(1200)
***Energy Regen - 80(20)
***Hitpoints - 3000 [heavy hull]
**Supremacy
***XRM Anti-Base 1 - Extreme Range Antibase Missile with a small warhead. At 60mps range is 4k
****Requires Heavy bomber
****Range - 3200m
****Damage - 120 Anti-Base
****Cost - 5000
***XRM Anti-Base 2 - Extreme Range Antibase Missile with a small warhead. At 60mps range is 4k
****Advanced Supremacy
****Range - 3200m
****Damage - 145 Anti-Base
****Cost - 5000
*Dregklar
**Added - Carrier [SR] - Constructs a mobile Small Rip Carrier drone, It has no ability to ripcord and cannot pickup pods.
***Cost - 5000
***Energy - 2400(1200)
***Energy Regen - 80(20)
***Hitpoints - 3000 [heavy hull]
**Global
***He3 Yield - 1.25(1.1)
**Supremacy
***XRM Anti-Base 1 - Extreme Range Antibase Missile with a small warhead. At 60mps range is 4k
****Requires Heavy bomber
****Range - 3200m
****Damage - 120 Anti-Base
****Cost - 5000
***XRM Anti-Base 2 - Extreme Range Antibase Missile with a small warhead. At 60mps range is 4k
****Advanced Supremacy
****Range - 3200m
****Damage - 145 Anti-Base
****Cost - 5000
*Rixian
**Added - Carrier [SR] - Constructs a mobile Small Rip Carrier drone, It has no ability to ripcord and cannot pickup pods.
***Cost - 5000
***Energy - 2400(1200)
***Energy Regen - 80(20)
***Hitpoints - 3000 [heavy hull]
**Supremacy
***XRP Anti-Base 1 - Extreme Range Antibase Projectile with a small warhead. At 60mps range is 4k
****Requires Heavy bomber
****Range - 3200m
****Damage - 120 Anti-Base
****Cost - 5000
***XRP Anti-Base 2 - Extreme Range Antibase Projectile with a small warhead. At 60mps range is 4k
****Advanced Supremacy
****Range - 3200m
****Damage - 145 Anti-Base
****Cost - 5000
*Effix
**Added - Carrier [SR] - Constructs a mobile Small Rip Carrier drone, It has no ability to ripcord and cannot pickup pods.
***Cost - 5000
***Energy - 2400(1200)
***Energy Regen - 80(20)
***Hitpoints - 3000 [heavy hull]
**Supremacy
***XRM Anti-Base 1 - Extreme Range Antibase Missile with a small warhead. At 60mps range is 4k
****Requires Heavy bomber
****Range - 3200m
****Damage - 120 Anti-Base
****Cost - 5000
***XRM Anti-Base 2 - Extreme Range Antibase Missile with a small warhead. At 60mps range is 4k
****Advanced Supremacy
****Range - 3200m
****Damage - 145 Anti-Base
****Cost - 5000
**[M]issile Complex
***Heavy Warlord
****Missile Capacity -45(90)
***MRM Tempest 1
****Damage - 30(40)
***MRM Tempest 2
****Damage - 40(60)
***MRM Tempest 3
****Damage - 45(80)


== Warpcore V3 ==
== Warpcore V3 ==
Line 275: Line 457:
Changelist from Warpcore 1
Changelist from Warpcore 1


*Belters (new) [OLD]
Legend:
(CurrentValue) [OldValue]
 
*Belters
**Gothmog
**Gothmog
***Hull (3000) [4000]
***Hull (3000) [4000]

Revision as of 18:12, 19 September 2007

Warp Core (Whorecore) is a core, based on RPS. The core is developed by apochboi.

Changelog

Warpcore V3.1

Changes from 3.00

Legend: CurrentValue(OldValue)

