Are there any mods or tools for Allegiance? None of my searches turn up anything even related to this game.
I'm particularly interested in :
Map/Level Editors.
New Ships/Weapons.
A.I. Units. (or at least dummy players to fill spots on the roster so I can play solo and learn the game)
Softmodding the game myself using text editors. (I don't know hex.)
P.S. Previously, the "Allow Empty Teams" option has not allowed me to play. I haven't tried for a long time though.
Mods and Content Creation Tools?
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MagisterXF94
- Posts: 1935
- Joined: Fri Aug 23, 2013 9:46 am
- Location: Trieste, Italy
http://www.freeallegiance.org/forums/index...showtopic=70252 most mods can be found hereGershom wrote:QUOTE (Gershom @ May 7 2016, 06:31 PM) Are there any mods or tools for Allegiance? None of my searches turn up anything even related to this game.
I'm particularly interested in :
Map/Level Editors.
New Ships/Weapons.
A.I. Units. (or at least dummy players to fill spots on the roster so I can play solo and learn the game)
Softmodding the game myself using text editors. (I don't know hex.)
P.S. Previously, the "Allow Empty Teams" option has not allowed me to play. I haven't tried for a long time though.
The map editor is very old but i can compile a new version for you.
ships stats cannot be edited by a single individual as per community rules, you are welcome to retexture weapon sprites and bullets.
A.I units cannot be used at the moment. (there is a proof of concept but nothing usable).
Any modding that alters gameplay balance is not allowed.
(we use cores to decide the balance of the game and altering the stats of ships, but they must be community before use.).
If you want to play for yourself you can just uncheck the opposing team, ( untick the checkbox), and the "force launch" button will show.
Welcome to Allegiance
QUOTE ^cashto@Elem (all): yeah, i imagine if you're rusty, you could build op short for no reason, build a naked ref, then go two techpaths even though your mining is by all objective standards $#@!ed[/quote]



