CM spawn point on capship models

Questions / Announcements area for beta tests of Allegiance's future updates.
Andon
Posts: 5453
Joined: Sun Jun 03, 2007 8:29 pm
Location: Maryland, USA
Contact:

Post by Andon »

Dorjan wrote:QUOTE (Dorjan @ Nov 16 2009, 09:48 AM) can't we give the projectile a faster speed and longer life?
Yes. We can. Faster speed is more important, so that it'll actually fly away from the ship.
Image
ImageImage
DasSmiter
Posts: 3820
Joined: Mon May 23, 2005 7:00 am
Location: Stillwater, Oklahoma

Post by DasSmiter »

Rate rotation increase would increase the speed a counter flies away right?
ImageImageImage
Get over yourselves, don't try to win arguments on the internet where the option of a punch in the mouth is unavailable
"It is not that I cannot create anything good, but that I will not." And to prove this, he created the peacock.
Cortex
Posts: 2578
Joined: Sun Nov 28, 2004 8:00 am
Location: Germany
Contact:

Post by Cortex »

You know that's just cosmectics, right? CMs are completely immaterial. What you see is just eye candy, it has no effect on gameplay at all.

PS: In case I'm wrong, it's all factoid's fault. :P He explained it that way once. It's probably somewhere in the Cadet II material, too.
Last edited by Cortex on Mon Nov 16, 2009 9:39 pm, edited 1 time in total.
Image
This is Sparta. Not spa. — Wurf
Image
Compellor
Posts: 994
Joined: Fri Jul 06, 2007 12:56 am
Location: Columbus, OH

Post by Compellor »

factoid wrote:QUOTE (factoid @ Mar 12 2007, 10:42 PM) Dropping chaff is a 1 time check which attempts to cause any missile targeting you at the time you drop the chaff to lock on to the chaff instead.
I haven't found any method of increasing chaff speed through ICE. Lifetime yes, speed no.
Last edited by Compellor on Mon Nov 16, 2009 10:09 pm, edited 1 time in total.
Any job worth doing with a laser is worth doing with many, many lasers. -Khrima
Beyond a shadow of a doubt if you don't watch them like a hawk they will stack their collective balls off - MrChaos on Alleg players
dingusdangus
Posts: 109
Joined: Sun Nov 23, 2008 4:44 pm
Location: Philadelphia, PA

Post by dingusdangus »

Cort wrote:QUOTE (Cort @ Nov 16 2009, 01:38 PM) You know that's just cosmectics, right? CMs are completely immaterial. What you see is just eye candy, it has no effect on gameplay at all.

PS: In case I'm wrong, it's all factoid's fault. :P He explained it that way once. It's probably somewhere in the Cadet II material, too.
What was explained to me is that the chaff (if it spoofs the missile) acts as a new target. If the chaff is released in the middle of a very large slow moving cap ship then the spoofed missile will actually still hit the cap on its way to the chaff and thus be useless.
Cortex
Posts: 2578
Joined: Sun Nov 28, 2004 8:00 am
Location: Germany
Contact:

Post by Cortex »

Hmpf. I could've sworn factoid once said that the chaff does not act as a new target (as you would expect) but rather just disables the tracking of the missile. But that quote is pretty specific, I concede.
Last edited by Cortex on Tue Nov 17, 2009 12:12 am, edited 1 time in total.
Image
This is Sparta. Not spa. — Wurf
Image
Broodwich
Posts: 5662
Joined: Fri Oct 19, 2007 3:48 am
Location: Raincity

Post by Broodwich »

so now that you figured out what i was asking yesterday will you answer the question?
QUOTE Drizzo: ha ha good old chap
Drizzo: i am a brit
Drizzo: tut tut
Drizzo: wankarrrrrr
Drizzo: i only have sex whilst in the missionary position[/quote] Fas est et ab hoste doceri - Ovid
DasSmiter
Posts: 3820
Joined: Mon May 23, 2005 7:00 am
Location: Stillwater, Oklahoma

Post by DasSmiter »

The answer is yes brood. Let us know when you find someone to do it.

More likely (if possible) is that the speed counter is ejected will be increased for caps
Last edited by DasSmiter on Tue Nov 17, 2009 5:12 am, edited 1 time in total.
ImageImageImage
Get over yourselves, don't try to win arguments on the internet where the option of a punch in the mouth is unavailable
"It is not that I cannot create anything good, but that I will not." And to prove this, he created the peacock.
TurkeyXIII
Posts: 1460
Joined: Thu Dec 06, 2007 3:18 am
Location: Melbourne, Aus

Post by TurkeyXIII »

Current patty countering


Proposed patty countering


Proposed dest countering


CODE
Index: FedSrv.CPP
===================================================================
--- FedSrv.CPP (revision 495)
+++ FedSrv.CPP (working copy)
@@ -5258,8 +5258,8 @@
DataChaffIGC dataChaff;

dataChaff.time0 = g.timeNow;
- dataChaff.p0 = myPosition;
- dataChaff.v0 = myVelocity + myOrientation.GetUp() * 5.0f;
+ dataChaff.p0 = myPosition + myOrientation.GetBackward() * pShip->GetRadius();
+ dataChaff.v0 = myVelocity + myOrientation.GetUp() * 10.0f;

dataChaff.pcluster = pcluster;
dataChaff.pchafftype = (IchaffTypeIGC*)pet;


As well as moving the spawn point to the tail of the ship, I've increased CM speed from 5 to 10 m/s. This speed seems to be enough to get outside a typical capship cross-section in the 2 second lifespan of CC_07 hvy counter.
QUOTE (Randall Munroe)14.2: Turkey consumption rate of the average American in milligrams per minute[/quote]
Image
Broodwich
Posts: 5662
Joined: Fri Oct 19, 2007 3:48 am
Location: Raincity

Post by Broodwich »

nj turkey, however i think deploying them from the top would be better, as missles mainly come from the front of a cap, having all the spoofed missles shooting at some point behind it wouldnt do much good :P
QUOTE Drizzo: ha ha good old chap
Drizzo: i am a brit
Drizzo: tut tut
Drizzo: wankarrrrrr
Drizzo: i only have sex whilst in the missionary position[/quote] Fas est et ab hoste doceri - Ovid
Post Reply