File release (buildsphere and rix int) and hosting request

A place to discuss user-created Allegiance 3D models, textures, images, and other visual ingame content.
Ramaglor
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Joined: Sun Aug 28, 2005 7:00 am
Location: Seattle

Post by Ramaglor »

So with Mesial delayed on artwork hosting, I'll just let these files be available from my free website host. Simply replace the old ones in artwork or place these in your textures folder. fig03.mdl MUST be placed in the artwork folder. If there are any problems, or they aren't the ones pictured below, TELL ME.

Rix Int model and texture THIS IS A NEW MODEL WITH A NEW MAPPING AND NEW TEXTURE....YOU NEED BOTH THE MDL AND BMP.MDL.
Final version of Buildsphere


Spidey's tactical advice on TS during Tourny game
QUOTE We don't need to save our thingy.[/quote]
Kap
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Location: Mexico

Post by Kap »

Thanks
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If A is success in life, then A equals x plus y plus z. Work is x; y is play; and z is keeping your mouth shut. -- Albert Einstein
Shizoku
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Location: Ozzy's right nut.

Post by Shizoku »

There's confetti in them balls!
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Rand0m_Numb3r
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Location: Madison, Wisconsin

Post by Rand0m_Numb3r »

I do think it looks nice but im not a fan of non green black, any chance there will an alternative coming out?
Beyond the clock tower.
Grimmwolf_GB
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Post by Grimmwolf_GB »

Hmm, if I remember correctly, changing the models is a big No! You must not use models that are not on AU. (If that has changed, please feel to correct me)
Andon
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Post by Andon »

I think that as long as the CVH is the same, it is fine, but i'm not sure.
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Adaven
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Location: Greater Ozarks

Post by Adaven »

I would assume that rama already flies with the int model and hasn't had any problems, although a little extra testing wouldn't hurt. Post if anyone has problems.
Grimmwolf_GB
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Post by Grimmwolf_GB »

Oh, silly me, that was the CVH. /mrgreen.gif" style="vertical-align:middle" emoid=":D" border="0" alt="mrgreen.gif" /> My mistake.
Andon
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Post by Andon »

cvh mod = BAAAAAAAAAAAAAAAAAAD. I don't even know if it would work
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Ramaglor
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Location: Seattle

Post by Ramaglor »

RN: What exactly are you talking about? Are you saying you want your buildsphere to have the same color scheme as the original? Well in-game it doesn't look like the picture I posted, allegiance renders the red and green channels together for the inner layer, and the blue channel alone for the outer. This means that the inner layer IS green and black (well, and a little red), and the blue layer is hard to see anyway in allegiance. There are 2 alternate versions, the first one which is available on mesial's site, along with the second version which doesn't have the "confetti." The second version is not currently available.

Replacing the .mdl is just fine. I've played allegiance with my rix int model for a month. The .cvh is the same, and the .mdl joints are the same (but in the same file as the model).
Spidey's tactical advice on TS during Tourny game
QUOTE We don't need to save our thingy.[/quote]
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