FAZ Beta R6 Known Issues

Questions / Announcements area for beta tests of Allegiance's future updates.
fuzzylunkin1

Post by fuzzylunkin1 »

Koln wrote:QUOTE (Koln @ Jun 30 2010, 01:06 PM) I can't see other people's wing, just mine.

I haven't found if this is known issue or not, but it can be that i don't know where to look :lol: .
Steps to reproduce?
Hellsyng
Posts: 929
Joined: Sat Jul 18, 2009 7:50 pm

Post by Hellsyng »

fuzzylunkin1 wrote:QUOTE (fuzzylunkin1 @ Jun 30 2010, 01:18 PM) Steps to reproduce?
Join a game after it has started.
You can only see your own wing and people who join after you, just not people who were playing before you.

Wings do become visible after someone who's wing you cannot see changes.
ex. changing from attack to command
Last edited by Hellsyng on Wed Jun 30, 2010 6:33 pm, edited 1 time in total.
MastaMetz wrote:QUOTE (MastaMetz @ Dec 6, 2012, 10:32 PM)@#(!ternet. I'm a genius!
Makida
Posts: 1793
Joined: Tue May 08, 2007 12:04 pm
Location: Canada

Post by Makida »

There appears to be some static in the Technoflux sound effects. When firing a gat you hear a bit of static just after the "revving up" sound. It does not happen all the time, however, only intermittently. The sound of the AC turret is also a bit distorted.
fuzzylunkin1

Post by fuzzylunkin1 »

Ticket #91 reopened. Please provide facts relevant to persistent wing assignments there.
Hellsyng
Posts: 929
Joined: Sat Jul 18, 2009 7:50 pm

Post by Hellsyng »

There appears to be a problem with the damage recognition system.
It take much longer for shots to be read as damage than it should, especially with gat1.

I'll try to reproduce it again when I'm not so tired.
MastaMetz wrote:QUOTE (MastaMetz @ Dec 6, 2012, 10:32 PM)@#(!ternet. I'm a genius!
Koln
Posts: 2769
Joined: Sun Mar 01, 2009 11:26 am
Location: Granada, Spain

Post by Koln »

fuzzylunkin1 wrote:QUOTE (fuzzylunkin1 @ Jun 30 2010, 08:18 PM) Steps to reproduce?
It seems like Hellsyng has already answered, but i'll confirm that next wednesday (when there's a game in beta and server doesn't crash me!).
Image
Image ACS grad since 2nd Feb. 2010
fuzzylunkin1

Post by fuzzylunkin1 »

Just FYI if you really feel like testing something that only need other people as slaves and not moving around etc, you can create a shortcut to your beta Allegiance.exe and add "-windowed -multi" (without quote) to the command line. Double clicking this will create a windowed Allegiance and allow you to launch more.
link120
Posts: 791
Joined: Sat Mar 13, 2010 4:27 pm

Post by link120 »

Tried to play today, game crashed as soon as I hit "Launch" to launch my ship ;(
Image
fuzzylunkin1

Post by fuzzylunkin1 »

Launch the game again, Allegiance should upload information regarding your crash.

EDIT:
Actually, that won't work with the current version.

Here's what to do:
Go to your installation directory and locate a .dmp file. If there are multiple, choose the one best for the time of the crash.Right click it and go to "Send to -> Compressed (zipped) folder"Go to the DumpChecker and upload this new .zip file.
Last edited by fuzzylunkin1 on Wed Jul 14, 2010 5:28 pm, edited 1 time in total.
notjarvis
Posts: 4629
Joined: Tue Jun 03, 2008 11:08 am
Location: Birmingham, UK

Post by notjarvis »

k10xbai wrote:QUOTE (k10xbai @ Jul 14 2010, 06:14 PM) Tried to play today, game crashed as soon as I hit "Launch" to launch my ship ;(
Just to check

k10 have you followed the instructions inthe news post?
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