AllegSkill Interim

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Revision as of 22:38, 1 October 2008 by Juckto (talk | contribs) (I hope that's correct ...)
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Ed's Note: This article is meant as a FAQ for the changeover from the old system to the new system. So questions that current players will have like "Do I keep my old rank?"


Q. Can you explain how the AllegSkill system is going to work?
A. Basically, everyone will have two numbers keeping track of their rank (Mu and Sigma).

Mu is your rank, and Sigma is the uncertainty about your rank. New players start off with 100% uncertainty while players that have played thousands of games will have ~0% uncertainty.

In Helo when you won or lost a game your rank points go up/down, the amount being modified by how stacked the game was. The same process happens in AllegSkill, except that the amount your rank points go up/down is also modified by Sigma.

The less the system "knows" you, the more each game will affect your rank, meaning it will swing up and down a little to begin with. As you play more games the system will "learn more" about your skill and place you more accurately, and eventually you will reach the point that the only way you will be able to gain/lose a rank is by gaining/losing actual skill.


Q. What rank do newbies start at? Will they still have a newbie tag?
A. Placeholder


Q. Do I get to keep my old rank?
A. No. Ranks wil be recalculated from existing data, using a completely different algorithm and approach than HELO's.


Q. So, will everyone's rank be reset to Intermediate, or something?
A. No. All the data currently available in the ASGS stats database will be used to calculate your rank.


Q. Will team names still display team rank?
A. Placeholder



AllegSkill
About: AllegSkill · FAQ · Interim FAQ · Gaining ranks · Whore rating · more...
Technical Details: Commander's ranking · Player's ranking · Stack rating · AllegBalance