  • GLOBAL FIX
    • EW - Galvonic Blasters - Sorted so adv fighters can use them
  • Technoflux
    • Sorted issue with adv exp not avaliable
    • Flagship 4 - Energy regen =110(80)
    • Added - Carrier [SR] - Constructs a mobile Small Rip Carrier drone, It has no ability to ripcord and cannot pickup pods.
      • Cost - 5000
      • Energy - 2400(1200)
      • Energy Regen - 80(20)
      • Hitpoints - 3000 [heavy hull]
    • Supremacy
      • XRP Anti-Base 1 - Extreme Range Antibase Projectile with a small warhead. At 60mps range is 4k
        • Requires Heavy bomber
        • Range - 3200m
        • Damage - 120 Anti-Base
        • Cost - 5000
      • XRP Anti-Base 2 - Extreme Range Antibase Projectile with a small warhead. At 60mps range is 4k
        • Advanced Supremacy
        • Range - 3200m
        • Damage - 145 Anti-Base
        • Cost - 5000
  • Belters
    • Added - Carrier [SR] - Constructs a mobile Small Rip Carrier drone, It has no ability to ripcord and cannot pickup pods.
      • Cost - 5000
      • Energy - 2400(1200)
      • Energy Regen - 80(20)
      • Hitpoints - 3000 [heavy hull]
    • Supremacy
      • XRM Anti-Base 1 - Extreme Range Antibase missile with a small warhead. At 60mps range is 4k
        • Requires Heavy bomber
        • Range - 3200m
        • Damage - 120 Anti-Base
        • Cost - 5000
      • XRM Anti-Base 2 - Extreme Range Antibase missile with a small warhead. At 60mps range is 4k
        • Advanced Supremacy
        • Range - 3200m
        • Damage - 145 Anti-Base
        • Cost - 5000
  • Ga'tarren
    • Added - Carrier [SR] - Constructs a mobile Small Rip Carrier drone, It has no ability to ripcord and cannot pickup pods.
      • Cost - 5000
      • Energy - 2400(1200)
      • Energy Regen - 80(20)
      • Hitpoints - 3000 [heavy hull]
    • Supremacy
      • XRM Anti-Base 1 - Extreme Range Antibase Missile with a small warhead. At 60mps range is 4k
        • Requires Heavy bomber
        • Range - 3200m
        • Damage - 120 Anti-Base
        • Cost - 5000
      • XRM Anti-Base 2 - Extreme Range Antibase Missile with a small warhead. At 60mps range is 4k
        • Advanced Supremacy
        • Range - 3200m
        • Damage - 145 Anti-Base
        • Cost - 5000
    • Research Centre
      • [R] Guardian
        • Fuel Capacity - 10(20)
  • Gigacorp
    • Added - Carrier [SR] - Constructs a mobile Small Rip Carrier drone, It has no ability to ripcord and cannot pickup pods.
      • Cost - 5000
      • Energy - 2400(1200)
      • Energy Regen - 80(20)
      • Hitpoints - 3000 [heavy hull]
    • Supremacy
      • XRM Anti-Base 1 - Extreme Range Antibase Missile with a small warhead. At 60mps range is 4k
        • Requires Heavy bomber
        • Range - 3200m
        • Damage - 120 Anti-Base
        • Cost - 5000
      • XRM Anti-Base 2 - Extreme Range Antibase Missile with a small warhead. At 60mps range is 4k
        • Advanced Supremacy
        • Range - 3200m
        • Damage - 145 Anti-Base
        • Cost - 5000
  • Iron Coalition
    • Added - Carrier [SR] - Constructs a mobile Small Rip Carrier drone, It has no ability to ripcord and cannot pickup pods.
      • Cost - 5000
      • Energy - 2400(1200)
      • Energy Regen - 80(20)
      • Hitpoints - 3000 [heavy hull]
    • Supremacy
      • XRM Anti-Base 1 - Extreme Range Antibase Missile with a small warhead. At 60mps range is 4k
