Res0

Development area for FreeAllegiance's Community Core.
madpeople
Posts: 4787
Joined: Tue Dec 16, 2003 8:00 am
Location: England

Post by madpeople »

RealPandemonium wrote:QUOTE (RealPandemonium @ Mar 11 2011, 11:02 PM) They all go off at the proper times, but the animation will be out of sync.
This.

I think the pulsating animation resets with each res that goes in. I've previously experimented trying to kill giga lt bases with res 3, you can fire 4 or 5 (I forget which) res 3s at an aleph in a single run and rip out before the first goes off :)
Last edited by madpeople on Sat Mar 12, 2011 11:03 pm, edited 1 time in total.
Lutra
Posts: 56
Joined: Tue Feb 01, 2011 5:42 pm

Post by Lutra »

I'm all for either a knockback only (is that even possible) res 0, or a quickfire/detonate does nothing fluke variant, because then the BBR will have fewer ABs in the end. Besides, in a PuG, how many Non Lans games have you seen with more than 1 BBR, full stealth Nan trains, and distraction SBig at the same time?
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LANS
Posts: 1030
Joined: Wed Feb 24, 2010 5:17 am
Location: Toronto, Canada

Post by LANS »

Lutra wrote:QUOTE (Lutra @ Mar 12 2011, 07:01 PM) I'm all for either a knockback only (is that even possible) res 0, or a quickfire/detonate does nothing fluke variant, because then the BBR will have fewer ABs in the end. Besides, in a PuG, how many Non Lans games have you seen with more than 1 BBR, full stealth Nan trains, and distraction SBig at the same time?
What do I have to do with any of this?
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DasSmiter
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Location: Stillwater, Oklahoma

Post by DasSmiter »

Knockback is a code change as is quickfire (since aleph res detonation time is the same for all aleph res weapons)
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Lutra
Posts: 56
Joined: Tue Feb 01, 2011 5:42 pm

Post by Lutra »

Because I've never seen games other than 2 that you commanded with that many coodinated bombers
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Hellsyng
Posts: 929
Joined: Sat Jul 18, 2009 7:50 pm

Post by Hellsyng »

Then you've never seen Ryj command an SG
MastaMetz wrote:QUOTE (MastaMetz @ Dec 6, 2012, 10:32 PM)@#(!ternet. I'm a genius!
JimmyNighthawk
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Location: Lebe hinter dem Mond.

Post by JimmyNighthawk »

I do support RES ~always~
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Jersy
Posts: 250
Joined: Fri Aug 29, 2008 6:30 pm

Post by Jersy »

Jimmy, you should know that turrets can be also set to resonate alephs ;-)
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