Alpha testing new graphics engine

Questions / Announcements area for beta tests of Allegiance's future updates.
parcival
Posts: 2872
Joined: Tue May 03, 2005 7:00 am
Location: Greece

Post by parcival »

Dogbones wrote:QUOTE (Dogbones @ May 1 2008, 03:03 AM) I am NOT saying this is the source of your problem but have you confirmed that other memory reporting utilities are showing your full memory?
Right click "My Computer" then Properties or "Task Manager"?

Dog
Also, since I am experiencing the same problem with sgt_baker (latest drivers/directX, ATI cards -> x5c9b035fed62d487 crush) I might add that I cannot completely revert to my pre-Alpha state. Although I replaced the exe back to the original one (also tried "Update/Repair critical files") I still get the same visual glitches as with Alpha (no x5c9b035fed62d487 crush though, thank god). This is very strange. Does the Alpha add something to the registry or to an ini file I should delete to properly revert to my pre-Alpha state?
ImageImageImageImageImageImage
" There is good in everyone. You just need the eyes for it. "
Orion
Posts: 1733
Joined: Tue Jul 01, 2003 7:00 am
Location: Planet Min·ne·so·ta
Contact:

Post by Orion »

Dogbones wrote:QUOTE (Dogbones @ May 1 2008, 09:29 AM) (although there are probably some cases where it might make sense and I am sure someone here will point that out /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />) Some people (well one person) have (has) reported the mouse occasionally getting choppy with Vsync turned on but that has yet to be reported for this build.
I think you just pointed to one reason right there, I always use Vsync, in every game I play, however, if the game is not programmed properly, certain things can be framerate dependent, such as mouseys becoming sluggish, but really it (in certain circumstances) it can affect far more than that, especially if your game runs in a single thread.

For the record, two people (at least) have reported the sluggish mouse, I noticed it too; it didn't bother me a whole lot though - should still be fixed.

QUOTE Does the Alpha add something to the registry or to an ini file I should delete to properly revert to my pre-Alpha state?[/quote]

Don't think so, you should just be able to tell ASGS to repair your files, or just swap back the old EXE. If ASGS doesn't want to repair, try renaming the current Allegiance.exe and running it again.
Last edited by Orion on Thu May 01, 2008 8:11 pm, edited 1 time in total.
Image
Gleipnir
Posts: 39
Joined: Tue Oct 09, 2007 7:45 pm
Location: Farawaynistan

Post by Gleipnir »

Running fine for 6 hours nonstop at 1280x1024
Specs: Radeon 1950Pro, 256MB
Athlon Dualcore, 2 Gigs RAM

Minor issues:
Task bar icon of ZoneAlarm keeps "shining through" from Desktop in full screen mode.
Prox mines have black squares around them.
Minimap issues like others have stated before.
Last edited by Gleipnir on Thu May 01, 2008 9:37 pm, edited 1 time in total.
I took the cadet course, and all i got was this lousy bitmap.Image
croxis
Posts: 3
Joined: Wed Jul 16, 2003 7:00 am

Post by croxis »

It works (with noted bugs) on
Windows XP SP3
Nvidia 7600 GT with 6.14.11.6921 drivers
Cortex
Posts: 2578
Joined: Sun Nov 28, 2004 8:00 am
Location: Germany
Contact:

Post by Cortex »

Confirmed working for five minutes (haven't tried longer) on ATI Radeon Mobility 9600 (64MiB) using the settings given and 1024x768@85Hz.

Performance was better than or equal to the regular client.


-- Cort
Image
This is Sparta. Not spa. — Wurf
Image
Dogbones
Posts: 2721
Joined: Mon Nov 24, 2003 8:00 am
Location: Virginia

Post by Dogbones »

Cortex wrote:QUOTE (Cortex @ May 2 2008, 09:19 AM) Confirmed working for five minutes (haven't tried longer) on ATI Radeon Mobility 9600 (64MiB) using the settings given and 1024x768@85Hz.

Performance was better than or equal to the regular client.
-- Cort
Good to know, one of our worries is the new client won't work on a large number of old cards. So far it seems to be a problem on only a small number of cards (so far the listed Intel chipset).

Parcival,

No, the alpha is just a single executable, no other files, and it should be completely 'revertable'. Are you sure you removed the alpha?
What build does the in game <esc> menu display? 08.04.08 is the regular (i.e. non-alpha) build. 08.04.15 is the alpha build.
Image
DOG PROPERTY LAWS:
2. If it's in my mouth, it's mine.
[unless it tastes bad, then it is yours.]
Cortex
Posts: 2578
Joined: Sun Nov 28, 2004 8:00 am
Location: Germany
Contact:

Post by Cortex »

Hey, don't call my computer 'old'! Next time I won't say anything... /blush.gif" style="vertical-align:middle" emoid=":blush:" border="0" alt="blush.gif" />


-- Cort
Image
This is Sparta. Not spa. — Wurf
Image
Terralthra
Posts: 1748
Joined: Fri Nov 18, 2005 8:00 am
Location: San Francisco, CA, USA

Post by Terralthra »

nVidia 8800 GT. Crashes on launch, no matter what settings are selected.

• Allegiance exited with code: x5c9b035fed62d487

Edit: got it to work, there was one setting I hadn't tweaked, it turns out.

Lots of graphical glitches, the worst is the HUD gauges getting artifacted around the screen when going from pilot to sector view and back.
Last edited by Terralthra on Sat May 03, 2008 1:05 am, edited 1 time in total.
parcival
Posts: 2872
Joined: Tue May 03, 2005 7:00 am
Location: Greece

Post by parcival »

Dogbones wrote:QUOTE (Dogbones @ May 2 2008, 10:18 PM) Parcival,

No, the alpha is just a single executable, no other files, and it should be completely 'revertable'. Are you sure you removed the alpha?
What build does the in game <esc> menu display? 08.04.08 is the regular (i.e. non-alpha) build. 08.04.15 is the alpha build.
Sorry for the delayed reply I was AFK for some time. Yes, I get 08.04.08 (and it doesn't ask me about the settings on launch as the 08.04.15 alpha does every time).
ImageImageImageImageImageImage
" There is good in everyone. You just need the eyes for it. "
Numinak
Posts: 2
Joined: Sun Apr 20, 2008 7:19 pm
Location: Seattle
Contact:

Post by Numinak »

Ok. Two things I haven't seen mentioned just yet, so I'll toss them in while I play:

First up, in the ship selection screen, the Current config vs standard display is cut off on the right hand side. Not very important but still should be noted.
Second is, when I play at anything above 800x600, the in-station screens are shrunken down. I get full screen when I launch, but the screen goes tiny once inside a station/ship selection screen.

Otherwise, seems to run great. FPS runs at about 130 under load, and up into 160 if nothing is going on. Great!

Current Config:
Xp Pro Service pack 2
Xeon CPU 2.8 ghz x2
Geforce 7600gs 256mb Driver version 6.14.11.6921
Running at 1680x1050
Anti-alias x4
No texture pack
Last edited by Numinak on Mon May 05, 2008 12:17 am, edited 1 time in total.
Image
Post Reply