SOV

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Revision as of 03:26, 3 July 2009 by VenCain (talk | contribs) (Updated website to new location)
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SOV is a low-key squad/clan that started with StarCraft, made famous in Allegiance for the anti-cheat and authentication software. In fact those were the result of one player, SOV_Vencain, who produced the following programs:

SOVRoute

2001 Feb 18th - Allowed the community to play when the lobbyserver was down using the LAN function and server IP addresses to connect directly to servers. IP Addresses of game servers were added by their administrators to a website, where they were automatically retrieved by SOVRoute.

SOVShowCG

2001 Apr 27th - A small command-line program, which was able to analyse the crash guard HTML page. It told you if you were crashed by a malicous player or by a normal bug.

SOVGuard

2001 Jun 9th - A security program that prevented out-of-range voicechats from causing a crashguard.

SOVLog

2001 Sep 1st - SOVLog contained the features of SOVGuard minus the crashguard protection repaired by Allegiance 1.25. The remaining features included chat logging, JPEG screenshot captures and name color stripping.

SOVLogin

2002 Jun 21st - SOVLogin was created to authenticate players. This continued the SOVGuard/SOVLog feature set and included behind the scenes corresponding server-side components for utilization by Thalgor and Pooky. This program blocked cheats and served as an authentication system. Player who were not authenticated via SOVLogin were unable to connect to the lobby server. After this system was hacked and SOV_Vencain went missing, Pook developed ASGS as a replacement authentication system.


Links

Vencain's website


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