        • Requires Heavy bomber
        • Range - 3200m
        • Damage - 120 Anti-Base
        • Cost - 5000
      • XRM Anti-Base 2 - Extreme Range Antibase Missile with a small warhead. At 60mps range is 4k
        • Advanced Supremacy
        • Range - 3200m
        • Damage - 145 Anti-Base
        • Cost - 5000
  • Bios
    • Added - Carrier [SR] - Constructs a mobile Small Rip Carrier drone, It has no ability to ripcord and cannot pickup pods.
      • Cost - 5000
      • Energy - 2400(1200)
      • Energy Regen - 80(20)
      • Hitpoints - 3000 [heavy hull]
    • Supremacy
      • XRM Anti-Base 1 - Extreme Range Antibase Missile with a small warhead. At 60mps range is 4k
        • Requires Heavy bomber
        • Range - 3200m
        • Damage - 120 Anti-Base
        • Cost - 5000
      • XRM Anti-Base 2 - Extreme Range Antibase Missile with a small warhead. At 60mps range is 4k
        • Advanced Supremacy
        • Range - 3200m
        • Damage - 145 Anti-Base
        • Cost - 5000
  • Dregklar
    • Added - Carrier [SR] - Constructs a mobile Small Rip Carrier drone, It has no ability to ripcord and cannot pickup pods.
      • Cost - 5000
      • Energy - 2400(1200)
      • Energy Regen - 80(20)
      • Hitpoints - 3000 [heavy hull]
    • Global
      • He3 Yield - 1.25(1.1)
    • Supremacy
      • XRM Anti-Base 1 - Extreme Range Antibase Missile with a small warhead. At 60mps range is 4k
        • Requires Heavy bomber
        • Range - 3200m
        • Damage - 120 Anti-Base
        • Cost - 5000
      • XRM Anti-Base 2 - Extreme Range Antibase Missile with a small warhead. At 60mps range is 4k
        • Advanced Supremacy
        • Range - 3200m
        • Damage - 145 Anti-Base
        • Cost - 5000
  • Rixian
    • Added - Carrier [SR] - Constructs a mobile Small Rip Carrier drone, It has no ability to ripcord and cannot pickup pods.
      • Cost - 5000
      • Energy - 2400(1200)
      • Energy Regen - 80(20)
      • Hitpoints - 3000 [heavy hull]
    • Supremacy
      • XRP Anti-Base 1 - Extreme Range Antibase Projectile with a small warhead. At 60mps range is 4k
        • Requires Heavy bomber
        • Range - 3200m
        • Damage - 120 Anti-Base
        • Cost - 5000
      • XRP Anti-Base 2 - Extreme Range Antibase Projectile with a small warhead. At 60mps range is 4k
        • Advanced Supremacy
        • Range - 3200m
        • Damage - 145 Anti-Base
        • Cost - 5000
  • Effix
    • Added - Carrier [SR] - Constructs a mobile Small Rip Carrier drone, It has no ability to ripcord and cannot pickup pods.
      • Cost - 5000
      • Energy - 2400(1200)
      • Energy Regen - 80(20)
      • Hitpoints - 3000 [heavy hull]
    • Supremacy
      • XRM Anti-Base 1 - Extreme Range Antibase Missile with a small warhead. At 60mps range is 4k
        • Requires Heavy bomber
        • Range - 3200m
        • Damage - 120 Anti-Base
        • Cost - 5000
      • XRM Anti-Base 2 - Extreme Range Antibase Missile with a small warhead. At 60mps range is 4k
        • Advanced Supremacy
        • Range - 3200m
        • Damage - 145 Anti-Base
        • Cost - 5000
    • [M]issile Complex
      • Heavy Warlord
        • Missile Capacity -45(90)
      • MRM Tempest 1
        • Damage - 30(40)
      • MRM Tempest 2
        • Damage - 40(60)
      • MRM Tempest 3
        • Damage - 45(80)


