User Created Maps

Catch-all for all development not having a specific forum.
jgbaxter
Posts: 2181
Joined: Mon Apr 25, 2005 7:00 am

Post by jgbaxter »

n.b. I may not see a forum post replied to me or a pm sent to me for weeks and weeks...
mesial
Posts: 3009
Joined: Sun Dec 26, 2004 8:00 am
Location: Florida

Post by mesial »

I was thinking more of HiHigher (i think it's called) with the center directly connecting
Allegiance Terror Alert Level: HIGH
WhiskeyGhost
Posts: 1014
Joined: Wed Dec 06, 2006 9:15 pm
Location: Gulf Coast, guess which one?

Post by WhiskeyGhost »



sorry if this is a necro-post, but i forgot to add this map theory in........don't recall seeing a map like it
Image
Rand0m_Numb3r wrote:QUOTE (Rand0m_Numb3r @ Aug 9 2007, 12:27 AM)CURSES I HAVE BEEN DEFEATED!
Raveen
Posts: 9104
Joined: Wed Mar 16, 2005 8:00 am
Location: Birmingham, UK
Contact:

Post by Raveen »

Too many easily defended back-sectors for my liking. You'll end up with all the combat in the middle sectors and free mining in the back sectors I fear.
ImageImage
Spidey: Can't think of a reason I'd need to know anything
juckto
Posts: 2332
Joined: Sat Jul 30, 2005 7:00 am
Location: NZ

Post by juckto »

Last edited by juckto on Thu Feb 15, 2007 9:20 am, edited 1 time in total.
Image
Usually though, "skill" is used to covertly mean "match the game exactly to my level of competence." Anyone who is at all worse than me should fail utterly (and humorously!) and anyone better is clearly too caught up in the game and their opinions shouldn't count.
WhiskeyGhost
Posts: 1014
Joined: Wed Dec 06, 2006 9:15 pm
Location: Gulf Coast, guess which one?

Post by WhiskeyGhost »

Raveen wrote:QUOTE (Raveen @ Feb 15 2007, 03:07 AM) Too many easily defended back-sectors for my liking. You'll end up with all the combat in the middle sectors and free mining in the back sectors I fear.
well, either that, or you could say it would be very easy to bomb rush with there being 2 sectors to the enemy garrison. Thanks for the input though, I'll consider that if i come up with any more thoughts....
Image
Rand0m_Numb3r wrote:QUOTE (Rand0m_Numb3r @ Aug 9 2007, 12:27 AM)CURSES I HAVE BEEN DEFEATED!
apochboi
Posts: 1744
Joined: Sun May 28, 2006 7:00 am
Location: Dundee, Scotland

Post by apochboi »

I wouldnt consider any post on this a necro, im still working on maps, will post some more probably tomorrow. Like the idea Wisky, but I dont like the back sectors too much.
FlingPu
Posts: 540
Joined: Tue Jan 30, 2007 2:42 am
Location: Dayton, Ohio, USA

Post by FlingPu »



My first map... yay or nay?
ImageImage
Mordechaj
Posts: 1809
Joined: Fri Mar 03, 2006 8:00 am
Location: Zagreb/Croatia/Europe

Post by Mordechaj »

i'd remove the sectors that have only 2 alephs, to force faster game, but that might be considered too small.

(i like the general idea)
Image "South of the Alps and East of the Adriatic, paranoia is considered mental equilibrium..."
Image
Image
FlingPu
Posts: 540
Joined: Tue Jan 30, 2007 2:42 am
Location: Dayton, Ohio, USA

Post by FlingPu »

Are 2 aleph systems bad or are the total 14 sectors too much?
ImageImage
Post Reply