Desperate times

Allegiance discussion not belonging in another forum.
pkk
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Location: Germany, Munich

Post by pkk »

TheCorsair wrote:QUOTE (TheCorsair @ Aug 8 2012, 03:38 PM) As for new cores, development etc well I think people hate this the most, too many changes too quickly and people don't recognise the game anymore. I remember how so many more people were playing DN earlier this year because it was familiar and fun, it sure reminded of the days of massive games back in the day.
Let me remember... You're wrong. ;)
Noir wrote:QUOTE (Noir @ Mar 29 2007, 11:18 AM) This is currently a Release Candidate Alpha balance test release. This is NOT to be placed on Auto-Update yet.
DN, at least 2-3 releases per month (week) in the beginning (2004), tons of changes you can't follow, until Noir left us alone with DN 00.04.60 alpha, which was never designed for public games...
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
Terran
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Joined: Sun Feb 20, 2005 8:00 am
Location: Ottawa

Post by Terran »

pkk wrote:QUOTE (pkk @ Aug 8 2012, 10:29 AM) ...until Noir left us alone with DN 00.04.60 alpha, which was never designed for public games...
and yet it was so much fun, as evidenced by all the people that chose that server over typical cc/xc ones
JimmyNighthawk wrote:QUOTE (JimmyNighthawk @ Jun 30 2013, 11:32 PM) "Bavarian Sausage Anti-Ketchup Soap"[*]
raumvogel
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Post by raumvogel »

We need LESS variants. When the player base was large, it was ok to have un-even commanding. Now it isn't.

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Sycrus
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Joined: Thu Oct 05, 2006 5:04 am
Location: California

Post by Sycrus »

Like I said to the rest of the guys, I hate the idea of merging. Say if we merged with SysX, aarm could come back one day and probably kill himself if he saw his name on the same roster as spidey. I don't get along with a handful of players throughout the squads, and it's the same for everyone. I've got too much pride to merge PK; I joined them for a reason, not RT, MEC, etc.
I agree with disbanding and letting the players fall into whichever squad they choose. @#(!, what happened to applying to a squad? It seems like the only one who gets denied these days is MW.
NakPPI@XT wrote:QUOTE (NakPPI@XT @ Oct 7 2008, 03:50 PM) I didn't log in to allegiance to be taunted by some keyboard warrior that gets off by bragging about the size of his nuts in a 10 year old video game
qqmwoarplox
Posts: 1647
Joined: Thu Feb 09, 2012 8:18 pm

Post by qqmwoarplox »

PhalseProfit wrote:QUOTE (PhalseProfit @ Aug 10 2012, 02:10 PM) Like I said to the rest of the guys, I hate the idea of merging. Say if we merged with SysX, aarm could come back one day and probably kill himself if he saw his name on the same roster as spidey. I don't get along with a handful of players throughout the squads, and it's the same for everyone. I've got too much pride to merge PK; I joined them for a reason, not RT, MEC, etc.
I agree with disbanding and letting the players fall into whichever squad they choose. @#(!, what happened to applying to a squad? It seems like the only one who gets denied these days is MW.
Then disband please.
Papsmear
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Location: Toronto, Canada

Post by Papsmear »

That has been the on-going discussions here and in the OC.
If squads can't/won't actively play squad games then either disband or merge, it is the squad's decision.
I think disbanding is the way to go so players are able to join who they want but if 2 squads can agree to merge that's cool too.
Yes there is a formal offer for SysX & PK to merge, SysX is for it but if PK is against, then disband. All you guys have been doing for about the past 2 years is run around with @PK tagged on the end of your name and it's keeping some of the more active players from moving on with the opportunity to play squad gaames. This goes for all squad that can't field 10 players on Sundays for matches.

The only other option is to actively get your old squad mates back playing and recruit new players.
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Camaro
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Joined: Sat Jan 28, 2006 8:00 am

Post by Camaro »

Papsmear wrote:QUOTE (Papsmear @ Aug 10 2012, 11:01 AM) That has been the on-going discussions here and in the OC.
If squads can't/won't actively play squad games then either disband or merge, it is the squad's decision.
I think disbanding is the way to go so players are able to join who they want but if 2 squads can agree to merge that's cool too.
Yes there is a formal offer for SysX & PK to merge, SysX is for it but if PK is against, then disband. All you guys have been doing for about the past 2 years is run around with @PK tagged on the end of your name and it's keeping some of the more active players from moving on with the opportunity to play squad gaames. This goes for all squad that can't field 10 players on Sundays for matches.

The only other option is to actively get your old squad mates back playing and recruit new players.
Hey now, that has only been the case for the past 4 months, not 2 years.
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cashto
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Location: Seattle

Post by cashto »

Monkage wrote:QUOTE (Monkage @ Jul 29 2012, 04:50 AM) imo, there should only be two squads. Call 'em whatever you want. They are brand new so lets get a couple sl's for 'em, start pickin' teams, stfu, and play.
I said that four weeks ago. Y'all thought I was kidding.
Last edited by cashto on Sat Aug 11, 2012 12:48 am, edited 1 time in total.
Globemaster_III wrote:QUOTE (Globemaster_III @ Jan 11 2018, 11:27 PM) as you know i think very little of cashto, cashto alway a flying low pilot, he alway flying a trainer airplane and he rented
Camaro
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Joined: Sat Jan 28, 2006 8:00 am

Post by Camaro »

There are only two appropriate names if there is to only be two squads...

@FTW

@WTF


Also we need Star Wars core back on a server for this.
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ryujin
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Joined: Sat Oct 02, 2010 1:17 am

Post by ryujin »

just log on- I wish the forums were down still...
*#$@faced $#@!tard Troll
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