Warpcore V3

Changelist from Warpcore 2.1

  • All factions
    • removal of all 4th and 5th level tech
    • removal of all super tech
    • removal of all cross-faction tech (super tech)
    • removal of supercentre
    • removal of all super ships
    • removal of lxy teleports and outposts
  • Belters
    • Ship speed 1.15
    • Ship Accel 1
    • Ship Turn 1.05
    • Ship Turntorque 1.1
    • station hull 1
    • station hull repair 1
    • station shield 1
    • station shield repair 1
    • ship hull 1.05
    • ship shield 1
    • ship shield repair 1
    • ship sensors 1
    • shjp sig 1
    • ship energy 1
    • pwrange 1
    • ewrange 1
    • missile track 1
    • ripcord 1
    • pwdamage 1
    • missile damage 1
    • cost 1.25
    • research time 2
    • Miner capacity 0.8
    • He3 Speed 0.6
    • He3 Yield 1.25
    • Payday modifyer 0.15
    • Starting money modif 0
  • Bios
    • Ship speed 1
    • Ship Accel 1
    • Ship Turn 1.2
    • Ship turn torque 1.3
    • station hull 0.9
    • station hull repair 1.25
    • station shield 0.9
    • station shield repair 1.25
    • ship hull 0.9
    • ship shield 0.9
    • ship shield repair 1.25
    • ship sensors 1.15
    • ship signature 1.15
    • ship energy 1
    • pwrange 1
    • ewrange 1
    • missile track 1
    • ripcord 1
    • pwdamage 1
    • missile damage 1
    • cost 0.5
    • research time 5
    • Miner capacity 1
    • He3 Speed 1
    • He3 Yield 1
    • Payday modifyer 0
    • Starting money modif 0
  • Dregklar
    • Ship speed 1.2
    • Ship Accel 1
    • Ship Turn 1.25
    • Ship Turntorque 1.35
    • station hull 0.9
    • station hull repair 1
    • station shield 0.9
    • station shield repair 1
    • ship hull 0.9
    • ship shield 1
    • ship shield repair 1
    • ship sensors 0.9
    • ship signature 0.9
    • ship energy 1
    • pwrange 1
    • ewrange 1
    • missile track 1.25
    • ripcord 1
    • pwdamage 1
    • missile damage 1.1
    • cost 1.25
    • research time 0.5
    • Miner capacity 0.8
    • He3 Speed 1
    • He3 Yield 1.1
    • Payday modifyer 0.25
    • Starting money modif 0.25
  • Effix
    • Ship speed 1.1
    • Ship Accel 1
    • Ship Turn 1
    • Ship Turntorque 1
    • station hull 1
    • station hull repair 1
    • station shield 1
    • station shield repair 1
    • ship hull 1
    • ship shield 1
    • ship shield repair 1
    • ship sensors 1.1
    • ship signature 1.1
    • ship energy 1
    • pwrange 1
    • ewrange 1
    • missile track 1.2
    • ripcord 1
    • pwdamage 0.7
    • missile damage 1.1
    • cost 1.1
    • research time 2
    • Miner capacity 0.6
    • He3 Speed 1
    • He3 Yield 1.2
    • Payday modifyer 0
    • Starting money modif 0
  • Ga'tarren
    • Ship speed 1
    • Ship Accel 1
    • Ship Turn 1
    • Ship Turntorque 1
    • station hull 1.1
    • station hull repair 1
    • station shield 1.1
    • station shield repair 1
    • ship hull 1
    • ship shield 1.1
    • ship shield repair 1
    • ship sensors 1
    • ship signature 1
    • ship energy 1
    • pwrange 1
    • ewrange 1
    • missile track 0.9
    • ripcord 0.9
    • pwdamage 1
    • missile damage 1
    • cost 1
    • research time 2
    • Miner capacity 1
    • He3 Speed 0.8
    • He3 Yield 1
    • Payday modifyer 0
    • Starting money modif 0
  • Gigacorp
    • Ship speed 1.1
    • Ship Accel 0.9
    • Ship Turn 1
    • Ship Turntorque 0.9
    • station hull 1
    • station hull repair 1
    • station shield 1
    • station shield repair 1
    • ship hull 0.85
    • ship shield 1
    • ship shield repair 1
    • ship sensors 1
    • ship signature 1
    • ship energy 1
    • pwrange 1
    • ewrange 1
    • missile track 1
    • ripcord 1
    • pwdamage 1
    • missile damage 1
    • cost 1
    • research time 2
    • Miner capacity 1.25
    • He3 Speed 1
    • He3 Yield 1
    • Payday modifyer 0.25
    • Starting money modif 0.25
  • Iron Coalition
    • Ship speed 1
    • Ship Accel 1
    • Ship Turn 1
    • Ship Turntorque 1
    • station hull 1.15
    • station hull repair 1
    • station shield 1.15
    • station shield repair 1
    • ship hull 0.95
    • ship shield 1
    • ship shield repair 1
    • ship sensors 1
    • ship signature 0.85
    • ship energy 1
    • pwrange 1
    • ewrange 1
    • missile track 1.2
    • ripcord 1
    • pwdamage 1.1
    • missile damage 1.1
    • cost 1
    • research time 2
    • Miner capacity 0.75
    • He3 Speed 1.25
    • He3 Yield 1
    • Payday modifyer -0.125
    • Starting money modif -0.125
  • Rixian Unity
    • Ship speed 1
    • Ship Accel 1
    • Ship Turn 1
    • Ship Turntorque 1
    • station hull 1
    • station hull repair 1
    • station shield 1
    • station shield repair 1
    • ship hull 0.9
    • ship shield 1
    • ship shield repair 1
    • ship sensors 1
    • ship signature 1
    • ship energy 1
    • pwrange 1.2
    • ewrange 1.2
    • missile track 1.2
    • ripcord 1
    • pwdamage 1.15
    • missile damage 1
    • cost 0.1
    • research time 2
    • Miner capacity 1
    • He3 Speed 1
    • He3 Yield 1
    • Payday modifyer 0
    • Starting money modif 0
  • Technoflux
    • Ship speed 0.85
    • Ship Accel 1.15
    • Ship Turn 1.1
    • Ship Turntorque 1.2
    • station hull 1.1
    • station hull repair 1
    • station shield 1.1
    • station shield repair 1
    • ship hull 1
    • ship shield 1
    • ship shield repair 1.2
    • ship sensors 1.1
    • ship signature 1.1
    • ship energy 1
    • pwrange 1.1
    • ewrange 1.1
    • missile track 1
    • ripcord 1.4
    • pwdamage 1
    • missile damage 1
    • cost 0.75
    • research time 3
    • Miner capacity 0.5
    • He3 Speed 2
    • He3 Yield 1
    • Payday modifyer -0.166
    • Starting money modif -0.2


