Calling all modelers

Development area for FreeAllegiance's Community Core.
Adept
Posts: 8660
Joined: Thu Sep 27, 2007 12:53 pm
Location: Turku, Finland

Post by Adept »

Models can have fly-through holes in them, but then the hitbox has to be assembled from several parts. Ideally this should be taken into account when designing the models. Flying into invisible walls is far from popular.
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<bp|> Maybe when I grow up I can be a troll like PsycH
<bp|> or an obsessive compulsive paladin of law like Adept
Bard
Posts: 4263
Joined: Tue Jan 24, 2006 8:00 am
Location: Within your command center, enacting fatal attacks upon your conscripts
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Post by Bard »

Raveen wrote:QUOTE (Raveen @ Apr 16 2010, 02:13 AM) Why the GT bases grew:

Terralthra and some others (Baker I think, maybe more folks) fixed the CVHs of the GT bases to make sure that the doors were in the right place.

Hawkwood had to scale the bases up in the EoR core to make them dockable because the doors are relatively small and ships pysically couldn't fit through them.

Noir rejected this policy and replaced everything with the Res Station model.

Apoch reintroduced the original stations and scaled them to EoR proportions.

Even if the doors now match the models, the CVHs have hitbox problems.

This.

Terralthra and Sgt_Baker already fixed the GT bases. They worked perfectly. Noir said he wouldn't use the fix because he'd scaled GT down to a different size than other cores and refused to alter "his creation" (*cough* Orion and others made GT, not Noir *cough*).

I'm checking to see if Terr or Sarge still have the files - If they do, we'll just need to switch them up as long as the current scale is the same as the ones they worked on and the problem is solved with no repeat work.
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Bard
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Joined: Tue Jan 24, 2006 8:00 am
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Post by Bard »

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pkk
Posts: 5419
Joined: Tue Jul 01, 2003 7:00 am
Location: Germany, Munich

Post by pkk »

CVH files within that zip file are the same like within everyones artwork directory... :o

So these files don't fix anything.
The Escapist (Justin Emerson) @ Dec 21 2010, 02:33 PM:
The history of open-source Allegiance is paved with the bodies of dead code branches, forum flame wars, and personal vendettas. But a community remains because people still love the game.
oldGB
Posts: 9
Joined: Sun Dec 07, 2003 8:00 am

Post by oldGB »

Ola

rofl i am still in contact with the modeler who made the really great models for effix but... i don't think i am gonna
bug him with that allegiance stuff anymore...
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