Callsign reset: Difference between revisions

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A '''Callsign reset''' is when everyones [[Callsign#Hiders|hider callsigns]] are [[Linking Callsigns|unlinked]] from their [[Callsign#Primary_Callsign|primary callsign]]. Callsign resets are performed twice a year, typically in the middle of the summer and the middle of the winter.
A '''Callsign reset''' is a procedure where players' list of active [[Callsign#Hiders|hider callsigns]] is erased. Since players are only allowed to use three [[Callsign|callsigns]] at any one time, a reset allows players to choose new [[Callsign#Hiders|hiders]] or revive old ones. A Callsign Reset does not affect your [[Callsign#Primary_Callsign|Primary Callsign]], which will always remain on your active list.


This allows you to create two completely new [[callsign]]s to use as Hiders. Note that it is still impossible to have more than 3 total callsigns; and that you can't "get rid of" your primary callsign (although you can change it, as explained [[Callsign#Primary_Callsign|here]]).
Note: A Callsign Reset is different from [[Linking Callsigns|unlinking callsigns]].


==When are Callsign Resets performed?==
Callsign Resets occur twice a year, typically in the middle of the summer and the middle of the winter. An announcement is made on the forums, in the [[MOTD]], and via ASGS Broadcast in advance to give the community a chance to prepare.


==What happens to the old usernames?==
==What happens to the old callsigns?==
Nothing happens to any usernames that you have created, they are neither deleted nor disabled. You can still log on with them if you wish, and no one else can "steal" them - unless the name is so old it has been [[Callsign Reclamation|reclaimed]].
Nothing happens to any [[Callsign|callsigns]] that you have created; they are neither deleted nor disabled. You can still log on with them if you wish, and no one else can "steal" them since they do not know the password. The [[Callsign|callsigns]] remain in the database ready for use until it is old enough to be reclaimed by the [[Callsign Reclamation]] process.


==Adding new usernames==
==Adding new callsigns==
Adding new hiders is done in the same way, with the same restrictions, as [[Callsign#Hiders|usual]].
After a reset, you can create new hiders in the same way (and with the same restrictions) as [[Callsign#Hiders|usual]]. Each [[callsign]] you sign in with will be added to your active list until it becomes full.


==Can you remove ________ from my list of three so I can use another hider?==
==Can you remove ________ from my list of three so I can use another hider?==

Revision as of 04:21, 29 October 2008

A Callsign reset is a procedure where players' list of active hider callsigns is erased. Since players are only allowed to use three callsigns at any one time, a reset allows players to choose new hiders or revive old ones. A Callsign Reset does not affect your Primary Callsign, which will always remain on your active list.

Note: A Callsign Reset is different from unlinking callsigns.

When are Callsign Resets performed?

Callsign Resets occur twice a year, typically in the middle of the summer and the middle of the winter. An announcement is made on the forums, in the MOTD, and via ASGS Broadcast in advance to give the community a chance to prepare.

What happens to the old callsigns?

Nothing happens to any callsigns that you have created; they are neither deleted nor disabled. You can still log on with them if you wish, and no one else can "steal" them since they do not know the password. The callsigns remain in the database ready for use until it is old enough to be reclaimed by the Callsign Reclamation process.

Adding new callsigns

After a reset, you can create new hiders in the same way (and with the same restrictions) as usual. Each callsign you sign in with will be added to your active list until it becomes full.

Can you remove ________ from my list of three so I can use another hider?

Yes. It will be removed the next time a callsign reset is performed.


Related Articles

Callsigns
About  · Callsigns, tokens, newbie tags, etc.
Hiders  · How to have more than one game account.
Linking  · How the security system links multiple accounts (and sometimes people)
Reset  · About active nicks, and why they are occasionally reset
Reclamation  · about unused nicks, and why they are occasionally reclaimed