Audible chat notifications

A place to post suggestions for new features, new bugs, and comments about the existing code.
Sigulus
Posts: 17
Joined: Sun Feb 22, 2009 3:26 am

Post by Sigulus »

Hi guys,

I've done a search on this, but couldn't find anything related.

I'm pretty new here and I suppose it is a matter of comfort with the game, but the first thing I have noticed whilst playing is the fact that so much goes on in the chat (surprise, surprise).

I was thinking about it and I was wondering about the possibility of being able to assign different sounds to team chats and chats directed to you?

This would help grab your attention when things are going a mile a minute and it would mean that your game commander would probably get a quicker response when sending specific orders to players over chat.

Make sense?

Thanks.

Sig.
Andon
Posts: 5453
Joined: Sun Jun 03, 2007 8:29 pm
Location: Maryland, USA
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Post by Andon »

Sounds directed at you specifically have a different sound.

A sound per team isn't supported at this time, but it's not too bad of an idea
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Sigulus
Posts: 17
Joined: Sun Feb 22, 2009 3:26 am

Post by Sigulus »

Do you know the file name of that sound?

Just I've never noticed it before. I could do a quick wave edit on it to make it louder or create a much more noticeable sound, if you'd like?

Sig.
TurkeyXIII
Posts: 1460
Joined: Thu Dec 06, 2007 3:18 am
Location: Melbourne, Aus

Post by TurkeyXIII »

New ordinary chat message (all, team): receivechat.ogg
New message from commander: receivedcomchat.ogg
New personal message: receivepersonalchat.ogg

All in the artwork folder of course.
QUOTE (Randall Munroe)14.2: Turkey consumption rate of the average American in milligrams per minute[/quote]
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Sigulus
Posts: 17
Joined: Sun Feb 22, 2009 3:26 am

Post by Sigulus »

Hi,

Thanks for the info Turkey!

Ok, for starters, I have changed the sounds for those 3 files. Let me know what you think. If they need to be louder or quieter etc.

The files are available here for the next 7 days:
http://rcpt.yousendit.com/658428012/9e71f5...aa303ff2ec5ae6d

Just unzip it to the artwork folder and overwrite. Don't forget to backup the original files!!!

Enjoy!

Sig.
CronoDroid
Posts: 4606
Joined: Sun Nov 06, 2005 8:00 am
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Post by CronoDroid »

The original ones are much more noticeable in my opinion, a simple click is not really as distinctive as the loud click which is the original.

But hey, if they work for you then that's great. We need more people reading the chat.
Sigulus
Posts: 17
Joined: Sun Feb 22, 2009 3:26 am

Post by Sigulus »

Hi,

Yeah, the idea is that the normal chats aren't noticeable. However comm chats and personal chats are.

As I've said, I am new and maybe it's just a comfort issue with the game. But the one thing I have noticed is that the chat sounds always seem to blend into the rest of the game sounds. That's why I wanted to place something that would stand out from the rest of the game sounds and hopefully become more noticeable. Especially when it comes from the commander or is sent specifically to you.

Sig.
Andon
Posts: 5453
Joined: Sun Jun 03, 2007 8:29 pm
Location: Maryland, USA
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Post by Andon »

That does make sense. Even if it's less 'unique' of a sound, having it different than every other sound will still make it stick out
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CronoDroid
Posts: 4606
Joined: Sun Nov 06, 2005 8:00 am
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Post by CronoDroid »

I'll use them and see how they work out anyway, besides the PM sound. That catches my attention like a kick to the balls...except less severe.
Sigulus
Posts: 17
Joined: Sun Feb 22, 2009 3:26 am

Post by Sigulus »

QUOTE That catches my attention like a kick to the balls...except less severe.[/quote]
Well,

Job done then. Think: NEWB!

Sig.
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