Isolating the intel issue

Questions / Announcements area for beta tests of Allegiance's future updates.
fuzzylunkin1

Post by fuzzylunkin1 »

Go ahead and join IRC on server us.quakenet.org and join channel #FreeAllegiance.
Imago
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Joined: Tue Sep 23, 2003 7:00 am
Location: Minneapolis, MN
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Post by Imago »

// ATI Radeon 9600 specific, find out why the TMeshGeo DrawTriangles are failing completley,
// I gather this is (related to) the Intel 8xx issue. --Imago 7/28/09
if (Identifier.VendorId == 0x1002 && Identifier.DeviceId == 0x4151 ) {
dwCreationFlags = D3DCREATE_SOFTWARE_VERTEXPROCESSING;
bForceSWVP = true;
}
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These bugs haven't been fixed yet because don't have any developers interested in fixing them up. --Tigereye
Imago's stupid-sensor is supersensitive. --RealPandemonium
The art is managing the flow of the drama to achieve the desired results. --Big_Beta_Tester
joeld wrote:But we’ve been amazed at the level to which some of the Allegiance fans have remained hard-core.
Imago
Posts: 1440
Joined: Tue Sep 23, 2003 7:00 am
Location: Minneapolis, MN
Contact:

Post by Imago »

FIXED THE INTEL ISSUE

BOOYA :)

:)


:)


YES!

:lol:
Image

These bugs haven't been fixed yet because don't have any developers interested in fixing them up. --Tigereye
Imago's stupid-sensor is supersensitive. --RealPandemonium
The art is managing the flow of the drama to achieve the desired results. --Big_Beta_Tester
joeld wrote:But we’ve been amazed at the level to which some of the Allegiance fans have remained hard-core.
Paradigm2
Posts: 1594
Joined: Tue Jul 01, 2003 7:00 am
Location: College Station, TX

Post by Paradigm2 »

Awesome! I would ask you to explain what the problem was, but alas I would have no idea what you are talking about. Thanks for your hard work.
-Paradigm2
Imago
Posts: 1440
Joined: Tue Sep 23, 2003 7:00 am
Location: Minneapolis, MN
Contact:

Post by Imago »

Revision: 328
Author: Imago
Date: 5:57:06 PM, Friday, June 26, 2009
Message:
...
Fixed engine VertexBuffer and IndexBuffer to support software processing (Imago)
...
----
Modified : /branch/FAZR5Contrib/src/FedSrv/FedSrv.CPP
Modified : /branch/FAZR5Contrib/src/FedSrv/fsmission.cpp
Modified : /branch/FAZR5Contrib/src/Igc/stationIGC.cpp
Modified : /branch/FAZR5Contrib/src/Inc/MessageVersion.h
Modified : /branch/FAZR5Contrib/src/WinTrek/teamscreen.cpp
Modified : /branch/FAZR5Contrib/src/engine/RasterD3D9.cpp
Modified : /branch/FAZR5Contrib/src/engine/VBIBManager.cpp
Modified : /branch/FAZR5Contrib/src/engine/VBIBManager.h
Modified : /branch/FAZR5Contrib/src/engine/VRAMManager.cpp
Modified : /branch/FAZR5Contrib/src/engine/device3d.cpp
Modified : /branch/FAZR5Contrib/src/engine/enginewindow.cpp

------------------------------------------------------------------------

Revision: 426
Author: Imago
Date: 4:40:03 AM, Friday, July 31, 2009
Message:
Added clipping render state when device is using software vertex processing (Imago)
Note: This is the proper intel fix!

Added environments and poster graphics options back for SWVP mode. (Imago)
Note: clipping fixes this as well!
----
Modified : /branch/FAZR5Contrib/src/WinTrek/WinTrek.cpp
Modified : /branch/FAZR5Contrib/src/engine/RasterD3D9.cpp
Image

These bugs haven't been fixed yet because don't have any developers interested in fixing them up. --Tigereye
Imago's stupid-sensor is supersensitive. --RealPandemonium
The art is managing the flow of the drama to achieve the desired results. --Big_Beta_Tester
joeld wrote:But we’ve been amazed at the level to which some of the Allegiance fans have remained hard-core.
uberkill
Posts: 134
Joined: Tue Feb 03, 2009 6:52 pm
Location: Ohio, USA

Post by uberkill »

`yt. MY HERO!
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The nice part about being a pessimist is that you are constantly being either proven right or pleasantly surprised.

- George F. Will
raingriffin
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Joined: Wed Jul 01, 2009 12:23 pm
Location: Italy

Post by raingriffin »

Wonderful Imago. I am not an intel user but I think you deserve thanks for your efforts, so i'll do it in stead of the int user who haven't read it yet ! Nice job mate!
-sing- Just always look on the bright side of life -whistle, bow to monty python's Life of Brian-

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Mordechaj
Posts: 1809
Joined: Fri Mar 03, 2006 8:00 am
Location: Zagreb/Croatia/Europe

Post by Mordechaj »

nice!
this was one of the more serious things that was blocking quite a number of people from playing and us from recruiting, iirc.
Image "South of the Alps and East of the Adriatic, paranoia is considered mental equilibrium..."
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