Wiki: Door guide
This is the discussion topic for the wiki article: Door guide
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
SYs have doors for caps and also door for small ships... These small door aren't on the list yet.
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
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BillyBishop
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- Location: Calgary Montreal Vancouver (depending heh)
Heyoka wrote:QUOTE (Heyoka @ Apr 4 2012, 11:00 AM) When I try to view the pictures it tells me that there is a Permissions error.
"Permission error
The action you have requested is limited to users in one of the groups: Administrators, Admin, Helpline Moderators, Wiki Moderators, Moderator, Zone Leader."
What is actually happening is the links you click on are red, red signifies things that are awaiting completion by editors, on a text link it would take you to a page to start a new article, in the case of graphics it takes you to the upload page, normal users can't upload graphics, hence the error.
I've moved away from graphics and am using text arrows instead, so over the course of today you'll see a finished product.
pkk wrote:QUOTE (pkk @ Apr 4 2012, 09:35 AM) SYs have doors for caps and also door for small ships... These small door aren't on the list yet.
I'll be updating it to include the extra green door a sy for some factions have for small ships.
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BillyBishop
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- Location: Calgary Montreal Vancouver (depending heh)
Ok (unverified) door guide completed; http://www.freeallegiance.org/FAW/index.php/Door_guide
People please check it out, report any errors or ommisions here.
People please check it out, report any errors or ommisions here.
Personally I find the arrows to be rather strange.
They seem correct but for it takes me a second to relate it to the station in question. I think a newb might not have any idea what they mean.
This is of course my opinion. I think if you had an overhead shot of the bases in question, with the arrow overlay, it would be much more...tangible.
They seem correct but for it takes me a second to relate it to the station in question. I think a newb might not have any idea what they mean.
This is of course my opinion. I think if you had an overhead shot of the bases in question, with the arrow overlay, it would be much more...tangible.
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BillyBishop
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- Location: Calgary Montreal Vancouver (depending heh)
Before you add teleports to that list, you should read this.
Some server (at least Mach3) use modified teleports, which don't have a fixed exit point, they use N/E/S/W (default till R5, will change to random direction in R6).
Reason:
Ripcording tons of large drones (like assault bases) may the crash server with unmodified teleports.
Some server (at least Mach3) use modified teleports, which don't have a fixed exit point, they use N/E/S/W (default till R5, will change to random direction in R6).
Reason:
Ripcording tons of large drones (like assault bases) may the crash server with unmodified teleports.
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
-
BillyBishop
- Posts: 476
- Joined: Thu Sep 02, 2010 7:52 pm
- Location: Calgary Montreal Vancouver (depending heh)