Warpcore V2.1

No changes list.


Warpcore V2

Changelist from Warpcore 1

Legend: (CurrentValue) [OldValue]

  • Belters
    • Gothmog
      • Hull (3000) [4000]
      • Maximum speed (130) [150]
      • Missiles (80) [40]
      • Ammo (2500) [1200]
      • Energy (4800) [0]
      • Fuel [25] (5)
      • Loss of forward universal gunmount - Now mounts Lrm hunter/killer/killerswarm and mrm hailstorm/seekers and srm dumbfire
      • Turrets now mount phase cannons
      • Can now mount booster - low fuel capacity
    • Assault Scout
      • Fuel (40) [20]
      • No longer carries Caltrops or AC towers
      • Forward main gun changed to Mini AC from Full AC
  • BIOS
    • Research time has increased from previous release from 2 minutes to 3 minutes.
    • Mad Fighter (Madpeople Figher) [Mad fighter]
      • Description changed - MadPeople Fighter - Designed by best and brightest of BIOS scientists, Ship Features, Quad Galv and functional Small rip. Very low sig.
      • Signature (0.7) [1.5]
      • Fuel (25) [20]
      • Added ability to drop pulse probe
      • Now has quad galv/retaliator cannon
    • Assault Scout
      • Can no longer deploy Caltrop or AC tower.
  • Dreghklar
    • Research cost (1.15) [1.2]
    • Research time (0.5) [1]
    • Missile Damage (1.2) [1.3]
    • WeedMan Interceptor
      • Fuel (60) [400]
      • Max Speed (260) [330]
      • Mass (15) [10]
      • Pack (5) [1]
      • Energy Regen (100) [-3]
      • Now mounts Retaliator gun and Galv blaster
      • Can drop probes and prox mine.
    • The Opressor (The Opressor) [The Opressor]
      • Cost (100000) [250000]
      • Mass (50,000) [7500]
      • Max Speed (40) [80]
      • Scan Range (25,000) [65,000]
      • Energy (10,000) [60,000]
      • Energy Recharge (150) [600]
      • Fuel (0) [9000]
      • HP (100,000) [200000]
  • Opression Phase Cloak Opressor deuterium Injector
    • Description - Deuterium Injector technology to enhance the power output from the warpcore enabling faster energy recharge.
    • Energy Regen 500
    • No Sig increase.
  • Opression Cannons
    • Shot Interval (1.25) [0.75]
    • Energy Used (700) [500]
    • AoE (50) [120]
    • Damage per Shot (700) [1500]
    • Speed (3400) [3200]
  • EW - Ion_Matrix Cannon
    • Energy Consumed (1000) [70]
    • Interval (1.5) [.70]
  • Beserker pods
    • Now only mountable on Issa Rix - Slightly more accurate. No longer shoot stations
  • Supercentres
    • Now half the size and cost twice as much 40k
  • BFB - REMOVED
  • GIGACORP
    • Added Lxy Teleport and Outpost - Non galvable, cost more.
  • ALL FACTIONS
    • Large Shields have been doubled in power.
    • Added Anti Captial Ship Fighter drones, Large mass great thrust and speed. Made to Ram captial ships and die.
      • Requires Assault fighters.
    • Carriers are now all SR receivers.
  • Dregklar & Bios
    • Introduced new Missiles, LRM - Hellfire 1 & 2functions like Killer swarm but for adv fighters. Large Damage good tracking and excellent countermeasure resisitance.
  • Added new supership
    • Assault Gunship (The Mega) - Missile boat that can mount LRM Hellfire missiles.
      • Speed - 260mps
      • Missiles - 150 per rack (30 hellfire)
      • Hull type - heavy
      • Hitpoints - 2500
      • Shield - Medium
      • Guns - 2 foward AC - no turrets
    • Stealth Spiders
      • now called Spideycw's. More agile and have better thrust.
  • Gigacorp
    • Noir super scout is now stronger.
  • Global
    • Boosters 1-5
      • Renamed and rebalanced.
      • Now called Warp Boost 1 - 5
        • Provide fast boost short periods of time and reduce signature while boosting.
    • Warp Injector
