also getting a pali out isnt very hard unless you buy 18 ops first
GT Suffers from Peenix Syndrome?
2 seconds isnt much of a difference. besides, its one of the only nerfs gt actually has, almost everything else has 1.0 or higher (not to mention 10k pali)
also getting a pali out isnt very hard unless you buy 18 ops first
also getting a pali out isnt very hard unless you buy 18 ops first
QUOTE Drizzo: ha ha good old chap
Drizzo: i am a brit
Drizzo: tut tut
Drizzo: wankarrrrrr
Drizzo: i only have sex whilst in the missionary position[/quote] Fas est et ab hoste doceri - Ovid
Drizzo: i am a brit
Drizzo: tut tut
Drizzo: wankarrrrrr
Drizzo: i only have sex whilst in the missionary position[/quote] Fas est et ab hoste doceri - Ovid
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NightRychune
- Posts: 3065
- Joined: Tue Feb 17, 2004 8:00 am
yeah, so is defending it and using it to push as an ungalvable base. I put up a thread a while ago asking for any of our modelers to fix it but they would rather go about making a bunch of random crap that nobody wants anyway. the alternative is use the r station model for it but for some reason nobody wanted to do that.
QUOTE Drizzo: ha ha good old chap
Drizzo: i am a brit
Drizzo: tut tut
Drizzo: wankarrrrrr
Drizzo: i only have sex whilst in the missionary position[/quote] Fas est et ab hoste doceri - Ovid
Drizzo: i am a brit
Drizzo: tut tut
Drizzo: wankarrrrrr
Drizzo: i only have sex whilst in the missionary position[/quote] Fas est et ab hoste doceri - Ovid
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NightRychune
- Posts: 3065
- Joined: Tue Feb 17, 2004 8:00 am
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Spunkmeyer
- Posts: 2013
- Joined: Fri Jun 27, 2003 7:00 am
- Location: Contact me regarding: CC, Slayer and AllegWiki.
Regarding the mass boost, after a point there'd be diminishing returns. We should test it and see how much of a difference is. There are other ways to improve a HTT, if need be.DasSmiter wrote:QUOTE (DasSmiter @ Dec 6 2010, 11:34 AM) AP HTT still have 2x the mass and increased health compared to a regular HTT and only cost 5000
The econ nerf should stay I think, its worked out beautifully balance wise.
On the second point... well, if you keep the econ nerfed, you encourage it to be played more like a bog-standard faction. If you nerf the stats and improve the econ, then you encourage and enable the extra tech to win the game. You can balance it either way... it's more of a question of what's more in line with the faction concept, and that's the latter.
But yeah it's a time consuming, iterative process and wouldn't be too high on the priority list.
Want bigger games? Log on to play at the official game time: 9pmET/8pmCT/7pmMT/6pmPT every day of the week. Also Saturdays 8pm UTC.
Just get to work on a new GT base model Virulence. Complaining about what others choose to work on is somewhat in poor taste. Free lunch and all that.
Last edited by Adept on Tue Dec 07, 2010 4:41 pm, edited 1 time in total.





<bp|> Maybe when I grow up I can be a troll like PsycH
<bp|> or an obsessive compulsive paladin of law like Adept


