Search found 6 matches

by RazgrizOlon
Thu Aug 24, 2006 8:43 pm
Forum: Misc. Development
Topic: a VERY good idea for this game
Replies: 18
Views: 1223

wouldn't you have to actually 'build' an AI for them to use for that? (and thats gotta be WAY more work then necessary, seeing as miner AI is still......well stupid in all honesty)
by RazgrizOlon
Tue Aug 08, 2006 11:40 pm
Forum: General
Topic: Allegiance clone
Replies: 24
Views: 4901

wow, theres even a plug on the site under the source file area for FreeAlleg. I think i like them already ^_^
by RazgrizOlon
Wed Jul 26, 2006 12:31 am
Forum: Other Cores
Topic: Repair drones
Replies: 7
Views: 844

could be good, but i'd say give em nan 1 and then make em limited to 1 at a time ^_^
by RazgrizOlon
Wed Jul 26, 2006 12:28 am
Forum: Dark Nebulae
Topic: Pulse Probes
Replies: 19
Views: 1817

i vote they decrease its time by half, but increase its range by double hehe
by RazgrizOlon
Thu Jul 13, 2006 12:05 am
Forum: Helpline
Topic: Star Wars Server
Replies: 4
Views: 1743

if youve played online, it should already be downloaded onto your comp (it updates automatically when you start playing Alleg online)

From there, i guess you'd need the server client, and find the proper core file to use within your artwork(?) directory.

PS. Don't take what i'm saying too ...
by RazgrizOlon
Wed Jul 12, 2006 6:14 pm
Forum: Misc. Development
Topic: silly faction idea
Replies: 20
Views: 1818

QUOTE (Raveen @ Jul 6 2006, 10:03 AM) Much as I'm loathed to say it I think this'd make a great idea for a new core rather than a faction in an existing core (which would be a little odd).

Each faction could be WW2 combatants so I'm thinking, UK, Germany, Japan, USA as the main facs.

To enhance ...