It's been years!

Open forum for new Pilots.
hybridremix
Posts: 3
Joined: Thu Jun 21, 2012 1:45 am

Post by hybridremix »

Hey all,

It's been a real long time since I even looked at Allegiance.

Back around '99/2000 I came across Allegiance in a gaming magazine and thought the concept sounded positively fantastic. I'd played a ton of the original Age of Empires on the old Gaming Zone [oh ya!] during high school and was just starting to find the original Counter-Strike interesting, so a blending of the two genres was highly appealing to me. In fact, the entire reason I later beta-tested Savage was because Allegiance was dead at the time and I wanted the same gameplay!

My brother and I adored Allegiance mostly because of the immersion. The gameplay was nearly perfect, simply because it was so easy to understand yet clearly would take time to master. You could just get sucked in for hours and totally forget you were playing a game because it got so intense the there was always something to do. Neither of us ever got particularly good or well-known =P

What got us really into it was all the auditory feedback and the way the sound effects really brought you into the fight. The sounds of bullets and fighters Dopplering overhead, all the hyperactive voice chats, and every single ambient noise just made the game feel so much better than all the games of the time. We loved the game before it died.

Several years later while going to school for game development, I heard through a classmate that the Allegiance source code was being released, and it got me talking about the game like crazy to my friends at the time. I don't remember how long after that I heard about FreeAllegiance, but I was stoked you all took the game into your own hands so it didn't have to remain dead.

Anyway!

I've been thinking rather heavily about playing it some -- very casually -- because I've gotten a little nostalgic recently. My biggest concern is the controls! How do you guys play the game now? Have you made changes so a mouse and keyboard now work well? Back in the day that seemed like a horrible way to play when we tried it, so we bought a SideWinder Force Feedback Pro. Man, that thing really brought the game even more to life!

So does everyone just use the mouse and keyboard now, or do people prefer joysticks, or what?
notjarvis
Posts: 4629
Joined: Tue Jun 03, 2008 11:08 am
Location: Birmingham, UK

Post by notjarvis »

Welcome back t Alleg!

People use both mouse and joystick

I use joystick, personally, though plenty use mouse.

Whatever you choose to use - here's some suggested keymaps...
FIZ
Posts: 1292
Joined: Tue May 16, 2006 7:00 am
Location: Charlotte, NC

Post by FIZ »

Welcome back.

If you are hoping to get into a big game once you re-familiarize the controls (2-button mouse and keyboard will work fine), your best bet for finding a good sized game is going to be on Sunday around 1800 GMT. Squad games are semi-down due to the Euro 2012, but quite a few people will have their priorities straight around that time :lol:

Enjoy!
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fwiffo
Posts: 1525
Joined: Fri Sep 07, 2007 4:38 am
Location: CA, USA
Contact:

Post by fwiffo »

use this as a guide on when to log in, note that the hours are in UTC

http://spathiwa.com/cgi-bin/pp.pl
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A Spathi's Axiom for Survival: "The only brave Spathi is a dead Spathi. RUN YOU FOOLS!"
hybridremix
Posts: 3
Joined: Thu Jun 21, 2012 1:45 am

Post by hybridremix »

Thanks, guys. I appreciate all the info. My next question was going to be when the most people were actually active, so you beat me to it! What are the game sizes normally like? I remember games back in the day with 128 people in them, but I'm sure that doesn't happen anymore. They sure were hectic!
MonAG
Posts: 552
Joined: Mon Oct 17, 2011 11:37 am

Post by MonAG »

voxRagnarok wrote:QUOTE (voxRagnarok @ Jun 22 2012, 08:37 AM) I remember games back in the day with 128 people in them, but I'm sure that doesn't happen anymore.
:rofl:
Archangelus
Posts: 2376
Joined: Sat Mar 31, 2007 7:36 pm
Location: Paradise City

Post by Archangelus »

Usually 20 or so, if you get lucky.

Sundays are a different case.
pkk wrote:QUOTE (pkk @ Jul 18 2014, 06:08 AM) Seems like some people forget, that they're guest here and their status can be removed any time.
fwiffo
Posts: 1525
Joined: Fri Sep 07, 2007 4:38 am
Location: CA, USA
Contact:

Post by fwiffo »

i have made improvements on my graphs... here's the monthly view. the hours are still in UTC.

http://spathiwa.com/cgi-bin/mpp.pl
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A Spathi's Axiom for Survival: "The only brave Spathi is a dead Spathi. RUN YOU FOOLS!"
Malicious Wraith
Posts: 3170
Joined: Sun Jul 16, 2006 12:51 am

Post by Malicious Wraith »

Can some numbers go on the Y axis?
Unknown wrote:[Just want] to play some games before Alleg dies for good.
I don't want that time to be a @#(!-storm of hate and schadenfreude.
IG: Liquid_Mamba / Fedman
fwiffo
Posts: 1525
Joined: Fri Sep 07, 2007 4:38 am
Location: CA, USA
Contact:

Post by fwiffo »

these were removed on purpose based on consensus. you could still determine the Y values by revealing the points on the graph upon mouseover

oh yea theres a new version out... this time it adjusts the Hours based on YOUR timezone...

http://spathiwa.com/cgi-bin/tz_mpp.pl
Last edited by fwiffo on Mon Jun 25, 2012 9:14 pm, edited 1 time in total.
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A Spathi's Axiom for Survival: "The only brave Spathi is a dead Spathi. RUN YOU FOOLS!"
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