Assault ship
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- Abbreviation: Ass
The assault ship is a walking talking teleport receiver. They are quite good at infiltrating enemy territory having a relatively low signature and able to mount a heavy cloaking device. Once in position and recharged other ships can ripcord in to attack the enemy (such as cruisers or bombers).
Ship statistics
Information taken from CC_03. Values are representative only (many factions have had their ships individually tweaked for balance).
Assault ship
Cost: $5000 |
Requires shipyard (medium class).
Ship | Handling | Equipment | |||
Armor class | Heavy | Mass | 2500 | Weapons | One (Full AC, skycap, or Long Tom) |
Hitpoints | 4000 | Max thrust | 37500 | Missiles | Aleph res |
ECM | 0.6 | Power-weight ratio | 15 | Turrets | Two (Full AC, skycap, or Long Tom) |
Scan | 3600 | Max speed | 100 | Shield | Large |
Signature | 100% | Turn rate | 0.21 | Booster | - |
Energy | 4000 | Torque-weight ratio | 0.14 | Cloaking device | Heavy |
Recharge | 100 | Riptime/cost | - | Dispenser | Probes (all kinds), prox, minepacks |
- Is a ripcord receiver.
- Relays lead indicator.
Factions
Bios
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Belters
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Dreghklar Empire
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Ga'Taraan Federation
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GigaCorp
| |
Rixian Unity
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Iron Coalition
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Technoflux
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Omicron Hive
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