Allegiance Graphical Upgrade Pack

Allegiance discussion not belonging in another forum.
Mastametz
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Location: Stanwood, WA

Post by Mastametz »

dbl
Last edited by Mastametz on Sat Jun 14, 2014 1:33 pm, edited 1 time in total.
There's a new sheriff in town.
Wild
Posts: 41
Joined: Wed Jul 28, 2010 2:59 am

Post by Wild »

then, the pack is ready?

btw. links are spoiled
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spliffyhat
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Post by spliffyhat »

bump
Links ??
ImageImageZgArt
BSBLSMSAGWYOOTUIARTS...................................Official Finger Exerciser®...........................Official Zone Game Artist®
Dome
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Joined: Fri Sep 08, 2006 7:44 am
Location: Portland, OR

Post by Dome »

spliffy wrote:QUOTE (spliffy @ Jun 22 2014, 02:54 AM) bump
Links ??
Masta took the links down probably because I banned him for being extremely offensive for the last time.

I will work with factoid to get the hi-res graphic pack up.
MrChaos
Posts: 8352
Joined: Tue Mar 21, 2006 8:00 am

Post by MrChaos »

Dome wrote:QUOTE (Dome @ Jun 22 2014, 06:14 AM) Masta took the links down probably because I banned him for being extremely offensive for the last time.

I will work with factoid to get the hi-res graphic pack up.
It says the website timed out and he needs to re-register it. Either way *poof*

link
12:30PAM... wtf time is that?
Ssssh
TheAlaskan
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Location: Denver, CO

Post by TheAlaskan »

Some textures factoid compressed do not wrap around their models correctly. specifically drac and rix bases hut I haven't checked them all. I'm really at the point where I think we should let people download them in packs from here like they did from mesials site.
MagisterXF94
Posts: 1935
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Location: Trieste, Italy

Post by MagisterXF94 »

Metz's first graphic update pack, is back online.

https://www.dropbox.com/s/136v9kxfl0xre ... 20Pack.exe

It's the first one he posted I don't know if it has any issues.
QUOTE ^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed[/quote]
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kaiser33
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Post by kaiser33 »

i have noticed the RIX TAC techbase has the GREEN skin mark on the actual EXIT not entrance, please check? all others i think are done right just the tac green marker is on the actual exit.
TheAlaskan
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Location: Denver, CO

Post by TheAlaskan »

kaiser33 wrote:QUOTE (kaiser33 @ Jun 25 2014, 08:16 AM) i have noticed the RIX TAC techbase has the GREEN skin mark on the actual EXIT not entrance, please check? all others i think are done right just the tac green marker is on the actual exit.
I wouldn't use this graphical upgrade pack - it contains hi-res art files that were compressed and no longer map correctly for some bases. The two I know of are Drac and Rix.

I would suggest anyone wanting to use hi-res textures get them from Mesial's site.
ryujin
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Joined: Sat Oct 02, 2010 1:17 am

Post by ryujin »

metz $#@!ed something up?
*#$@faced $#@!tard Troll
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