Gunships suggestion

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guitarism
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Post by guitarism »

No.
FIZ wrote:QUOTE (FIZ @ Feb 28 2011, 04:56 PM) After Slap I use Voltaire for light reading.
CronoDroid wrote:QUOTE (CronoDroid @ Jan 23 2009, 07:46 PM) If you're going to go GT, go Exp, unless you're Gooey. But Gooey is nuts.
QUOTE [20:13] <DasSmiter> I like to think that one day he logged on and accidentally clicked his way to the EoR forum
[20:13] <DasSmiter> And his heart exploded in a cloud of fury[/quote]
CronoDroid
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Post by CronoDroid »

They are good against SBs, most SBs will get eyed around the 3K-2K mark, plenty of time to get into position and whack 'em with SCs.
jgbaxter
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Post by jgbaxter »

Anyway, sidetrack...

if the price is going to remain at 250 or even 100 per ship, give it a bit tougher hull, or at least better shields. Something.
n.b. I may not see a forum post replied to me or a pm sent to me for weeks and weeks...
Raveen
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Post by Raveen »

Padre wrote:QUOTE (Padre @ Jan 17 2009, 07:41 PM) Anyway, sidetrack...

if the price is going to remain at 250 or even 100 per ship, give it a bit tougher hull, or at least better shields. Something.
I know, how about a free small ship that sort of works in concert with the GS. It has a special sort of gun that can repair the GSs hull and... Oh wait...
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guitarism
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Post by guitarism »

Rav, stop talking about Guardians. We all know no one flys those things
FIZ wrote:QUOTE (FIZ @ Feb 28 2011, 04:56 PM) After Slap I use Voltaire for light reading.
CronoDroid wrote:QUOTE (CronoDroid @ Jan 23 2009, 07:46 PM) If you're going to go GT, go Exp, unless you're Gooey. But Gooey is nuts.
QUOTE [20:13] <DasSmiter> I like to think that one day he logged on and accidentally clicked his way to the EoR forum
[20:13] <DasSmiter> And his heart exploded in a cloud of fury[/quote]
CronoDroid
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Post by CronoDroid »

I wish Gunships were more expensive. They're still much too cheap for their usefulness. Nans unfortunately exponentially increase their power, you might say three Enh Figs could defeat a turreted Gunship, but give that GS one nan and they're going to have a @#(! heap of trouble now.

Make 'em 500 at least, they do mount SkyCaps after all.
Vlymoxyd
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Post by Vlymoxyd »

I guess I'm the only one old enough to remember when GS were basic garr with bombers as a requirement. :P

IIRC(And I probably don't), the reason they were moved to starbase was that in the time, SY was what was used to end games 90% of the time(Caps were a bit stronger). Since devs and cruisers was what all teams went for, bombers weren't needed and usually bypassed. I think they were moved to starbase to increase the odds of having them bought . Also, in those days, there was very little reason to buy a starbase. There were no tp2(it was less interesting to buy tp1) and there were no aleph res/XRM(less interesting to buy heavy bombers). Moving GS to starbase was a nice way to make it more usefull in those times(Particularly since most teams had Sc2/3).

I think that Starbase would lose some of its flavour without GS in it and I fear we'd see GS every games if they could be rushed just after bombers(That's a 10k price reduction if you don't plan to get a starbase).
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Adept
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Post by Adept »

Vlymoxyd wrote:QUOTE (Vlymoxyd @ Jan 22 2009, 06:48 AM) I guess I'm the only one old enough to remember when GS were basic garr with bombers as a requirement. :P
Cool. I was pretty sure that's how it was back in the day.
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