That's what I thought, so maybe Gunships should just be made Garrison level tech? I mean, the only time they are useful is before enh tech (really, unless against Rix SB, then camping a base with one could be helpfull).guitarism wrote:QUOTE (guitarism @ Dec 31 2008, 06:13 PM) Edit for Dorjan - More often then not a com who is buying GS off the bat is going to loose(your mum). They don't last past enh tech, unless you buy something like SY and upgrade the turrets. It's been done before, but usually it's against a clueless team/com/they were insanely lucky. Or were just $#@!ing around.
I've been known to go Rix and buy GS, and then get hvy scouts (before you needed a tech base change). It's fun, but I lost more of those then I won.
I know it just means more newb commanders will use them but they are a high risk starter tech. wouldn't nerf BIOS and wouldn't really make anyoen else (maybe belters?) better but allow this extra tech to actually be useful ish.
I'm just saying, if they are crap past enh tech, why have them so far up the tech tree (who ups the garr before adv tech really?)