      • Expansion Upgrade for fighters.
        • It's a booster which recharges your ships fuel reserves, Just mount it in place of your current booster. It provides hardly any boost and increases you sig 7 fold. So once your fuel reserves are recharged, switch back to booster
  • HoD has been rebalanced to counter other capital ships.
    • HoD is now smaller with almost 3 times as much armour as it had before, its faster and can mount phase cannons on its turrets.
  • Giga Corp
    • Can now manufacture Mini Interceptor drone fighters. Once you have assault ints they become avaliable at $4000 per unit
  • New variants of Gat (PE Gat Explosive 1 & 2) Same fire rate but large energy/ammo use. Area of effect particles
    • New Assault Shield, Agressor shield - Level 5 shield.
      • Less Hitpoints than standard small shield 5, but has almost instant recharge on damage sustained.
  • Super research centre Tech added
    • Ultimate Shield for fighters very expensive 60k 3 second recharge from dead. 900 power.
  • Introduced Small rip to all fighters / stealth fighters and scouts.
  • Supercarriers are now large rip recievers, very slow, very powerful, weaker armour class. Also are massive now and very heavy.
  • All research times back to standard times, and cost is back to standard for each faction.
  • Beserker pods now have reduced range, better accuracy and no longer will attack stations.
  • Issa Rix ammo has been reduced to 1000 from 2500
  • Current List of superships and Class as follows.
  1. Attack Corvette - Assault Corvette (Ga'tarren)
  2. Dreamwalker - Assault Stealthbomber (Technoflux)
  3. Ezekiels Saber - Assault Fighter (Iron Leauge)
  4. Gooeyfish - Assault Fighter (Ga'tarren)
  5. Issa Rix - Assault Stealth Fighter (Rixian)
  6. JimmyNighthawk - Assault scout (BIOS)
  7. Lxy Noir - Assault Scout (Gigacorp)
  8. Noir - Assault Scout (Gigacorp)
  9. Lxy Spideycw - Assault Stealth Fighter (Gigacorp)
  10. Spideycw - Assault Stealth Fighter (Gigacorp)
  11. Madpeople fighter - Assault fighter (BIOS)
  12. Microfighters (DRONES) - Assault Interceptor (Gigacorp)
  13. Moses_XTC Runner - Assault Phase Runner (Bios)
  14. Shiz - Assault Gunship (Rixian)
  15. The Mega - Assault Gunship (Dregklar)
  16. The Opressor - Assault Cruiser (Iron Leauge)
  17. Vegeta - Assault Scout - Technoflux
  18. Weedman - Assault Interceptor (Dregklar)
  19. Wizard Fighter - Assault Fighter (ALL FACTIONS)
  20. Zwitterstangs - Assault Mustangs (Ga'tarren)
  21. Anti Captial (Drones) - Assault fighter (ALL FACTIONS)
  • Current list of new technologies
  1. Agressor Shields - Level 5 Small Shield
  2. Deuterium Injector - Level 3 Heavy cloak
  3. EW Adam4 Blaster - Level 3 EW AntiBase
  4. EW Ion_Matrix - Level 4 Ion Blaster
  5. Heavy Phase Cannon - Level 3 Phase cannon
  6. Phase Cannon 2 - Level 2 Phase cannon
  7. Phase Cannon 1 - Level 1 Phase Cannon
  8. Mega Nan - Level 5 Nanite Gun
  9. Opression Cannon - level 3 Skyripper
  10. Opresson Shield - Level 5 Shield
  11. PE Gat Explosive - PW Gat Gun 2
  12. PE Gat Explosive - PW Gat Gun 5
  13. Pulse Blaster - level 3 Pulse Laser
  14. PW Adaven - Level 1 Adaven
  15. PW Adaven - Level 2 Adaven
  16. PW Adaven - Level 3 Adaven
  17. Ultimate Shielding - Level 5 Shielding (Super Research)
  18. Warp Booster 1 - Warp Boost 1
  19. Warp Booster 2 - Warp Boost 2
  20. Warp Booster 3 - Warp Boost 3
  21. Warp Booster 4 - Warp Boost 4
  22. Warp Booster 5 - Warp Boost 5
  23. Warp Injector 1 - Warp Injector 1
  24. Warp Injector 2 - Warp Injector 2
  25. Lrm Hellfire 1 - Lrm Hellfire 1
  26. Lrm Hellfire 2 - Lrm Hellfire 2
  27. XRM Annihalator - XRM Annihalator
  28. Beserker Pods - Combat Pod 4


