SysX vs SRM

Tactical advice, How-to, Post-mortem, etc.
Adept
Posts: 8660
Joined: Thu Sep 27, 2007 12:53 pm
Location: Turku, Finland

Post by Adept »

At SF vs. PK the knigts did a brilliant check mate with their op placement, so the game ended up a bit one sided. Not totally though, and we did get a feel for the new GoD version.

Personally I quite liked it. Much closer to the Allegiance I remember from 2000 than DN. Int's are still powerful, but they need probes and scouts on offensive tasks since they are almost literally blind. Me like.

I wouldn't mind playing more SG's on this core... even though I did miss the icons of DN.
ImageImageImageImageImage
<bp|> Maybe when I grow up I can be a troll like PsycH
<bp|> or an obsessive compulsive paladin of law like Adept
americano
Posts: 507
Joined: Thu Aug 16, 2007 10:36 pm
Location: DUBLIN

Post by americano »

i missed that game but by the sound of it... it takes a long time to get tech etc and miners are important etc
only prob i have is the amount of time it takes.. some people really dont have the time to play 50 mins just to get hvy ints and htt let alone the rest trying to finish with it... just my opinion
this may also may make bombing a ways to finish it fast ie making the core a bomb and win game which will get boring
eventually

amer
Image
Score Card: 45
Grimmwolf_GB
Posts: 3711
Joined: Wed Jul 02, 2003 7:00 am
Location: Germany
Contact:

Post by Grimmwolf_GB »

If you don't have 50 minutes to play a squad game, it is your problem. /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
If you don't have 50 minutes to play a pug, you are unlikely to see the game *start*.
ImmortalZ
Posts: 5048
Joined: Mon Sep 08, 2003 7:00 am
Location: India
Contact:

Post by ImmortalZ »

Oh noes. Having to work to get your tech up. Having to work to finish off the other team.

What will we ever do? Let's just #resign SGs the moment the enemy gets their first kill and save time.
americano
Posts: 507
Joined: Thu Aug 16, 2007 10:36 pm
Location: DUBLIN

Post by americano »

lol u are all very sarcastic and funny i have plenty of time im just throwing it out there
Image
Score Card: 45
ImmortalZ
Posts: 5048
Joined: Mon Sep 08, 2003 7:00 am
Location: India
Contact:

Post by ImmortalZ »

I'm just very irritated ATM due to general RL issues, so more sarcasm, less carebear /tongue.gif" style="vertical-align:middle" emoid=":P" border="0" alt="tongue.gif" />
Adept
Posts: 8660
Joined: Thu Sep 27, 2007 12:53 pm
Location: Turku, Finland

Post by Adept »

ImmZ does have a point though. The slower speed to up tech is an asset and not a flaw. I look forward to more SG's on GoD.
ImageImageImageImageImage
<bp|> Maybe when I grow up I can be a troll like PsycH
<bp|> or an obsessive compulsive paladin of law like Adept
Grimmwolf_GB
Posts: 3711
Joined: Wed Jul 02, 2003 7:00 am
Location: Germany
Contact:

Post by Grimmwolf_GB »

Adept wrote:QUOTE (Adept @ Mar 5 2008, 09:01 PM) ImmZ does have a point though. The slower speed to up tech is an asset and not a flaw. I look forward to more SG's on GoD.
Thank you. That was the idea behind raising the prizes instead of lowering them. Now I gotta think about IC though. /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
Post Reply