Frigate
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Small Class | |
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Medium Class | |
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- Abbreviations: Frig, MF
The frigate is a super-sized bomber, its main function being to destroy enemy stations. Missile frigates cannot ripcord, but can use heavy signature cloaks to remain hidden for significant amounts of time. While stronger than a bomber a frigate is not a tank. If the enemy team spots it early it will most likely be destroyed in an aleph camp, just like a bomber.
Due to their low level in the shipyard tech tree they are sometimes used in rush strategies.
Ship statistics
Information taken from CC_03. Values are representative only (many factions have had their ships individually tweaked for balance).
Frigate
Cost:$6000 |
Requires shipyard (medium class).
Ship | Handling | Equipment | |||
Armor class | Heavy | Mass | 2500 | Weapons | One (Full-AC) |
Hitpoints | 5000 | Max thrust | 25000 | Missiles | Killer swarms, hunter killers, nukes, XRM torpedoes, XRM cruise, seismics, aleph res |
ECM | 0.8 | Power-weight ratio | 10 | Turrets | Three (AC, Skycap, Long Tom) |
Scan | 2400 | Max speed | 75 | Shield | Large |
Signature | 300% | Turn rate | 0.14 | Booster | - |
Energy | 3000 | Torque-weight ratio | 0.06 | Cloaking device | Heavy |
Recharge | 100 | Riptime/cost | - | Dispenser | - |
Factions
Bios
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Belters
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Dreghklar Empire
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Ga'Taraan Federation
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GigaCorp
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Rixian Unity
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Iron Coalition
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Technoflux
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Omicron Hive
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