But yea.. Vista, RC1 / 5600..
Nvidia Go 6150
DirectX 10
All other DirectX games anddddd OpenGL run fine (I've tried Prey, Doom 3, Fallout, Neverwinter Nights etc.) -- all of which require more demands than Allegiance.
I found that if I use software rendering then it's smooth as silk.. but the textures are crap. But that's what I'll be using in the meantime......
I've forced Vsync off. My desktop is 1280 x 800 - 32-bit.. but I run the game in fullscreen 1024x768 currently (the res/colour depth and window/FS has no effect)
.. i know. wait for the final vista /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />
Dogbones wrote:QUOTE (Dogbones @ Sep 29 2006, 07:43 PM) What operating system?
What specific version of video card?
What version of Direct X?
Have you run the Direct X tests in dxdiag?
I realize other games probably play just fine, but Alleg (even though it uses
DX9 calls now) was set up to run on fairly old system.
What color depth are you running in?
Windowed mode or full screen?
Try 16-bit and full screen, 800x600 or 1024x768
You using an LCD or CRT monitor? I ask because there are options to sync to refresh and if you have a LCD sometimes the refresh info gets 'messed up'.
So while flying everything is extremely jerky?





