I stopped playing around the time the faction finally came out, and I can't find them publicly hosted anywhere. It would be a shame if the original 2048 textures I made exist only on mine and Weedy's HDs.
If they aren't up anywhere, I still have them, it'll just take a little digging.
Search found 142 matches
- Fri May 18, 2012 3:00 am
- Forum: Models, Textures, and Images
- Topic: Omicron Hive Hi-res
- Replies: 2
- Views: 7091
- Sat Sep 04, 2010 7:23 pm
- Forum: General
- Topic: anyone have a link ?
- Replies: 9
- Views: 2134
- Sat Aug 14, 2010 6:41 pm
- Forum: Code Bugs & Suggestions
- Topic: New Title Screen
- Replies: 19
- Views: 1259
- Fri Aug 13, 2010 6:14 pm
- Forum: Code Bugs & Suggestions
- Topic: New Title Screen
- Replies: 19
- Views: 1259
Once upon a time I was working on making the original titlescreen usable again. Subtitle is gone, and the buttons are moved around so as to be appropriately numbered and spaced. I don't recall what else I needed to do to make it work, undoubtedly something otherwise I would have had a sexy green ...
- Fri Apr 23, 2010 11:00 pm
- Forum: Models, Textures, and Images
- Topic: Textures from the Art Source
- Replies: 36
- Views: 4541
QUOTE There's a number of files which aren't actually higher resolution, dunno what that's about. I guess they're 24bit instead of 16.[/quote]
Correct. I pretty much just pulled out every usable texture I could find, if they were the same res as the existing ones, they're still at a higher bit depth ...
Correct. I pretty much just pulled out every usable texture I could find, if they were the same res as the existing ones, they're still at a higher bit depth ...
- Tue Apr 20, 2010 3:08 am
- Forum: Models, Textures, and Images
- Topic: Rix
- Replies: 77
- Views: 40253
- Mon Dec 21, 2009 5:32 am
- Forum: Art and Ingame Content
- Topic: Environments
- Replies: 24
- Views: 2503
QUOTE (Loriana @ Dec 20 2009, 03:21 PM) well this is an image i made last week, but i dont really get the UV layout. and why is it not square
Lori, if you made pictures like that for all the environments, I'd bow down and worship you, and find the time to play Allegiance again to oggle them.
IIRC ...
Lori, if you made pictures like that for all the environments, I'd bow down and worship you, and find the time to play Allegiance again to oggle them.
IIRC ...
- Mon Dec 14, 2009 6:50 pm
- Forum: Models, Textures, and Images
- Topic: High Resolution Graphics In-Game
- Replies: 10
- Views: 1347
At a glance, for bases, Belters and Rix are done, Bios is missing only the SY and Tac, IC has two very different versions floating about, they both are missing a few bases, and Giga has nothing except for the rocks the bases are built on. For the player created factions, only GT has gotten any love ...
- Thu Jul 23, 2009 8:18 pm
- Forum: Models, Textures, and Images
- Topic: IC scout hi-res texture
- Replies: 17
- Views: 1883
My Milkshape version is 1.7.4. There may have been changes to the interface since then, probably nothing major..
As for the colours, unfortunately that's not a fancy milkshape setting, just some photoshop work. I generally mask off the areas that aren't mapped to anything, so I know what to actually ...
As for the colours, unfortunately that's not a fancy milkshape setting, just some photoshop work. I generally mask off the areas that aren't mapped to anything, so I know what to actually ...