Faction: Archangel Empire

Catch-all for all development not having a specific forum.
mesial
Posts: 3009
Joined: Sun Dec 26, 2004 8:00 am
Location: Florida

Post by mesial »

Barri, I added the Empire to my site and I am still developing on it. But in the drop-down menu on my site, I need a logo. Could you make me one of those shields with the two red stripes on it for me? I'm referring to the shield on top of the flag. I need it small (23x21) and a white background would be fine. No glow preferrably. I tried working with the other logos related to the Empire, but they look like @#(! when the size is reduced that small and I think the shield would work great.

-whenever you get the spare time-

Last edited by mesial on Sat Oct 11, 2008 4:33 pm, edited 1 time in total.
Allegiance Terror Alert Level: HIGH
barricuda
Posts: 299
Joined: Wed Jul 14, 2004 7:00 am
Location: Los Angeles

Post by barricuda »

Mesial wrote:QUOTE (Mesial @ Oct 11 2008, 12:29 PM) Barri, I added the Empire to my site and I am still developing on it. But in the drop-down menu on my site, I need a logo. Could you make me one of those shields with the two red stripes on it for me? I'm referring to the shield on top of the flag. I need it small (23x21) and a white background would be fine. No glow preferrably. I tried working with the other logos related to the Empire, but they look like @#(! when the size is reduced that small and I think the shield would work great.

-whenever you get the spare time-

i cant shrink it to well...wanna give it a try?


or u can use this one
Last edited by barricuda on Sun Oct 12, 2008 5:23 am, edited 1 time in total.
the universe is a big place...you will not be missed.
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( ;..;) <---and one bunny to rule them all...
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mesial
Posts: 3009
Joined: Sun Dec 26, 2004 8:00 am
Location: Florida

Post by mesial »

Thanks! Just what I was looking for.
Allegiance Terror Alert Level: HIGH
barricuda
Posts: 299
Joined: Wed Jul 14, 2004 7:00 am
Location: Los Angeles

Post by barricuda »

still at it just takin time out for a few life issues and ill pick back up in a jiff
the universe is a big place...you will not be missed.
(\__/)
( ;..;) <---and one bunny to rule them all...
(")_(")
mesial
Posts: 3009
Joined: Sun Dec 26, 2004 8:00 am
Location: Florida

Post by mesial »

ditto...I just got done moving my laboratory to a new building.
Allegiance Terror Alert Level: HIGH
mesial
Posts: 3009
Joined: Sun Dec 26, 2004 8:00 am
Location: Florida

Post by mesial »

Huh? I wonder why it double posted...
Last edited by mesial on Fri Oct 31, 2008 9:37 pm, edited 1 time in total.
Allegiance Terror Alert Level: HIGH
Valiance
Posts: 561
Joined: Sun Nov 30, 2008 4:06 pm

Post by Valiance »

barricuda wrote:QUOTE (barricuda @ Sep 23 2008, 08:58 PM) Stealth

now this is interesting...i had some ideas about this ship....

i think ill combine a few features of this craft...

the stealth craft will mount NO pilot weapons except nanite ONLY...so how is this effective? it will have 1 turret which fires Rockets like the PT.

this forces teamwork to be effective. it also addresses balance in a few ways.

Pros; stealth NAN bomb runs / brutal efficiency of rocket weapons above PE weps /
COns; weak as any stealth craft = easy popage / rockets takes far more skill than turret

this i think will be a far more interesting change, as now nan is only accessible thru the tac and stealth. should prove for some interesting game play.



Discuss!

no name for the "phantom Fixer" as yet...suggestions?
The Guardian Angel

sambasti wrote:QUOTE (sambasti @ Sep 23 2008, 09:28 PM) Tac nan equals no early bombing. Also, since sup is the bombing path, it owuld kill sup and make anything other tan tac suck.
Otherwise, its a cool idea.
So in your opinion everythng is wrong with it =P
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ninja_monkey
Posts: 56
Joined: Wed Jul 16, 2008 5:00 pm
Location: Don't look up!

Post by ninja_monkey »

Scouts should be in reg garr tech for research or they should start with them unless the figs and lints are like patties.
TheBored wrote:QUOTE (TheBored @ Dec 11 2008, 02:08 AM) Several will say "but X uses <joystick/mouse> so it must be good!"
Several will say "I use <joystick/mouse>" and contribute nothing else
A newbie or two will say "oops... I've been using a keyboard :blush: "
PsycH will say "be a real man, use a trackball"
And that's it :)
Valiance
Posts: 561
Joined: Sun Nov 30, 2008 4:06 pm

Post by Valiance »

from reading through most of this, i established that the whole point of this faction is that scouts wont be in garr, or anywhere easy to get at the start. On a main game the other day, i scouted my way through 4 sectors in a pod. if a pod can do it, surely a fig can =]

How is this faction defensive if it has no scout to find tp2ers, htts and other stuff that sneaks around your home? =P
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DasSmiter
Posts: 3820
Joined: Mon May 23, 2005 7:00 am
Location: Stillwater, Oklahoma

Post by DasSmiter »

If this faction has no way to easily scout alephs early game then I will not command it nor fly it.
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Get over yourselves, don't try to win arguments on the internet where the option of a punch in the mouth is unavailable
"It is not that I cannot create anything good, but that I will not." And to prove this, he created the peacock.
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