I think this is an awesome idea.
It's possible, but it has some... funny characteristics.mcwarren4 wrote:QUOTE (mcwarren4 @ Aug 20 2009, 10:36 PM) Since we are already on code topics, how hard would it to be to make a laser gun that doesn't fire bursts but just keeps a steady single beam of energy? It would be more like a 'sword' than a firing weapon. Just a thought...
The beam is perpetuated at the gunmount, and doesn't have any speed. It's accomplished via a long model (Scale set to desired length of beam) with a CVH... Now, since the beam is created at one instant, it will not 'stop' when it hits something. It'll go straight through the sucker, possibly hitting things on the other side, dealing full damage to everything it touches. Also, depending on the RoF you give it, it 'jumps' some and may also disappear while you're actually hitting something.
Interesting things that I did with it when testing:
A) Killed a miner THROUGH an asteroid
C) Killed 4 drones at the same time (They were sitting in a row)



I could see how this could be fun as an sf.Andon wrote:QUOTE (Andon @ Aug 21 2009, 01:31 AM) It's possible, but it has some... funny characteristics.
The beam is perpetuated at the gunmount, and doesn't have any speed. It's accomplished via a long model (Scale set to desired length of beam) with a CVH... Now, since the beam is created at one instant, it will not 'stop' when it hits something. It'll go straight through the sucker, possibly hitting things on the other side, dealing full damage to everything it touches. Also, depending on the RoF you give it, it 'jumps' some and may also disappear while you're actually hitting something.
Interesting things that I did with it when testing:
A) Killed a miner THROUGH an asteroid
Killed a miner THROUGH the base
C) Killed 4 drones at the same time (They were sitting in a row)
Even though it would draw a line right to you.

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hotcobbler
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