my new Faction :)

A place to discuss user-created Allegiance 3D models, textures, images, and other visual ingame content.
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Loriana
Posts: 278
Joined: Sun Apr 01, 2007 7:20 pm
Location: The Netherlands

Post by Loriana »

i have completed the garrison, though i'm not really satisfied with it. i feel like it's missing something. don't know what yet /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />



http://img241.imageshack.us/img241/5463/garrison1111hr4.jpg
Last edited by Loriana on Fri Jul 13, 2007 9:30 pm, edited 1 time in total.
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Kltplzyxm
Posts: 2623
Joined: Thu Apr 12, 2007 4:36 pm

Post by Kltplzyxm »

Colored doors for entry and exit? /huh.gif" style="vertical-align:middle" emoid=":huh:" border="0" alt="huh.gif" />
Looking good btw! /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
Last edited by Kltplzyxm on Fri Jul 13, 2007 9:43 pm, edited 1 time in total.
Kap
Posts: 1466
Joined: Tue Jan 09, 2007 5:20 am
Location: Mexico

Post by Kap »

What about making 3 red doors out of those doors you already have and have the green door (maybe significantly bigger than the red doors) below the base. This would serve to make it harder to camp (since you can undock from 3 different points) and somewhat harder to htt because there is only one green door.

Or perhaps for another base.
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If A is success in life, then A equals x plus y plus z. Work is x; y is play; and z is keeping your mouth shut. -- Albert Einstein
Loriana
Posts: 278
Joined: Sun Apr 01, 2007 7:20 pm
Location: The Netherlands

Post by Loriana »

i dont know... would it be possible to undock and dock at the same door? because then i would make em all green /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
Last edited by Loriana on Sat Jul 14, 2007 8:24 am, edited 1 time in total.
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blackeagle0001
Posts: 199
Joined: Fri Mar 30, 2007 11:30 am
Location: South Australia

Post by blackeagle0001 »

then you would ram into ships that are docking all the time /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />
finnbryant
Posts: 360
Joined: Sat Feb 17, 2007 11:18 am
Location: England

Post by finnbryant »

black-eagle has a point. /smile.gif" style="vertical-align:middle" emoid=":)" border="0" alt="smile.gif" />

make the red and green doors different shapes, that way no-one has to make colourblind versions of them. its too late for the old factions, but since your just starting...

if you make the red doors circles and green rectangles (like they are now) then it will be the same as giga, the only other faction with different shaped red and green.
Death3D
Posts: 2288
Joined: Sun Nov 12, 2006 5:49 pm
Location: Panama City, Panama

Post by Death3D »

That is one awesome garr. And I love Kap's idea.
One short sleep past, we wake eternally and Death shalt be no more; Death, thou shalt die! Image
blackeagle0001
Posts: 199
Joined: Fri Mar 30, 2007 11:30 am
Location: South Australia

Post by blackeagle0001 »

`1
ImANewbie
Posts: 187
Joined: Wed Feb 01, 2006 8:00 am

Post by ImANewbie »

It should be possible to make ships dock and undock at the same doors, just place the joints on top of each other. Maybe place the red door joint a bit in front of the green door joints so undocking ships don't dock immediatly. Also FE eagle has made a great point, the constant collisions from launching ships would really confuse docking miners.
wizard58
Posts: 186
Joined: Sat Dec 03, 2005 8:00 am
Location: Romania

Post by wizard58 »

Imao u can always do the doors like rix only instead of 2 doors 1 left 1 right make 1 big door and split it at the half of the height something resembling Belt doors 1 of teh top of another only this time u just split it u don't make 1 bigger or pointed out in front of the other
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