Cadet PRS End Game

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Finishing a Game



Introduction

Your team has everything they need or will soon have everything they need to completely destroy the enemy team. There are only two maybe three main ways to end a game, either your team captures or destroy's the enemy teams main bases (garrison/tech bases) or the enemy team does it to you. The third is when a team resigns... not really an option for real competitive games. Although there are only two ways to officially end a game, there are an infinte amount of ways to go about achieving this, so the real question is how will the game end for you?


What's the Time?

If you get your timming right there is a high chance that you may end the game with minimal opposition from the enemy team. Get your timming wrong and you wont be able to fire one missile. When you do attack, you want it to be a surprise and even better you don't want the enemy team to be where you are.

Give some of your attention to the mini map all times, even with a quick glimpse you will be able to tell what type of ships are in what sector and how many there are, but only if your team has eyes in that sector.

One must know when to go and when not to go

There will be times where you will need to do something now and a delay of even a second could mean the difference between ending the game or game end.


Dedication

You're going to fly that bomber like no one ever has. You have been given a task and it is the main thing that should fill your thoughts, even if you deviate from it for a short while you should quickly return and keep at it.

Direction

There are always more than one aleph into a sector. Try a different approach to your task, if the way you and your team did it before failed it is time for something fresh.

Determination

Today is the day that you nan or die. You have to believe you will succeed at your task, even if you fail once, twice, three times. Get a pick up and get back out there until the game ends.