FAZ Beta: Difference between revisions

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== FAZ R4 features ==
==What is FAZ Beta?==


What is different between the current Allegiance (R3) and R4 Beta?
* NEW TRAINING MISSION Training mission 7 is now a Nanning Training Mission. Give it a try !!! You will need these artwork files if you have downloaded the beta .zip before July 22nd. (bahdohday with improvements by AEM and TheBored)
* Fixed resolution checking logic, this should resolve the problem of the game intermittently resetting to 800x600 mode. (AEM)
* Fixed a bug where you could turn off all teams (KGJV)
* Graphics Engine transparency fix for 3D models (this may resolve some of the 'Known Issues' below) (KGJV)
Allegiance can now be restored to a window on desktops with 32bit color depths. (Graphics are now rendered with DirectX 7) (KGJV)
* Multiple artwork formats (JPG, PNG, etc) can now be rendered by Allegiance instead of only bmps. (KGJV)
* The AZ's old "Create Game" feature has been restored, with a new dialog box for you to specify which server and core you'd like to play. (KGJV, Zapper)
* The Game Settings screen has been updated to include several new game settings including (KGJV):
** Map Preview feature: This lets you see what the selected map looks like before launchin
** Allow Supremacy / Allow Expansion / Allow Tactical settings: These let you enable/disable techpaths making those stations unavailable
** Allow Empty Teams: This allows you to play 1 vs 0 game so you can explore tech easily
* The problem which prevented allsrv from reconnecting to the lobby has been resolved. (KGJV)
* Player ranks and TeamRankSums are now shown on the F6 Player pane. (Your_Persona)
* ''Added #mutiny command to propose an overthrow of the commander by the player who typed the command. Commanders do not see the vote, and automatically vote "no." (KGJV)''
* Added a #list command which will list all #chat commands to your private chat. (#draw | #resign | #autoaccept | #autobalance [1|2|a|n] | #ban | #mutiny) (Dogbones)
* You can now chat while waiting to join a team. (KGJV)
* LAN games have been upgraded to DPlay8 too, fixing them after they broke in R3. (radar)
* Allegiance's chat logs are now saved with a more intuitive naming format under the "logs" subfolder: logs\chat_YY-MM-DD-Seconds.txt (Dogbones)
* Allegiance logfiles now open up properly in Notepad.exe (Windows CRLFs are used instead of unix CRs) (Dogbones)
* Energy can no longer go negative when using cloaking devices with negative recharge rates. (Dogbones)
* ''Commanders can now force their players to stop/resume donations. The "Stop Donating" button is now pressable by commanders only. (KGJV)''
* Server is now shown in Lobby screen to indicate on which server a game is running. (KGJV)
* Team Faction name is now shown underneath the team name in the game lobby. (KGJV)
* Autobalance has been tweaked. You can now only join the team with the lower TeamRankSum. (KGJV)
* ''Rotation rates have been limited for ships with high mass, removing the capship "spin of death". (Your_Persona)''
* Drone AI has been tweaked in the following ways: (Your_Persona)
** ''Drones now check to see if a sector is hostile before entering. This can be overridden by issuing a manual order.''
** ''Drones now "enter" at a faster speed. This applies to constructors planting in rocks and miners/cons/carriers docking at stations.''
** ''Drones no longer attempt to dodge friendly craft when "entering". This applies to constructors planting in rocks and miners/cons/carriers docking at stations.''
* ''New events are now trackable, including who helped escort a bombrun, base capture, and constructor build.'' (Your_Persona) -Temporarily removed until crashbug is identified and removed
* When un-researched tech is brought back to base, a message is now announced to all teammates. (KGJV)
* A bug introduced in R3 where PMs sent via the new "Click-PM" feature in the game lobby disappeared after joining teams has been fixed. Chat messages no longer disappear. (Avalanche)
* Games that are locked open no longer reset rank restrictions when the last player leaves. (Dogbones)
* There are now three lines of "status text" shown at the bottom of the screen instead of only one. (Your_Persona)
* The way maps/sectors/etc are sent to clients has changed, hopefully fixing "big game" drops. (w0dk4)
* Players who successfully #mutiny are now given the team's cash. (Avalanche)
* Players who leave a team and then return are no longer placed on their old teams automatically, but go to NOAT instead. (Avalanche)
* Issuing a GoTo order in F3 sector view above or below the plane will no longer select the rock/object underneath the mouse cursor. (AEM)
* Player ranks are no longer shown in game names. (KGJV)
* The F3 grid is no longer "cut" on Z axis. (KGJV)
* Servername and corename are now shown in the game lobby. (KGJV)
* Servername and corename are now shown in Esc,i info pane. (KGJV)
* LAN mode should no longer crash. (KGJV)
* More "bad words" were added to the word censor. (logic Your_Persona, words BV)
* New Esc, p menu lists ping times for all players in the same game/server. (w0dk4)


Note: Balance changes are highlighted in ''italic'' and may be modified or removed as necessary pending community feedback
==Who is in charge?==
 
 
==How do I get a copy?==
 
 
==What is currently being worked on?==
 
 
==I want [insert crazy idea]==
 
 
==History/Changelog==
R1
R2
R3
[[R4]]
 
 
==See Also==

Revision as of 11:53, 4 September 2007

What is FAZ Beta?

Who is in charge?

How do I get a copy?

What is currently being worked on?

I want [insert crazy idea]

History/Changelog

R1 R2 R3 R4


See Also