My idea is, adding a teleporter for both teams on Brawl map, so it makes No Dev DM's have a bit more balance.
As it stands now, Ints are the champions in these types of games, solely because of their ability to escape better then any other ship. You literally can't fight in another ship and hope to outrun an int on flat ground, and your ripcord ability becomes completely useless, turning fighters/sfs into floating targets waiting to be killed by said ints.
This isn't a discussion about strategy, tactics, and other things, this is merely a suggestion about giving functionality for the ships, so feel free to post anything regarding this suggestion, but i ask that people refrain from useless comments or posts (i.e. "Why don't you just get a naned GS LULZ" isn't a very productive response).
Suggestion: A reworked Brawl map
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WhiskeyGhost
- Posts: 1014
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- Location: Gulf Coast, guess which one?
Last edited by WhiskeyGhost on Sat Nov 01, 2008 10:52 pm, edited 1 time in total.
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badpazzword
- Posts: 3627
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No Devel is broken anyway, because faction GAs don't work:
Rix without PW updates, Giga without paper hulls, IC with ammo/energy bonus, ...
Rix without PW updates, Giga without paper hulls, IC with ammo/energy bonus, ...
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
It's a core setting.RedAvian wrote:QUOTE (RedAvian @ Nov 6 2008, 11:57 PM) bios get no hvy cloaks (this may be a feature for some reason)![]()
That needs to be fix within the code, not the core.Sushi wrote:QUOTE (Sushi @ Nov 7 2008, 04:34 AM) Wasn't this on the list of things to fix in CC?
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
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CronoDroid
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Here is you first problem, you should be fighting in space, not on the ground.WhiskeyGhost wrote:QUOTE (WhiskeyGhost @ Nov 1 2008, 02:52 PM) You literally can't fight in another ship and hope to outrun an int on flat ground
Stop flying sfs like ints, hide you moron.WhiskeyGhost wrote:QUOTE (WhiskeyGhost @ Nov 1 2008, 02:52 PM) turning fighters/sfs into floating targets waiting to be killed by said ints.
TakingArms wrote:QUOTE (TakingArms @ Aug 9 2009, 07:15 AM) it's interesting how politics turns ordinarily funny, kind-hearted people into vicious, hateful attack mongers. Except IB, he's just always that way.
People just take stuff too seriously I think. Except IB, of course.





