SOV: Difference between revisions

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Those players are now famous for the anti-cheat and authentication software. In fact, those are the result of one player, SOV_Vencain, who produced SOVRoute, allowing the community to play when the lobby was down using the LAN function and server IP addresses to connect directly to servers, SOVLog as a first attempt to block cheats, and SOVLogin to both block cheats and serve as an authentication system.
Those players are now famous for the anti-cheat and authentication software. In fact, those are the result of one player, SOV_Vencain, who produced the following programs:
 
=== SOVRoute ===
Allowed the community to play when the lobbyserver was down using the LAN function and server IP addresses to connect directly to servers.
 
=== ShowCD ===
A small command-line program, which was able to analyse the crash guard HTML page. It told you, if you crashed by another player or not.
 
=== SOVLog ===
Was the first attempt to block cheats (CGs) and allowed the player to record chatlogs and take multiple screenshots.
 
=== SOVLogin ===
This program blocked cheats and serve as an authentication system. Player which were not auth via SOVLogin were unable to connet to the lobbyserver. Later [[ASGS]] improved the security of the auth system.

Revision as of 11:15, 31 August 2007

Those players are now famous for the anti-cheat and authentication software. In fact, those are the result of one player, SOV_Vencain, who produced the following programs:

SOVRoute

Allowed the community to play when the lobbyserver was down using the LAN function and server IP addresses to connect directly to servers.

ShowCD

A small command-line program, which was able to analyse the crash guard HTML page. It told you, if you crashed by another player or not.

SOVLog

Was the first attempt to block cheats (CGs) and allowed the player to record chatlogs and take multiple screenshots.

SOVLogin

This program blocked cheats and serve as an authentication system. Player which were not auth via SOVLogin were unable to connet to the lobbyserver. Later ASGS improved the security of the auth system.