Changes from RPS

  • General changes
    • Paydays every 30 seconds
      • $1000 paydays
    • All factions have same research time of 1 minute.
    • Added Super Research Centre which will be used for further technology in future release (functional spec mine currently)
    • Miners now take 20 seconds to construct
    • All tech bases and outposts construct in 30 seconds
    • He3 is worth more
    • He3 regeneration has been increased
    • Starting money is now 35k up from 20k
  • Belters
    • Supership Name change from Raven to Gothmog
      • Now handles better, and has pilot universal gunmount
    • Assault scouts can now drop AC/Caltrops
    • (more planned changes for belts soon)
  • Bios
    • Madfighter has had a slight sig increase and increase missile hold.
      • Ship scale is slightly smaller
    • (more planned changes such as new supership and expanding of sy)
  • Dregklar
    • Rename of supership from Foho to Weedman
      • Ship is now considerably smaller functions as a rip, has improved scan range and more hit points.
      • Improved missile tracking for dreg and missile damage
      • New missile XRM Hunter Seeker = Hunter 4
  • Ga'tarren
    • Zwitterstang lost heavy cloak added normal cloak - no other changes
    • Added Gooeyfish - Assault fighter considerably more powerful than all other fighters and agile (can mount medium shields)
    • Weapon - Pulse Blaster Level 5 Pulse laser 5 shots per second 10 meter aoe
    • Zeus missiles have improved damage across all variations
    • Added Attack Corvette (assault corvette) - Now holds more missiles is faster and more agile.
  • Iron Leauge
    • Sabers - no real changes
    • Added - The Opressor Super Capital Ship (Assault cruiser)
      • 4 Turrets
      • 1 Forward gun position
      • Large missile load
      • Heavy cloak and Phase cloak technology.
      • Added - Opressor cannons (only mountable on the oppressor)
      • Antifighter/capship guns massive damage at good range, large aoe comprable RoF to Skycap
      • Added - Opressor Shield System - 80000 Power shield for the opressor cap ship
      • Added - Opressor Phase Cloak - High drain 100% cloak technology
  • Rixian
    • Added - "Issa Rix" - Assault stealth fighter
      • forward guns are 3 mountable lancers
      • and can deploy Beserker Pods
    • Added - Beserker pods - high damage high rate of fire combat pods do massive damage to everything expect major techbases.
    • Changed - Assault scout now can mount 2 forward AC
    • Changed - Shiz - Now more hit points and ability to drop ac/caltrops
  • Technoflux
    • Added - Dreamwalker - Ass Stealth bomber
      • 2 foward ion blasters, Can mount Super Ion blaster (Ion_Matrix)
    • Added - EW Ion Matrix - Anti cap ship/base gun higher rate of fire uses large amounts of energy, Inflicts massive damage to all targets.
    • Changed SSideo - Now it's called the Vegeta, Mounts 2 forward skycaps, tougher faster and more agile
    • Added - EW Adam4 Blaster - EW Antibase 4 blaster cannon High rate of fire with spread, imflicts massive damage, Mountable on assault fighters.
  • Global
    • Removed IC rookies.


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