it was pretty high up
my bad
Phoenix Drones
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Rand0m_Numb3r
- Posts: 1338
- Joined: Mon Apr 18, 2005 7:00 am
- Location: Madison, Wisconsin
Malicious Wraith wrote:QUOTE (Malicious Wraith @ May 16 2007, 09:30 AM) Why dont we see more people using phoenix mobile star/tech bases?
Its a floating carrier that you can dock/undock at, is immune to standard fire (need to bomb it baby), it can rip, and you can undock and non-capital ship from it. It also costs only twice as much as a standard carrier (Albeit you cant rip to a mobile starbase, you just dock/undock at it).
I mean, if you are playing against expansion v expansion just send it right next to the enemies expansion and undock nix assault shield bombers = instant win!
The main problem I saw in the TEK with the mobile starbases is the Low number of Hitpoints compared to a full base.
It cost less .. and it is a launching platform so it can be defended well .. the lower hitpoints are kind of off set by the flex. but I just assumed they were not used because they where found to be too vulnerable due to the hitpoint issue.
I do not know if people have tried it enough to say or not really it was an assumption of my own.. they are so slow also.. I can imagine it blocks an aleph for some time as it comes thru.. LOL! But vulnerable to a Res at that point also!
Yeah.... they cost a @#(!load more than a carrier (don't forget research cost as well as the already-have-advanced-tech-and-already-won-the-game-at-that-point-unless-it's-a-four-hour-stalemate factor)... and they are quite slow... not to mention loitering around $#@!ing alephs and 'joefoo(3) (assault expansion237)goto gookumschuck' 59 seconds into their rip... They are kinda neat though if the enemy team has 1/87th your rank...
and drones.... $#@! drones.
:/not-quite-decayed-necro:
and drones.... $#@! drones.
:/not-quite-decayed-necro:
Miner AI core chart:Clay_Pigeon wrote:QUOTE (Clay_Pigeon @ May 16 2007, 06:21 AM) Isn't miner AI somewhat determined by core? I've always noticed that EoR miners will go back and scrape He rocks once the last "full" rock has been drained. That's always been handy.
DN=Retarded
Warpcore= Apoch's retards
GoD= Still retarded
EoR=wtf is it doing?
RPS=Even more retarded
A+=Question time is over
NakPPI@XT wrote:QUOTE (NakPPI@XT @ Oct 7 2008, 03:50 PM) I didn't log in to allegiance to be taunted by some keyboard warrior that gets off by bragging about the size of his nuts in a 10 year old video game
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Malicious Wraith
- Posts: 3170
- Joined: Sun Jul 16, 2006 12:51 am
You dont micro in allegiance. You yell until your units yell back at you.Karandor wrote:QUOTE (Karandor @ Jul 18 2007, 07:00 PM) If the miners get decent AI in R4 I may actually try to comm, I hate having to micro the damn things.
IG: Liquid_Mamba / FedmanUnknown wrote:[Just want] to play some games before Alleg dies for good.
I don't want that time to be a @#(!-storm of hate and schadenfreude.
Miners don't yell back.
I think that AI firing could use some tweaking in general. In my WIP core, I have a 'Defense Positioner' drone that is a special rip for the Defense Devastator. I was playing a game against myself to check the tech trees, and I sent the .Defpos over to the enemy base, and it totally raped one of the enemy miners. While it was funny to watch, it was a bit ridiculous, especially since I had lowered the shoot skill from normal.
I think that AI firing could use some tweaking in general. In my WIP core, I have a 'Defense Positioner' drone that is a special rip for the Defense Devastator. I was playing a game against myself to check the tech trees, and I sent the .Defpos over to the enemy base, and it totally raped one of the enemy miners. While it was funny to watch, it was a bit ridiculous, especially since I had lowered the shoot skill from normal.



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blackeagle0001
- Posts: 199
- Joined: Fri Mar 30, 2007 11:30 am
- Location: South Australia
Assault bases are large rips, with enough energy to rip in 3 bombers, and recharge to rip in an additional bomber every 12 seconds. Their armor type is minor base hull, the same armor type as the hull on outposts/teles/refineries, meaning the only thing that can kill them are bombers and galvs. It takes 10% more AB missiles to kill an assault starbase as an adv techbase, and is affected by hull GAs. Lastly, they're also carriers, so you can rearm and regain hull/shields.
The only reason they aren't abused currently is that people haven't figured out how ridiculously overpowered they are.
The only reason they aren't abused currently is that people haven't figured out how ridiculously overpowered they are.
We've upped our standards. Up yours.
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Terralthra
- Posts: 1748
- Joined: Fri Nov 18, 2005 8:00 am
- Location: San Francisco, CA, USA
